多线程冲突

                                                                      软件架构师何志丹

冲突原因

写CString的时候,可能内存不够,于是释放、重新分配内存。可能刚释放,没来来得及分配,就被挂起了,然后另外的线程访问此变量,就崩了。 

测试说明

Button18测试了,没有防冲突,程序崩溃。Button19,测试了有防冲突处理,程序没崩溃。Button20,一个写锁若干个读锁,比全部写锁要快。SNMFC::CriticalReadWriteLock,自己整理的类库的类。

测试代码

class CTesNoLock
{
public:
static UINT Write(LPVOID)
{
Sleep(1);
s_str += _T("AB33333333333333333333");
return 0;
}
static UINT Read(LPVOID)
{
Sleep(1);
bool b = s_str[0] == _T('A');
ASSERT(b);
return 0;
}
protected:
static CString s_str;
};
CString CTesNoLock::s_str = "A";


class CTesReadWriteLock : public CTesNoLock
{
public:
static UINT LockWrite(LPVOID)
{
s_lock.Lock();
Write(NULL);
s_lock.UnLock();
return 0;
}
static UINT LockRead(LPVOID)
{
s_lock.LockRead();
Read(NULL);
s_lock.UnLockRead();
return 0;
}

static UINT LockWrite100ms(LPVOID)
{
s_lock.Lock();
Sleep(100);
s_lock.UnLock();
return 0;
}
static UINT LockRead100ms(LPVOID)
{
s_lock.LockRead();
Sleep(100);
s_lock.UnLockRead();
return 0;
}
protected:
static SNMFC::CriticalReadWriteLock s_lock;
};

SNMFC::CriticalReadWriteLock CTesReadWriteLock::s_lock;

void CSNMFCDlg::OnBnClickedButton18()
{
CTesNoLock::Write(NULL);
for (int i = 0; i < 1000; i++)
{
AfxBeginThread(CTesNoLock::Write, NULL);
AfxBeginThread(CTesNoLock::Read, NULL);
}
}


void CSNMFCDlg::OnBnClickedButton19()
{
for (int i = 0; i < 10; i++)
{
AfxBeginThread(CTesReadWriteLock::LockWrite, NULL);
for (int j = 0; j < 1000; j++)
{
AfxBeginThread(CTesReadWriteLock::LockRead, NULL);
}
}
}



void CSNMFCDlg::OnBnClickedButton20()
{
DWORD d1 = GetTickCount();
{//由于被锁,只能依次访问,用时约10秒
for (int i = 0; i < 99; i++)
{
AfxBeginThread(CTesReadWriteLock::LockWrite100ms, NULL);
}
}
CTesReadWriteLock::LockWrite100ms(NULL);
DWORD d2 = GetTickCount();
{//可以同时读,所以用时少的多
for (int i = 0; i < 99; i++)
{
AfxBeginThread(CTesReadWriteLock::LockRead100ms, NULL);
}
}
CTesReadWriteLock::LockWrite100ms(NULL);
DWORD d3 = GetTickCount();

ASSERT((d2 - d1) >(d3 - d2) * 2);
}

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转载自blog.csdn.net/he_zhidan/article/details/81711027