SocketChannelImpl 解析三(接收数据)

SocketChannelImpl 解析一(通道连接,发送数据): http://donald-draper.iteye.com/blog/2372364
SocketChannelImpl 解析二(发送数据后续): http://donald-draper.iteye.com/blog/2372548
引言:
前一篇文章我们看了一下SocketChannelImpl发送多个字节序列的过程,先来回顾一下:
SocketChannelImpl写ByteBuffer数组方法,首先同步写锁,确保通道,输出流打开,连接建立委托给IOUtil,将ByteBuffer数组写到输出流中,这一过程为获取存放i个字节缓冲区的IOVecWrapper,遍历ByteBuffer数组m,将字节缓冲区添加到iovecwrapper的字节缓冲区数组中,如果ByteBuffer非Direct类型,委托Util从当前线程的缓冲区获取容量为j2临时DirectByteBuffer,并将ByteBuffer写到DirectByteBuffer,并将DirectByteBuffer添加到iovecwrapper的字节缓冲区(Shadow-Direct)数组中,将字节缓冲区的起始地址写到iovecwrapper,字节缓冲区的实际容量写到iovecwrapper;遍历iovecwrapper的字节缓冲区(Shadow-Direct)数组,将Shadow数组中的DirectByteBuffer通过Util添加到本地线程的缓存区中,并清除DirectByteBuffer在iovecwrapper的相应数组中的信息;最后通过
SocketDispatcher,将iovecwrapper的缓冲区数据,写到filedescriptor对应的输出流中。
今天我们来看一下接受数据
再来看SocketChannelImpl的读操作
 public int read(ByteBuffer bytebuffer)
        throws IOException
    {
        if(bytebuffer == null)
            throw new NullPointerException();
        Object obj = readLock;//获取读锁
        JVM INSTR monitorenter ;//进入同步,try
        if(!ensureReadOpen())//确保通道,输入流打开,通道连接建立
            return -1;
        int i = 0;
        begin();
        int k;
        Object obj3;
        Exception exception;
        synchronized(stateLock)
        {
            if(isOpen())
                break MISSING_BLOCK_LABEL_146;
            k = 0;
        }
	//清除读线程
        readerCleanup();
        end(i > 0 || i == -2);
        obj3 = stateLock;
        JVM INSTR monitorenter ;
        if(i > 0 || isInputOpen) goto _L2; else goto _L1
_L1:
        -1;
        obj;
        JVM INSTR monitorexit ;
        return;
_L2:
        obj3;
        JVM INSTR monitorexit ;
          goto _L3
        exception;
        obj3;
        JVM INSTR monitorexit ;
        throw exception;
_L3:
        if(!$assertionsDisabled && !IOStatus.check(i))
            throw new AssertionError();
        obj;
        JVM INSTR monitorexit ;
        return k;
	//初始化本地读线程
        readerThread = NativeThread.current();
        obj1;
        JVM INSTR monitorexit ;
        int j;
        do
	   //委托IOUtil从输入流读取字节序列,写到bytebuffer
            i = IOUtil.read(fd, bytebuffer, -1L, nd, readLock);
        while(i == -3 && isOpen());
        ...
 }

从输入流读取字节序列,写到buffer,有几点要关注
1.
 if(!ensureReadOpen())//确保通道,输入流打开,通道连接建立
            return -1;

2.
//清除读线程
readerCleanup();

3.
do
   //委托IOUtil从输入流读取字节序列,写到bytebuffer
    i = IOUtil.read(fd, bytebuffer, -1L, nd, readLock);
while(i == -3 && isOpen());

下面我们分别来看这几点:
1.
 if(!ensureReadOpen())//确保通道,输入流打开,通道连接建立
            return -1;

//确保通道,输入流打开,通道连接建立
 private boolean ensureReadOpen()
        throws ClosedChannelException
    {
        Object obj = stateLock;
        JVM INSTR monitorenter ;
        if(!isOpen())//通道打开
            throw new ClosedChannelException();
        if(!isConnected())//连接建立
            throw new NotYetConnectedException();
        if(!isInputOpen)//输入流打开
            return false;
        true;
        obj;
        JVM INSTR monitorexit ;
        return;
        Exception exception;
        exception;
        throw exception;
    }

2.
//清除读线程
readerCleanup();

private void readerCleanup()
      throws IOException
  {
      //同步通道状态锁,清除读线程,如果通道关闭则,执行清除工作
      synchronized(stateLock)
      {
          readerThread = 0L;
          if(state == 3)
              kill();//这个后面再讲
      }
  }

3.
do
   //委托IOUtil从输入流读取字节序列,写到bytebuffer
    i = IOUtil.read(fd, bytebuffer, -1L, nd, readLock);
while(i == -3 && isOpen());

这里循环的原因,线程读输入流,有可能因为某种原因被中断,中断位消除,继续读取输入流,写到buffer
//IOUtil
static int read(FileDescriptor filedescriptor, ByteBuffer bytebuffer, long l, NativeDispatcher nativedispatcher, Object obj)
       throws IOException
   {
       ByteBuffer bytebuffer1;
       //如果buffer为只读,则抛出IllegalArgumentException
       if(bytebuffer.isReadOnly())
           throw new IllegalArgumentException("Read-only buffer");
       //如果buffer为DirectBuffer,则委托给readIntoNativeBuffer
       if(bytebuffer instanceof DirectBuffer)
           return readIntoNativeBuffer(filedescriptor, bytebuffer, l, nativedispatcher, obj);
       //从当前线程缓存区获取临时的DirectByteBuffer
       bytebuffer1 = Util.getTemporaryDirectBuffer(bytebuffer.remaining());
       int j;
       //委托readIntoNativeBuffer方法,读取输入流数据,到临时DirectByteBuffer
       int i = readIntoNativeBuffer(filedescriptor, bytebuffer1, l, nativedispatcher, obj);
       //读写模式切换
       bytebuffer1.flip();
       if(i > 0)
           //如果有数据被读取,则放到byteBuffer中
           bytebuffer.put(bytebuffer1);
       j = i;//记录读取的字节数
       //添加临时DirectByteBuffer到当前线程的缓冲区,以便重用,
       //因为重新DirectByteBuffer为直接操作物理内存,频繁分配物理内存,将耗费过多的资源。
       Util.offerFirstTemporaryDirectBuffer(bytebuffer1);
       return j;
       Exception exception;
       exception;
       Util.offerFirstTemporaryDirectBuffer(bytebuffer1);
       throw exception;
   }

来看readIntoNativeBuffer方法
private static int readIntoNativeBuffer(FileDescriptor filedescriptor, ByteBuffer bytebuffer, long l, NativeDispatcher nativedispatcher, Object obj)
        throws IOException
    {
        int i = bytebuffer.position();
        int j = bytebuffer.limit();
	//如果断言开启,buffer的position大于limit,则抛出断言错误
        if(!$assertionsDisabled && i > j)
            throw new AssertionError();
	//获取需要读的字节数
        int k = i > j ? 0 : j - i;
        if(k == 0)
            return 0;
        int i1 = 0;
	//从输入流读取k个字节到buffer
        if(l != -1L)
            i1 = nativedispatcher.pread(filedescriptor, ((DirectBuffer)bytebuffer).address() + (long)i, k, l, obj);
        else
            i1 = nativedispatcher.read(filedescriptor, ((DirectBuffer)bytebuffer).address() + (long)i, k);
	//重新定位buffer的position
        if(i1 > 0)
            bytebuffer.position(i + i1);
        return i1;
    }

readIntoNativeBuffer方法中一点我们需要关注:
//从输入流读取k个字节到buffer
if(l != -1L)
    i1 = nativedispatcher.pread(filedescriptor, ((DirectBuffer)bytebuffer).address() + (long)i, k, l, obj);
else
    i1 = nativedispatcher.read(filedescriptor, ((DirectBuffer)bytebuffer).address() + (long)i, k);

//NativeDispatcher
 int pread(FileDescriptor filedescriptor, long l, int i, long l1, Object obj)
        throws IOException
    {
        throw new IOException("Operation Unsupported");
    }

从NativeDispatcher的pread方法可以看出,当前JDK版本,还不支持pread操作,我的JDK版本为1.7.0.17。
//SocketDispatcher
 int read(FileDescriptor filedescriptor, long l, int i)
        throws IOException
    {
        return read0(filedescriptor, l, i);
    }
 static native int read0(FileDescriptor filedescriptor, long l, int i)
        throws IOException;

至此读输入流到buffer,已经看完,首先同步读写,确保通道,输入流打开,通道连接建立,
清除原始读线程,获取新的本地读线程,委托IOUtil读输入流到buffer;IOUtil读输入流到buffer,首先确保buffer是可写的,否则抛出IllegalArgumentException,然后判断buffer是否为Direct类型,是则委托给readIntoNativeBuffer,否则通过Util从当前线程缓冲区获取一个临时的DirectByteBuffer,然后通过readIntoNativeBuffer读输入流数据到临时的DirectByteBuffer,这一个过程是通过SocketDispatcher的read方法实现,读写数据到DirectByteBuffer中后,将DirectByteBuffer中数据,写到原始buffer中,并将
DirectByteBuffer添加到添加临时DirectByteBuffer到当前线程的缓冲区,以便重用,
因为重新DirectByteBuffer为直接操作物理内存,频繁分配物理内存,将耗费过多的资源。
在来看从输入流读取数据,写到多个buffer:
public long read(ByteBuffer abytebuffer[], int i, int j)
        throws IOException
    {
        //校验参数
        if(i < 0 || j < 0 || i > abytebuffer.length - j)
            throw new IndexOutOfBoundsException();
        Object obj = readLock;//获取读锁
        JVM INSTR monitorenter ;//进入同步,try
        if(!ensureReadOpen())//确保通道打开,连接建立,输入流打开
            return -1L;
        long l = 0L;
        begin();//与end协同,记录中断器,处理读操作过程中的中断问题
        long l2;
        Object obj3;
        Exception exception;
        synchronized(stateLock)
        {
            if(isOpen())
                break MISSING_BLOCK_LABEL_177;
            l2 = 0L;
        }
	//清除原始读线程
        readerCleanup();
        end(l > 0L || l == -2L);
        obj3 = stateLock;
        JVM INSTR monitorenter ;
        if(l > 0L || isInputOpen) goto _L2; else goto _L1
_L1:
        -1L;
        obj;
        JVM INSTR monitorexit ;
        return;
_L2:
        obj3;
        JVM INSTR monitorexit ;
          goto _L3
        exception;
        obj3;
        JVM INSTR monitorexit ;
        throw exception;
_L3:
        if(!$assertionsDisabled && !IOStatus.check(l))
            throw new AssertionError();
        obj;
        JVM INSTR monitorexit ;
        return l2;
	//获取本地读线程
        readerThread = NativeThread.current();
        obj1;
        JVM INSTR monitorexit ;
        long l1;
        do
	    //委托给IOUtil,从输入流读取数据,写到多个buffer
            l = IOUtil.read(fd, abytebuffer, i, j, nd);
        while(l == -3L && isOpen());
        l1 = IOStatus.normalize(l);
}

从输入流读取数据,写到多个buffer,我们只需要关注下面这点
 do
    //委托给IOUtil,从输入流读取数据,写到多个buffer
    l = IOUtil.read(fd, abytebuffer, i, j, nd);
while(l == -3L && isOpen());

这里循环的原因,线程读输入流,有可能因为某种原因被中断,中断位消除,继续读取输入流,写到buffer;
//IOUtil
static long read(FileDescriptor filedescriptor, ByteBuffer abytebuffer[], int i, int j, NativeDispatcher nativedispatcher)
        throws IOException
    {
        IOVecWrapper iovecwrapper;
        boolean flag;
        int k;
	//获取存放i个byteBuffer的IOVecWrapper
        iovecwrapper = IOVecWrapper.get(j);
        flag = false;
        k = 0;
        long l1;
        int l = i + j;
        for(int i1 = i; i1 < l && k < IOV_MAX; i1++)
        {
            ByteBuffer bytebuffer = abytebuffer[i1];
            if(bytebuffer.isReadOnly())
                throw new IllegalArgumentException("Read-only buffer");
            int j1 = bytebuffer.position();
            int k1 = bytebuffer.limit();
            if(!$assertionsDisabled && j1 > k1)
                throw new AssertionError();
            int j2 = j1 > k1 ? 0 : k1 - j1;
            if(j2 <= 0)
                continue;
	   //将buffer添加到iovecwrapper的字节缓冲区数组中
            iovecwrapper.setBuffer(k, bytebuffer, j1, j2);
            if(!(bytebuffer instanceof DirectBuffer))
            {
	       //获取容量为j2临时DirectByteBuffer
                ByteBuffer bytebuffer2 = Util.getTemporaryDirectBuffer(j2);
		//添加DirectByteBuffer到iovecwrapper的shadow buffer数组
                iovecwrapper.setShadow(k, bytebuffer2);
                bytebuffer = bytebuffer2;
                j1 = bytebuffer2.position();
            }
	    //将字节缓冲区的起始地址写到iovecwrapper
            iovecwrapper.putBase(k, ((DirectBuffer)bytebuffer).address() + (long)j1);
	     //将字节缓冲区的实际容量写到iovecwrapper
            iovecwrapper.putLen(k, j2);
            k++;
        }

        if(k != 0)
            break MISSING_BLOCK_LABEL_263;
        l1 = 0L;
        if(!flag)
        {
            for(int i2 = 0; i2 < k; i2++)
            {   
	        //获取iovecwrapper索引i2对应的字节序列副本
                ByteBuffer bytebuffer1 = iovecwrapper.getShadow(i2);
                if(bytebuffer1 != null)
		//如果字节序列不为空,则添加到当前线程的缓存区中
                    Util.offerLastTemporaryDirectBuffer(bytebuffer1);
		 //清除索引i2对应的字节序列在iovecwrapper中的字节序列数组,及相应副本数组的信息
                iovecwrapper.clearRefs(i2);
            }

        }
        return l1;
        long l4;
	//委托给nativedispatcher,从filedescriptor对应的输入流读取数据,写到iovecwrapper的缓冲区中。
        long l2 = nativedispatcher.readv(filedescriptor, iovecwrapper.address, k);
}

再来看IOUtil写buffer数组的关键点
long l2 = nativedispatcher.readv(filedescriptor, iovecwrapper.address, k);

//SocketDispatcher
 long readv(FileDescriptor filedescriptor, long l, int i)
        throws IOException
    {
        return readv0(filedescriptor, l, i);
    }
     static native long readv0(FileDescriptor filedescriptor, long l, int i)
        throws IOException;

至此我们把SocketChannelImpl从输入流读取数据,写到ByteBuffer数组的read方法看完,首先同步写锁,确保通道,连接建立,输入流打开,委托给IOUtil,从输入流读取数据写到ByteBuffer数组中;IOUtil首先获取存放i个字节缓冲区的IOVecWrapper,遍历ByteBuffer数组m,将buffer添加到iovecwrapper的字节缓冲区数组中,如果ByteBuffer非Direct类型,委托Util从当前线程的缓冲区获取容量为j2临时DirectByteBuffer,并将ByteBuffer写到DirectByteBuffer,并将DirectByteBuffer添加到iovecwrapper的字节缓冲区(Shadow-Direct)数组中,将字节缓冲区的起始地址写到iovecwrapper,字节缓冲区的实际容量写到iovecwrapper;遍历iovecwrapper的字节缓冲区(Shadow-Direct)数组,将Shadow数组中的DirectByteBuffer通过Util添加到本地线程的缓存区中,并清除DirectByteBuffer在iovecwrapper的相应数组中的信息;最后通过
SocketDispatcher,从filedescriptor对应的输入流读取数据,写到iovecwrapper的缓冲区中。
总结:
    读输入流到buffer,首先同步读写,确保通道,输入流打开,通道连接建立,
清除原始读线程,获取新的本地读线程,委托IOUtil读输入流到buffer;IOUtil读输入流到buffer,首先确保buffer是可写的,否则抛出IllegalArgumentException,然后判断buffer是否为Direct类型,是则委托给readIntoNativeBuffer,否则通过Util从当前线程缓冲区获取一个临时的DirectByteBuffer,然后通过readIntoNativeBuffer读输入流数据到临时的DirectByteBuffer,这一个过程是通过SocketDispatcher的read方法实现,读写数据到DirectByteBuffer中后,将DirectByteBuffer中数据,写到原始buffer中,并将
DirectByteBuffer添加到添加临时DirectByteBuffer到当前线程的缓冲区,以便重用,因为重新DirectByteBuffer为直接操作物理内存,频繁分配物理内存,将耗费过多的资源。
    从输入流读取数据,写到ByteBuffer数组的read方法,首先同步写锁,确保通道,连接建立,输入流打开,委托给IOUtil,从输入流读取数据写到ByteBuffer数组中;IOUtil首先获取存放i个字节缓冲区的IOVecWrapper,遍历ByteBuffer数组m,将buffer添加到iovecwrapper的字节缓冲区数组中,如果ByteBuffer非Direct类型,委托Util从当前线程的缓冲区获取容量为j2临时DirectByteBuffer,并将ByteBuffer写到DirectByteBuffer,并将DirectByteBuffer添加到iovecwrapper的字节缓冲区(Shadow-Direct)数组中,将字节缓冲区的起始地址写到iovecwrapper,字节缓冲区的实际容量写到iovecwrapper;遍历iovecwrapper的字节缓冲区(Shadow-Direct)数组,将Shadow数组中的DirectByteBuffer通过Util添加到本地线程的缓存区中,并清除DirectByteBuffer在iovecwrapper的相应数组中的信息;最后通过
SocketDispatcher,从filedescriptor对应的输入流读取数据,写到iovecwrapper的缓冲区中。

SocketChannelImpl 解析四(关闭通道等): http://donald-draper.iteye.com/blog/2372717

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转载自donald-draper.iteye.com/blog/2372590