C++快速入门---覆盖方法和重载方法(13)

C++快速入门---覆盖方法和重载方法(13)

覆盖方法(overriding)

覆盖:在基类里提供一个通用函数,但在它的某个子类里需要修改这个方法的实现。

子类覆盖基类的方法。

修改例题,为我们的Animal添加eat()方法,并在Pig和Turtle中覆盖。

#include <iostream>
#include <string>
 
class Animal//基本 
{
public:
	Animal(std::string theName);
	void eat();
	void sleep();
	void drool();//流口水	

protected:
	std::string name;
};
 
//Pig继承于Animal 
class Pig : public Animal
{
public:
	Pig(std::string theName);
	void climb();//上树 
	void eat();//new!
};
 
class Turtle : public Animal
{
public:
	Turtle(std::string theName);
	void swim();
	void eat();	//new!
};
 
Animal::Animal(std::string theName)
{
	name = theName;
}
 
void Animal::eat()
{
	std::cout << "I'm eatting!" << std::endl;
}
 
void Animal::sleep()
{
	std::cout << "I'm sleeping!Don't disturb me!" << std::endl;
}
 
void Animal::drool()
{
	std::cout << "我是公的,看到母的我会流口水,我正在流口水。。。" << std::endl;
}
 
Pig::Pig(std::string theName) : Animal(theName)
{
}
 
void Pig::climb()
{
	std::cout << "我是一只漂亮的小母猪猪,我会上树,我正在爬树。。嘘。。" << std::endl;
}
 
void Pig::eat()
{
	Animal::eat();
	std::cout << name << "正在吃鱼!\n\n";	//new!	
} 
 
Turtle::Turtle(std::string theName) : Animal(theName)
{
}
 
void Turtle::swim()
{
	std::cout << "我是一只小甲鱼,当母猪想抓我的时候,我就游到海里。。哈哈。。" << std::endl;
}
 
void Turtle::eat()
{
	Animal::eat();
	std::cout << name << "正在吃东坡肉!\n\n";	//new!
}

int main()
{
	Pig pig("小猪猪");
	Turtle turtle("小甲鱼");
 
	//std::cout << "这只猪的名字是:" << pig.name << std::endl; //错误 
	///std::cout << "每只乌龟都有个伟大的名字:" << turtle.name << std::endl; //错误 
 
	pig.eat();
	turtle.eat();
	pig.climb();
	turtle.swim();
	
	return 0;
} 

重载方法

重载机制使你可以定义多个同名的方法(函数),只是它们的输入参数必须不同。(因为编译器是依靠不同的输入参数来区分不同的方法)

对eat()方法进行重载:test

#include <iostream>
#include <string>
 
class Animal//基本 
{
public:
	Animal(std::string theName);
	void eat();
	void eat(int eatCount);
	void sleep();
	void drool();//流口水	

protected:
	std::string name;
};
 
//Pig继承于Animal 
class Pig : public Animal
{
public:
	Pig(std::string theName);
	void climb();//上树 
};
 
class Turtle : public Animal
{
public:
	Turtle(std::string theName);
	void swim();
};
 
Animal::Animal(std::string theName)
{
	name = theName;
}
 
void Animal::eat()
{
	std::cout << "I'm eatting!" << std::endl;
}

void Animal::eat(int eatCount)
{
	std::cout << "我吃了" << eatCount << "碗馄饨!\n\n";
}

void Animal::sleep()
{
	std::cout << "I'm sleeping!Don't disturb me!" << std::endl;
}
 
void Animal::drool()
{
	std::cout << "我是公的,看到母的我会流口水,我正在流口水。。。" << std::endl;
}
 
Pig::Pig(std::string theName) : Animal(theName)
{
}
 
void Pig::climb()
{
	std::cout << "我是一只漂亮的小母猪猪,我会上树,我正在爬树。。嘘。。" << std::endl;
}
 
Turtle::Turtle(std::string theName) : Animal(theName)
{
}
 
void Turtle::swim()
{
	std::cout << "我是一只小甲鱼,当母猪想抓我的时候,我就游到海里。。哈哈。。" << std::endl;
}

int main()
{
	Pig pig("小猪猪");
	Turtle turtle("小甲鱼");

	pig.eat();
	turtle.eat();

	pig.eat(15);

	pig.climb();
	turtle.swim();
	
	return 0;
} 

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转载自blog.csdn.net/xiaodingqq/article/details/83656531