设计模式之中介者模式(Mediator)

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设计模式之中介者模式(Mediator)

场景

比较经典的场景是聊天室,本篇采用 https://github.com/iluwatar/java-design-patterns/tree/master/mediator 上的例子

现有巫师、猎人、霍比特人··· ···某个世界,他们之间可以任意多个结成团体,团体之间有福同享。

**主要解决:**对象与对象之间存在大量的关联关系,这样势必会导致系统的结构变得很复杂,同时若一个对象发生改变,我们也需要跟踪与之相关联的对象,同时做出相应的处理。
**何时使用:**多个类相互耦合,形成了网状结构。

刚看代码的时候有点蒙,敲上一遍就会明白结构设计,类之间的通讯的巧妙,遇到不太懂的看看UML,查查资料,实在不行写一遍

适用性
团体接口

public interface Party {

    void addMember(PartyMember member);

    void act(PartyMember actor, Action action);

    List<PartyMember> getPartyMembers();
}

成员接口

public interface PartyMember {

    void joinParty(Party party);

    void partyAction(Action action);

    void act(Action action);
}

分享枚举信息

public enum Action {

    HUNT("hunted a rabbit", "arrives for dinner"), TALE("tells a tale", "comes to listen"), GOLD(
            "found gold", "takes his share of the gold"),  NONE(
            "", "");

    private String title;
    private String describe;

    Action(String title,String describe) {
        this.title = title;
        this.describe = describe;
    }

    public String getDescribe(){
        return describe;
    }

    @Override
    public String toString() {
        return title;
    }
}

成员基类(减少冗余代码),不用为每个成员编写方法

public abstract class PartyMemberBase implements PartyMember {

    protected Party party;

    @Override
    public void joinParty(Party party) {
        System.out.println(String.format("%s join the party", this));
        this.party = party;
    }

    @Override
    public void partyAction(Action action) {
        System.out.println(String.format("%s %s", this, action.getDescribe()));
    }

    @Override
    public void act(Action action) {
        if (party != null) {
            System.out.println(String.format("%s %s", this, action));
            party.act(this, action);
        }
    }

    @Override
    public abstract String toString();
}

霍比特人

public class Hobbit extends PartyMemberBase {
    @Override
    public String toString() {
        return "Hobbit";
    }
}

猎人

public class Hunter extends PartyMemberBase {
    @Override
    public String toString() {
        return "Hunter";
    }
}

巫师

public class Wizard extends PartyMemberBase {
    @Override
    public String toString() {
        return "Wizard";
    }
}

测试

	@Test
    public void mediatorTest(){
        Party party = new PartyImpl();

        PartyMember hobbit = new Hobbit();
        PartyMember hunter = new Hunter();
        PartyMember wizard = new Wizard();

        party.addMember(hobbit);
        party.addMember(hunter);
        party.addMember(wizard);

        System.out.println("===act===");
        hobbit.act(Action.GOLD);
        System.out.println("======");
        hunter.act(Action.HUNT);
        System.out.println("======");
        wizard.act(Action.TALE);

    }

类图

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转载自blog.csdn.net/qq_23934475/article/details/83012608