Template_Method_Pattern

package template_method_pattern;

public abstract class AbstractClass {
    public abstract void PrimitiveOperation1();
    public abstract void PrimitiveOperation2();
    public void TemplateMethod() {
        PrimitiveOperation1();
        PrimitiveOperation2();
        System.out.println();
    }
}

package template_method_pattern;

public class ConcreteClassA extends AbstractClass{
    @Override
    public void PrimitiveOperation1(){
        System.out.println("This is the concrete method:A1");
    }
    @Override
    public void PrimitiveOperation2(){
        System.out.println("This is the concrete method:A2");
    }
}

package template_method_pattern;

public class ConcreteClassB extends AbstractClass{
    @Override
    public void PrimitiveOperation1() {
        System.out.println("This is the concrete method:B1");
    }
    @Override
    public void PrimitiveOperation2() {
        System.out.println("This is the concrete method:B2");
    }
}

package template_method_pattern;

public class Main {
    public static void main(String args[]) {
        AbstractClass c;
        c = new ConcreteClassA();
        c.TemplateMethod();
        c = new ConcreteClassB();
        c.TemplateMethod();
    }
}
/*
 * The core of the template method pattern is extract abstraction that move the
 * invariable part into abstract super class,which makes it easy for reuse.
 */

This is a general introduction to the 23 design patterns:
https://blog.csdn.net/GZHarryAnonymous/article/details/81567214

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转载自blog.csdn.net/GZHarryAnonymous/article/details/82806781