C++面向对象知识点十:二义性和支配规则

在多重继承中,当在派生类中出现两个以上同名的可直接访问的基类成员时,会出现二义性,也称为访问冲突。 

#include <iostream>
using namespace std;
 
class A
{
protected: 
    int x;
public:
    A(int a=0)
    {
        x = a;
        cout << "A Constructor" << endl;
    }
 
    ~A()
    {
        cout << "A Destructor" << endl;
    }  
};
 
class B
{
protected: 
    int x;
public:
    B(int a=0)
    {
        x= a;
        cout << x << ", B Constructor" << endl;
    }
 
    ~B()
    {
        cout << x << ", B Destructor" << endl;
    }  
};
 
class C: public A, public B
{
    int data3, data4;
    B bdata;
public:
    C(int a1=0, int a2=0, int a3=0, int a4=0): bdata(a1), A(a1), B(a2)
    {
        data3 = a3;
        data4 = a4;
        cout << "C Constructor" << endl;
    }
 
    ~C()
    {
        cout << "C Destructor" << endl;
    }  
    
    void show()
    {
        cout << A::x << ',' << B::x << ',' << data3 << ',' << data4 <<  endl;
    }
};
 
int main()
{
    C c(1,2,3,4);
    c.show();
    return 0;
}

基类A和基类B中均有变量名为 x 的数据成员,在派生类C的成员函数show()中,根据 A::x 和 B::x 来解决二义性。(作用域运算符不能嵌套使用,即C::A::x)

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转载自blog.csdn.net/Doutd_y/article/details/82114473
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