原理很简单,也是参照的书上的代码,用select来实现的,其中重要的部分是服务器端,当检测到某一个端口FD_ISSET()的时候就要对所有在线的端口进行群发,以达到群体聊天的目的。
直接上代码
//这个是客户端文件
//myclient.c
#include "unp.h"
int main(int argc, char const *argv[]) {
int listenfd;
struct sockaddr_in servaddr;
listenfd = socket(AF_INET, SOCK_STREAM, 0);
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(SERV_PORT);
inet_pton(AF_INET, argv[1], &servaddr.sin_addr);
connect(listenfd, (SA*)&servaddr, sizeof(servaddr));
str_cli(stdin, listenfd);
return 0;
}
//这个是服务器端文件
//myserver.c
#include "unp.h"
#include <stdlib.h>
int main(int argc, char **argv){
int i, maxi, maxfd, listenfd, connfd, sockfd;
int nready, client[FD_SETSIZE];
ssize_t n;
fd_set rset, allset;
char buf[MAXLINE];
char buff[MAXLINE];
socklen_t clilen;
struct sockaddr_in cliaddr, servaddr;
listenfd = socket(AF_INET, SOCK_STREAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(SERV_PORT);
bind(listenfd, (SA *) &servaddr, sizeof(servaddr));
listen(listenfd, LISTENQ);
maxfd = listenfd; /* initialize */
maxi = -1; /* index into client[] array */
for (i = 0; i < FD_SETSIZE; i++)
client[i] = -1; /* -1 indicates available entry */
FD_ZERO(&allset);
FD_SET(listenfd, &allset);
/* end fig01 */
/* include fig02 */
for ( ; ; ) {
rset = allset; /* structure assignment */
nready = select(maxfd+1, &rset, NULL, NULL, NULL);
if (FD_ISSET(listenfd, &rset)) { /* new client connection */
clilen = sizeof(cliaddr);
connfd = accept(listenfd, (SA *) &cliaddr, &clilen);
#ifdef NOTDEF
printf("new client: %s, port %d\n",
Inet_ntop(AF_INET, &cliaddr.sin_addr, 4, NULL),
ntohs(cliaddr.sin_port));
#endif
for (i = 0; i < FD_SETSIZE; i++)
if (client[i] < 0) {
client[i] = connfd; /* save descriptor */
break;
}
// if (i == FD_SETSIZE)
// err_quit("too many clients");
FD_SET(connfd, &allset); /* add new descriptor to set */
if (connfd > maxfd)
maxfd = connfd; /* for select */
if (i > maxi)
maxi = i; /* max index in client[] array */
if (--nready <= 0)
continue; /* no more readable descriptors */
}
for (i = 0; i <= maxi; i++) { /* check all clients for data */
if ( (sockfd = client[i]) < 0)
continue;
memset(buf, 0, sizeof(buf));
if (FD_ISSET(sockfd, &rset)) {
if ( (n = read(sockfd, buf, MAXLINE)) == 0) {
/*4connection closed by client */
close(sockfd);
FD_CLR(sockfd, &allset);
client[i] = -1;
} else
//判断有几个客户端 并进行转发
for(int j=0; j<=maxi; j++){
if(client[j] < 0)
continue;
sprintf(buff,"%d: ", sockfd);
strcat(buff, buf);
write(client[j], buff, strlen(buff));
}
if (--nready <= 0)
break; /* no more readable descriptors */
}
}
}
}
/* end fig02 */
运行方法
//先对文件进行编译 gcc myserver.c -o tcpserer gcc myclient.c mystrcli.c -o tcpclient //在客户端1上启动一个服务器,并放入后台 ./tcpserver & //在客户端1上启动一个客户 ./tcpclient 127.0.0.1 //在客户端2上启动另一个客户 ./tcpclient 127.0.0.1 //至此,两个客户端就可以对话了
运行截图
客户端1
客户端2
完整程序可以从我的github上面下载,地址如下: