最近在看obs-studio的源码,这里将源码学习的东西记录下来,方便查看和系统结构化。
rtmp.c文件位于obs-studio工程中obs-outputs中:
1、rtmp.h中常用结构体如下
typedef struct RTMPChunk
{
int c_headerSize;
int c_chunkSize;
char *c_chunk;
char c_header[RTMP_MAX_HEADER_SIZE];
} RTMPChunk;
typedef struct RTMPPacket
{
uint8_t m_headerType;
uint8_t m_packetType;
uint8_t m_hasAbsTimestamp; /* timestamp absolute or relative? */
int m_nChannel;
uint32_t m_nTimeStamp; /* timestamp */
int32_t m_nInfoField2; /* last 4 bytes in a long header */
uint32_t m_nBodySize;
uint32_t m_nBytesRead;
RTMPChunk *m_chunk;
char *m_body;
} RTMPPacket;
typedef struct RTMPSockBuf
{
SOCKET sb_socket;
int sb_size; /* number of unprocessed bytes in buffer */
char *sb_start; /* pointer into sb_pBuffer of next byte to process */
char sb_buf[RTMP_BUFFER_CACHE_SIZE]; /* data read from socket */
int sb_timedout;
void *sb_ssl;
} RTMPSockBuf;
typedef struct RTMP_Stream {
int id;
AVal playpath;
} RTMP_Stream;
typedef struct RTMP_LNK
{
#define RTMP_MAX_STREAMS 8
RTMP_Stream streams[RTMP_MAX_STREAMS];
int nStreams;
int curStreamIdx;
int playingStreams;
AVal hostname;
AVal sockshost;
AVal tcUrl;
AVal swfUrl;
AVal pageUrl;
AVal app;
AVal auth;
AVal flashVer;
AVal subscribepath;
AVal usherToken;
AVal token;
AVal pubUser;
AVal pubPasswd;
AMFObject extras;
int edepth;
int seekTime;
int stopTime;
#define RTMP_LF_AUTH 0x0001 /* using auth param */
#define RTMP_LF_LIVE 0x0002 /* stream is live */
#define RTMP_LF_SWFV 0x0004 /* do SWF verification */
#define RTMP_LF_PLST 0x0008 /* send playlist before play */
#define RTMP_LF_BUFX 0x0010 /* toggle stream on BufferEmpty msg */
#define RTMP_LF_FTCU 0x0020 /* free tcUrl on close */
int lFlags;
int swfAge;
int protocol;
int timeout; /* connection timeout in seconds */
#define RTMP_PUB_NAME 0x0001 /* send login to server */
#define RTMP_PUB_RESP 0x0002 /* send salted password hash */
#define RTMP_PUB_ALLOC 0x0004 /* allocated data for new tcUrl & app */
#define RTMP_PUB_CLEAN 0x0008 /* need to free allocated data for newer tcUrl & app at exit */
#define RTMP_PUB_CLATE 0x0010 /* late clean tcUrl & app at exit */
int pFlags;
unsigned short socksport;
unsigned short port;
#ifdef CRYPTO
#define RTMP_SWF_HASHLEN 32
void *dh; /* for encryption */
void *rc4keyIn;
void *rc4keyOut;
uint32_t SWFSize;
uint8_t SWFHash[RTMP_SWF_HASHLEN];
char SWFVerificationResponse[RTMP_SWF_HASHLEN+10];
#endif
} RTMP_LNK;
/* state for read() wrapper */
typedef struct RTMP_READ
{
char *buf;
char *bufpos;
unsigned int buflen;
uint32_t timestamp;
uint8_t dataType;
uint8_t flags;
#define RTMP_READ_HEADER 0x01
#define RTMP_READ_RESUME 0x02
#define RTMP_READ_NO_IGNORE 0x04
#define RTMP_READ_GOTKF 0x08
#define RTMP_READ_GOTFLVK 0x10
#define RTMP_READ_SEEKING 0x20
int8_t status;
#define RTMP_READ_COMPLETE -3
#define RTMP_READ_ERROR -2
#define RTMP_READ_EOF -1
#define RTMP_READ_IGNORE 0
/* if bResume == TRUE */
uint8_t initialFrameType;
uint32_t nResumeTS;
char *metaHeader;
char *initialFrame;
uint32_t nMetaHeaderSize;
uint32_t nInitialFrameSize;
uint32_t nIgnoredFrameCounter;
uint32_t nIgnoredFlvFrameCounter;
} RTMP_READ;
typedef struct RTMP_METHOD
{
AVal name;
int num;
} RTMP_METHOD;
typedef struct RTMP_BINDINFO
{
struct sockaddr_storage addr;
int addrLen;
} RTMP_BINDINFO;
typedef struct RTMP
{
int m_inChunkSize;
int m_outChunkSize;
int m_nBWCheckCounter;
int m_nBytesIn;
int m_nBytesInSent;
int m_nBufferMS;
int m_stream_id; /* returned in _result from createStream */
int m_mediaChannel;
uint32_t m_mediaStamp;
uint32_t m_pauseStamp;
int m_pausing;
int m_nServerBW;
int m_nClientBW;
uint8_t m_nClientBW2;
uint8_t m_bPlaying;
uint8_t m_bSendEncoding;
uint8_t m_bSendCounter;
uint8_t m_bUseNagle;
uint8_t m_bCustomSend;
void* m_customSendParam;
CUSTOMSEND m_customSendFunc;
RTMP_BINDINFO m_bindIP;
uint8_t m_bSendChunkSizeInfo;
int m_numInvokes;
int m_numCalls;
RTMP_METHOD *m_methodCalls; /* remote method calls queue */
int m_channelsAllocatedIn;
int m_channelsAllocatedOut;
RTMPPacket **m_vecChannelsIn;
RTMPPacket **m_vecChannelsOut;
int *m_channelTimestamp; /* abs timestamp of last packet */
double m_fAudioCodecs; /* audioCodecs for the connect packet */
double m_fVideoCodecs; /* videoCodecs for the connect packet */
double m_fEncoding; /* AMF0 or AMF3 */
double m_fDuration; /* duration of stream in seconds */
int m_msgCounter; /* RTMPT stuff */
int m_polling;
int m_resplen;
int m_unackd;
AVal m_clientID;
RTMP_READ m_read;
RTMPPacket m_write;
RTMPSockBuf m_sb;
RTMP_LNK Link;
int connect_time_ms;
int last_error_code;
} RTMP;
2、rtmp结构体的内存分配和释放
RTMP *
RTMP_Alloc()
{
return calloc(1, sizeof(RTMP));
}
void
RTMP_Free(RTMP *r)
{
free(r);
}
3、rtmp结构体的初始化
void
RTMP_Init(RTMP *r)
{
#ifdef CRYPTO
if (!RTMP_TLS_ctx)
RTMP_TLS_Init();
#endif
memset(r, 0, sizeof(RTMP));
r->m_sb.sb_socket = -1;
r->m_inChunkSize = RTMP_DEFAULT_CHUNKSIZE;
r->m_outChunkSize = RTMP_DEFAULT_CHUNKSIZE;
r->m_bSendChunkSizeInfo = 1;
r->m_nBufferMS = 30000;
r->m_nClientBW = 2500000;
r->m_nClientBW2 = 2;
r->m_nServerBW = 2500000;
r->m_fAudioCodecs = 3191.0;
r->m_fVideoCodecs = 252.0;
r->Link.curStreamIdx = 0;
r->Link.nStreams = 0;
r->Link.timeout = 30;
r->Link.swfAge = 30;
}
4.rtmp的结构体赋值
void
RTMP_EnableWrite(RTMP *r)
{
r->Link.protocol |= RTMP_FEATURE_WRITE;
}
double
RTMP_GetDuration(RTMP *r)
{
return r->m_fDuration;
}
int
RTMP_IsConnected(RTMP *r)
{
return r->m_sb.sb_socket != INVALID_SOCKET;
}
SOCKET
RTMP_Socket(RTMP *r)
{
return r->m_sb.sb_socket;
}
int
RTMP_IsTimedout(RTMP *r)
{
return r->m_sb.sb_timedout;
}
void
RTMP_SetBufferMS(RTMP *r, int size)
{
r->m_nBufferMS = size;
}
void
RTMP_UpdateBufferMS(RTMP *r)
{
RTMP_SendCtrl(r, 3, r->m_stream_id, r->m_nBufferMS);
}