#coding=utf-8
import pygame as pg
from pygame.locals import *
from time import sleep
import sys
pg.init()
scr=pg.display.set_mode((600,500))
pg.display.set_caption(("打乒乓球"))
pp=255,140,0
green=0,255,0
white=255,255,255
cs=225,121,21
x=120
y=120
vx=1
vy=1
a=200
zt1=pg.font.SysFont('stkaiti',24)
zt2=pg.font.SysFont('stkaiti',20)
def printtext(font,text,x,y,color):
img=font.render(text,True,color)
scr.blit(img,(x,y))
c=0
fs=0
k=1
while True:
scr.fill((199,21,133))
for eve in pg.event.get():
if eve.type == QUIT:
pg.quit()
sys.exit()
mx,my=pg.mouse.get_pos()
a=mx
pg.draw.circle(scr,pp,(x,y),40,0)
pg.draw.rect(scr,green,(a,480,100,20),0)
x=x+vx
y=y+vy
if x>550 or x<40:
vx=-vx
if y<40:
vy=-vy
if y>510 and abs(a-x+50)<50:
if vy>0:
vy=-vy
else:pass
c=c+1
fs=fs+k
if c>=3:
c=0;
k=k+k
if vx>0:
vx=vx+1
else:
vx=vx-1
else:pass
elif y>510 and abs(a-x+50)>50:
break
sleep(0.005)
printtext(zt1,u'移动鼠标控制乒乓板左右移动',20,30,white)
printtext(zt2,u'得分',550,12,cs)
printtext(zt2,str(fs),550,32,cs)
pg.display.update()
scr.fill((211,21,33))
zt3=pg.font.SysFont('stkaiti',120)
zt4=pg.font.SysFont('stkaiti',60)
printtext(zt3,u'游戏结束',60,120,white)
printtext(zt4,u'得分:'+str(fs),120,400,white)
pg.display.update()
pg.quit()
Python之打乒乓球游戏学习笔记
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转载自blog.csdn.net/zym326975/article/details/79970089
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