4.继承与派生习题总结

编程题1:

描述

写一个MyString 类,使得下面程序的输出结果是:

1. abcd-efgh-abcd-

2. abcd-

3.

4. abcd-efgh-

5. efgh-

6. c

7. abcd-

8. ijAl-

9. ijAl-mnop

10. qrst-abcd-

11. abcd-qrst-abcd- uvw xyz

about

big

me

take

abcd

qrst-abcd-

要求:MyString类必须是从C++的标准类string类派生而来。提示1:如果将程序中所有 "MyString" 用"string" 替换,那么题目的程序中除了最后两条语句编译无法通过外,其他语句都没有问题,而且输出和前面给的结果吻合。也就是说,MyString类对 string类的功能扩充只体现在最后两条语句上面。提示2: string类有一个成员函数 string substr(int start,int length); 能够求从 start位置开始,长度为length的子串

程序:

#include <iostream>
#include <cstring>
#include <cstdlib>
using namespace std;
// 在此处补充你的代码
int CompareString( const void * e1, const void * e2) {
    MyString * s1 = (MyString * ) e1;
    MyString * s2 = (MyString * ) e2;
    if( *s1 < *s2 )     return -1;
    else if( *s1 == *s2 ) return 0;
    else if( *s1 > *s2 ) return 1;
}
int main() {
    MyString s1("abcd-"),s2,s3("efgh-"),s4(s1);
    MyString SArray[4] = {"big","me","about","take"};
    cout << "1. " << s1 << s2 << s3<< s4<< endl;
    s4 = s3;    s3 = s1 + s3;
    cout << "2. " << s1 << endl;
    cout << "3. " << s2 << endl;
    cout << "4. " << s3 << endl;
    cout << "5. " << s4 << endl;
    cout << "6. " << s1[2] << endl;
    s2 = s1;    s1 = "ijkl-";
    s1[2] = 'A' ;
    cout << "7. " << s2 << endl;
    cout << "8. " << s1 << endl;
    s1 += "mnop";
    cout << "9. " << s1 << endl;
    s4 = "qrst-" + s2;
    cout << "10. " << s4 << endl;
    s1 = s2 + s4 + " uvw " + "xyz";
    cout << "11. " << s1 << endl;
    qsort(SArray,4,sizeof(MyString), CompareString);
    for( int i = 0;i < 4;++i )
        cout << SArray[i] << endl;
    //输出s1从下标0开始长度为4的子串
    cout << s1(0,4) << endl;
    //输出s1从下标为5开始长度为10的子串
    cout << s1(5,10) << endl;
    return 0;
}

输入

输出

1. abcd-efgh-abcd-
2. abcd-
3.
4. abcd-efgh-
5. efgh-
6. c
7. abcd-
8. ijAl-
9. ijAl-mnop
10. qrst-abcd-
11. abcd-qrst-abcd- uvw xyz
about
big
me
take
abcd
qrst-abcd-

样例输入

样例输出

1. abcd-efgh-abcd-
2. abcd-
3.
4. abcd-efgh-
5. efgh-
6. c
7. abcd-
8. ijAl-
9. ijAl-mnop
10. qrst-abcd-
11. abcd-qrst-abcd- uvw xyz
about
big
me
take
abcd
qrst-abcd-

程序:

#include <cstdlib>
#include <iostream>
#include <string>
#include <algorithm>
using namespace std;

class MyString : public string {
public:
	MyString() :string() {};            //调用string的构造函数,实际上无参数
	MyString(const char * s) :string(s) {};    //调用string构造函数,传入参数s
	MyString(const string & s) : string(s) {};   //同上,只不过MyString类的构造函数的形参变为const string &s
	MyString operator() (int b, int e) {          //()运算符重载,返回MyString类的(s,l)的字符串
		return this->substr(b, e);
	}
};
int main()
{
	MyString s1("abcd-"), s2, s3("efgh-"), s4(s1);
	MyString SArray[4] = { "big","me","about","take" };
	cout << "1. " << s1 << s2 << s3 << s4 << endl;      //输出1.abcd-efgh-abcd-
	s4 = s3;                                            //传值,不改变地址
	s3 = s1 + s3;
	cout << "2. " << s1 << endl;                        //输出2.abcd-
	cout << "3. " << s2 << endl;                        //输出3.
	cout << "4. " << s3 << endl;                        //输出4.abcd-efgh-
	cout << "5. " << s4 << endl;                        //输出5.efgh-
	cout << "6. " << s1[2] << endl;                     //输出6.c
	s2 = s1;                                          
	s1 = "ijkl-";                    
	s1[2] = 'A'; 
	cout << "7. " << s2 << endl;                        //输出7.abcd-
	cout << "8. " << s1 << endl;                        //输出8.ijAl-
	s1 += "mnop";                  
	cout << "9. " << s1 << endl;                        //输出9.ijAl-mnop
	s4 = "qrst-" + s2;
	cout << "10. " << s4 << endl;                       //输出10.qrst-abcd-
	s1 = s2 + s4 + " uvw " + "xyz";                         
	cout << "11. " << s1 << endl;                       //输出11.abcd-qrst-abcd- uvw xyz
	sort(SArray, SArray + 4);                           //将SArray排序
	for (int i = 0; i < 4; i++)
		cout << SArray[i] << endl;                      //将排序完的数组输出
	//s1的从下标0开始长度为4的子串
	cout << s1(0, 4) << endl;                           //()已经经过重载
	//s1的从下标5开始长度为10的子串
	cout << s1(5, 10) << endl;
	system("pause");
	return 0;
}

编程题2:

描述

魔兽世界的西面是红魔军的司令部,东面是蓝魔军的司令部。两个司令部之间是依次排列的若干城市。 

红司令部,City 1,City 2,……,City n,蓝司令部

两军的司令部都会制造武士。武士一共有 dragon 、ninja、iceman、lion、wolf 五种。每种武士都有编号、生命值这两种属性。 
有的武士可以拥有武器。武器有三种,sword, bomb,和arrow,编号分别为0,1,2。
双方的武士编号都是从1开始计算。红方制造出来的第 n 个武士,编号就是n。同样,蓝方制造出来的第 n 个武士,编号也是n。 

不同的武士有不同的特点。
dragon 可以拥有一件武器。编号为n的dragon降生时即获得编号为 n%3 的武器。dragon还有“士气”这个属性,是个浮点数,其值为它降生后其司令部剩余生命元的数量除以造dragon所需的生命元数量。
ninja可以拥有两件武器。编号为n的ninja降生时即获得编号为 n%3 和 (n+1)%3的武器。
iceman有一件武器。编号为n的iceman降生时即获得编号为 n%3 的武器。
lion 有“忠诚度”这个属性,其值等于它降生后其司令部剩余生命元的数目。
wolf没特点。
请注意,在以后的题目里,武士的士气,生命值,忠诚度在其生存期间都可能发生变化,都有作用,武士手中的武器随着使用攻击力也会发生变化。

武士在刚降生的时候有一个生命值。 

在每个整点,双方的司令部中各有一个武士降生。 

红方司令部按照 iceman、lion、wolf、ninja、dragon 的顺序循环制造武士。 

蓝方司令部按照 lion、dragon、ninja、iceman、wolf 的顺序循环制造武士。 

制造武士需要生命元。 

制造一个初始生命值为 m 的武士,司令部中的生命元就要减少 m 个。 

如果司令部中的生命元不足以制造某个按顺序应该制造的武士,那么司令部就试图制造下一个。如果所有武士都不能制造了,则司令部停止制造武士。
给定一个时间,和双方司令部的初始生命元数目,要求你将从0点0分开始到双方司令部停止制造武士为止的所有事件按顺序输出。
一共有两种事件,其对应的输出样例如下: 

1) 武士降生 
输出样例: 004 blue lion 5 born with strength 5,2 lion in red headquarter
表示在 4点整,编号为5的蓝魔lion武士降生,它降生时生命值为5,降生后蓝魔司令部里共有2个lion武士。(为简单起见,不考虑单词的复数形式)注意,每制造出一个新的武士,都要输出此时司令部里共有多少个该种武士。
如果造出的是dragon,那么还要输出一行,例:
It has a arrow,and it's morale is 23.34
表示该dragon降生时得到了arrow,其士气是23.34(为简单起见,本题中arrow前面的冠词用a,不用an,士气精确到小数点后面2位,四舍五入)
如果造出的是ninja,那么还要输出一行,例:
It has a bomb and a arrow
表示该ninja降生时得到了bomb和arrow。
如果造出的是iceman,那么还要输出一行,例:
It has a sword
表示该iceman降生时得到了sword。
如果造出的是lion,那么还要输出一行,例:
It's loyalty is 24
表示该lion降生时的忠诚度是24。
2) 司令部停止制造武士
输出样例: 010 red headquarter stops making warriors
表示在 10点整,红方司令部停止制造武士

输出事件时: 

首先按时间顺序输出; 

同一时间发生的事件,先输出红司令部的,再输出蓝司令部的。

输入

第一行是一个整数,代表测试数据组数。

每组测试数据共两行。 

第一行,一个整数M。其含义为: 每个司令部一开始都有M个生命元( 1 <= M <= 10000) 

第二行:五个整数,依次是 dragon 、ninja、iceman、lion、wolf 的初始生命值。它们都大于0小于等于10000

输出

对每组测试数据,要求输出从0时0分开始,到双方司令部都停止制造武士为止的所有事件。
对每组测试数据,首先输出“Case:n" n是测试数据的编号,从1开始 
接下来按恰当的顺序和格式输出所有事件。每个事件都以事件发生的时间开头,时间以小时为单位,有三位。

样例输入

1
20
3 4 5 6 7

样例输出

Case:1
000 red iceman 1 born with strength 5,1 iceman in red headquarter
It has a bomb
000 blue lion 1 born with strength 6,1 lion in blue headquarter
It's loyalty is 14
001 red lion 2 born with strength 6,1 lion in red headquarter
It's loyalty is 9
001 blue dragon 2 born with strength 3,1 dragon in blue headquarter
It has a arrow,and it's morale is 3.67
002 red wolf 3 born with strength 7,1 wolf in red headquarter
002 blue ninja 3 born with strength 4,1 ninja in blue headquarter
It has a sword and a bomb
003 red headquarter stops making warriors
003 blue iceman 4 born with strength 5,1 iceman in blue headquarter
It has a bomb
004 blue headquarter stops making warriors

程序:

#include <iostream>
#include <cstdio>
#include <string>
#include <iomanip> 
using namespace std;
const int  WARRIOR_NUM = 5;


class Headquarter;
class Warrior
{
private:
	Headquarter * pHeadquarter;
	int kindNo; 
	int no;
public:
	static string names[WARRIOR_NUM];
	static int initialLifeValue[WARRIOR_NUM];

	static string weaponName[3];

	Warrior(Headquarter * p, int no_, int kindNo_);
	void PrintResult(int nTime);
};

class Headquarter
{
private:
	int totalLifeValue;
	bool stopped;
	int totalWarriorNum;
	int color;
	int warriorNum[WARRIOR_NUM]; 
	Warrior * pWarriors[1000];
public:
	friend class Warrior;
	int curMakingSeqIdx; 
	static int makingSeq[2][WARRIOR_NUM]; 
	void Init(int color_, int lv);
	~Headquarter();
	int Produce(int nTime);
	string GetColor();

};



Warrior::Warrior(Headquarter * p, int no_, int kindNo_) {
	no = no_;
	kindNo = kindNo_;
	pHeadquarter = p;
}

void Warrior::PrintResult(int nTime)
{
	string color = pHeadquarter->GetColor();
	printf("%03d %s %s %d born with strength %d,%d %s in %s headquarter\n",
		nTime, color.c_str(), names[kindNo].c_str(), no, initialLifeValue[kindNo],
		pHeadquarter->warriorNum[kindNo], names[kindNo].c_str(), color.c_str());

	if (pHeadquarter->color == 0 && pHeadquarter->curMakingSeqIdx == 1) cout << "It has a " << weaponName[pHeadquarter->curMakingSeqIdx % 3] << endl;
	if (pHeadquarter->color == 1 && pHeadquarter->curMakingSeqIdx == 1) cout << "It's loyalty is " << pHeadquarter->totalLifeValue << endl;
	if (pHeadquarter->color == 0 && pHeadquarter->curMakingSeqIdx == 2) cout << "It's loyalty is " << pHeadquarter->totalLifeValue << endl;
	if (pHeadquarter->color == 1 && pHeadquarter->curMakingSeqIdx == 2) { cout << "It has a " << weaponName[pHeadquarter->curMakingSeqIdx % 3] << ",and it's morale is "; cout << fixed << setprecision(2) << float(pHeadquarter->totalLifeValue) / float(initialLifeValue[0]) << endl; }
	//if (pHeadquarter->color == 0 && pHeadquarter->curMakingSeqIdx == 1) cout << "It has a " << weaponName[pHeadquarter->totalWarriorNum % 3] << "\n" << endl;
	if (pHeadquarter->color == 1 && pHeadquarter->curMakingSeqIdx == 3) cout << "It has a " << weaponName[pHeadquarter->curMakingSeqIdx % 3] << " and a " << weaponName[(pHeadquarter->curMakingSeqIdx + 1) % 3] << endl;
	if (pHeadquarter->color == 0 && pHeadquarter->curMakingSeqIdx == 4) cout << "It has a " << weaponName[pHeadquarter->curMakingSeqIdx % 3] << " and a " << weaponName[(pHeadquarter->curMakingSeqIdx + 1) % 3] << endl;
	if (pHeadquarter->color == 1 && pHeadquarter->curMakingSeqIdx == 4) cout << "It has a " << weaponName[pHeadquarter->curMakingSeqIdx % 3] << endl;
	if (pHeadquarter->color == 0 && pHeadquarter->curMakingSeqIdx == 5) cout << "It has a " << weaponName[pHeadquarter->curMakingSeqIdx % 3] << ",and it's morale is" << float(pHeadquarter->totalLifeValue) / float(initialLifeValue[1]) << endl;
	////if (pHeadquarter->color == 1 && pHeadquarter->curMakingSeqIdx == 1) cout << "It's loyalty is" << pHeadquarter->totalLifeValue << "\n" << endl;
}

void Headquarter::Init(int color_, int lv)
{
	color = color_;            
	totalLifeValue = lv;          
	totalWarriorNum = 0;         
	stopped = false;              
	curMakingSeqIdx = 0;          
	for (int i = 0; i < WARRIOR_NUM; i++)
		warriorNum[i] = 0;             
}



Headquarter::~Headquarter() {
	for (int i = 0; i < totalWarriorNum; i++)
		delete pWarriors[i];
}

int Headquarter::Produce(int nTime)
{

	if (stopped)
		return 0;
	int searchingTimes = 0;
	while (Warrior::initialLifeValue[makingSeq[color][curMakingSeqIdx]] > totalLifeValue &&
		searchingTimes < WARRIOR_NUM) {
		curMakingSeqIdx = (curMakingSeqIdx + 1) % WARRIOR_NUM;
		searchingTimes++;                       
	}
	int kindNo = makingSeq[color][curMakingSeqIdx];
	if (Warrior::initialLifeValue[kindNo] > totalLifeValue) {
		stopped = true;                         
		if (color == 0)
			printf("%03d red headquarter stops making warriors\n", nTime);
		else
			printf("%03d blue headquarter stops making warriors\n", nTime);
		return 0;
	}
	//制作士兵:
	totalLifeValue -= Warrior::initialLifeValue[kindNo];
	curMakingSeqIdx = (curMakingSeqIdx + 1) % WARRIOR_NUM;
	pWarriors[totalWarriorNum] = new Warrior(this, totalWarriorNum + 1, kindNo);
	warriorNum[kindNo]++;
	pWarriors[totalWarriorNum]->PrintResult(nTime);
	totalWarriorNum++;
	return 1;
}

string Headquarter::GetColor()
{
	if (color == 0)
		return "red";
	else
		return "blue";
}



string Warrior::names[WARRIOR_NUM] = { "dragon", "ninja", "iceman", "lion", "wolf" };

string Warrior::weaponName[3] = { "sword", "bomb", "arrow" };

int Warrior::initialLifeValue[WARRIOR_NUM];
int Headquarter::makingSeq[2][WARRIOR_NUM] = { { 2, 3, 4, 1, 0 },{ 3, 0, 1, 2, 4 } };

int main()
{
	int t;
	int m;
	Headquarter RedHead, BlueHead;  
	cin >> t;
	int nCaseNo = 1;
	while (t--) {                   
		printf("Case:%d\n", nCaseNo++);    
		scanf_s("%d", &m,3);                    
		for (int i = 0; i < WARRIOR_NUM; i++)
			scanf_s("%d", &Warrior::initialLifeValue[i],6);  
		RedHead.Init(0, m);                    
		BlueHead.Init(1, m);                 
		int nTime = 0;                          
		while (true) {                        
			int tmp1 = RedHead.Produce(nTime);  
			int tmp2 = BlueHead.Produce(nTime);
			if (tmp1 == 0 && tmp2 == 0)        
				break;
			nTime++;                      
		}
	}
	system("pause");
	return 0;
}

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转载自blog.csdn.net/popoffpopoff/article/details/81164597