分离链接法

  1 #include <stdio.h>
  2 #include <stdlib.h>
  3 #include <stdbool.h>
  4 
  5 typedef int ElementType;
  6 
  7 struct SCHashListNode
  8 {
  9     ElementType Element;
 10     int ExistNum;
 11     struct SCHashListNode *Next;
 12 };
 13 
 14 struct SCHashTable
 15 {
 16     int TableSize;
 17     struct SCHashListNode **SCHashNodeList;
 18 };
 19 
 20 bool _isPrime(int Input)  
 21 {  
 22     if (Input == 2 || Input == 3)  
 23     {  
 24         return true;  
 25     }  
 26     if (Input % 6 != 1 && Input % 6 != 5)  
 27     {  
 28         return false;  
 29     }
 30     int i;
 31     for (i = 5; i*i <= Input; i += 6)  
 32     {  
 33         if (Input % i == 0 || Input % (i+2) == 0)  
 34         {  
 35             return false;  
 36         }  
 37     }  
 38     return true;  
 39 }
 40  
 41 int NextPrime(int Input)
 42 {
 43     bool state = _isPrime(Input);
 44     while(!state)
 45     {
 46         state = _isPrime(++Input);
 47     }
 48     return Input;
 49 }
 50 
 51 int Hash(ElementType Key,int TSize)
 52 {
 53     return Key % TSize;
 54 }
 55 
 56 struct SCHashTable* SCHashTableInit(int TableSizeInput)
 57 {
 58     struct SCHashTable *HashTable;
 59     int i;
 60 
 61     HashTable = malloc(sizeof(struct SCHashTable));
 62     HashTable -> TableSize = NextPrime(TableSizeInput);
 63     
 64     HashTable->SCHashNodeList = malloc(HashTable -> TableSize*sizeof(struct SCHashListNode));
 65     
 66     for(i = 0;i < HashTable -> TableSize;i ++)
 67     {
 68         HashTable->SCHashNodeList[i] = malloc(sizeof(struct SCHashListNode));
 69         HashTable->SCHashNodeList[i]->Next = NULL;
 70         HashTable->SCHashNodeList[i]->ExistNum = 0;
 71     }
 72     return HashTable;
 73 }
 74 
 75 void SCHashTableDelete(struct SCHashTable* HashTable)
 76 {
 77     struct SCHashListNode *PtrToList;
 78     
 79     int i;
 80     for(i = 0;i < HashTable->TableSize;i ++)
 81     {
 82         PtrToList = HashTable->SCHashNodeList[i];
 83         free(PtrToList);
 84     }
 85     free(HashTable);
 86 }
 87 
 88 //if doesn't find,return NULL
 89 struct SCHashListNode* SCHashListNodeFind(struct SCHashTable* HashTable,ElementType ToBeFind)
 90 {
 91     struct SCHashListNode *PtrToListNode;
 92     struct SCHashListNode *PtrToList;
 93     
 94     PtrToList = HashTable->SCHashNodeList[Hash(ToBeFind,HashTable->TableSize)];
 95     PtrToListNode = PtrToList -> Next;
 96     
 97     //probably need overload operator '='
 98     while(PtrToListNode!=NULL && PtrToListNode->Element != ToBeFind)
 99     {
100         PtrToListNode = PtrToListNode -> Next;
101     }
102     return PtrToListNode;
103 }
104 
105 //if doesn't find,return NULL
106 struct SCHashListNode* _SCHashListNodeFindPre(struct SCHashTable* HashTable,ElementType ToBeFind)
107 {
108     struct SCHashListNode *PtrToListNode;
109     struct SCHashListNode *PtrToList;
110     
111     PtrToList = HashTable->SCHashNodeList[Hash(ToBeFind,HashTable->TableSize)];
112     PtrToListNode = PtrToList -> Next;
113     
114     //probably need overload operator '='
115     while(PtrToListNode->Next != NULL && PtrToListNode->Next->Element != ToBeFind)
116     {
117         PtrToListNode = PtrToListNode -> Next;
118     }
119     return PtrToListNode;
120 }
121 
122 void SCHashListNodeInsert(struct SCHashTable* HashTable,ElementType ToBeInsert)
123 {
124     struct SCHashListNode *NewCell;
125     struct SCHashListNode *InsertPos;
126     struct SCHashListNode *PtrToList;
127     
128     InsertPos = SCHashListNodeFind(HashTable,ToBeInsert);
129     if(InsertPos==NULL)//not find
130     {
131         NewCell = malloc(sizeof(struct SCHashListNode));
132         
133         PtrToList = HashTable->SCHashNodeList[Hash(ToBeInsert,HashTable->TableSize)];
134         NewCell -> Next = PtrToList -> Next;
135         //probably need overload operator '='
136         NewCell -> Element = ToBeInsert;
137         NewCell -> ExistNum ++;
138         PtrToList -> Next = NewCell;
139     }
140     else
141     {
142         InsertPos->ExistNum ++;
143     }
144 }
145 
146 //return the ExistNum,if not find return -1,if error return -2
147 int SCHashListNodeDelete(struct SCHashTable* HashTable,ElementType ToBeDelete)
148 {
149     struct SCHashListNode *DeletePosPre;
150     struct SCHashListNode *PtrToList;
151     
152     DeletePosPre = _SCHashListNodeFindPre(HashTable,ToBeDelete);
153     if(DeletePosPre->Next==NULL)//not find
154     {
155         return -1;
156     }
157     else
158     {
159         if(DeletePosPre->Next->ExistNum==1)
160         {
161             struct SCHashListNode* TmpCell;
162             TmpCell = DeletePosPre->Next;
163             DeletePosPre->Next = DeletePosPre->Next->Next;
164             free(TmpCell);
165             return 0;
166         }
167         else
168         {
169             DeletePosPre->Next->ExistNum --;
170             return DeletePosPre->Next->ExistNum;
171         }
172     }
173     return -2;
174 }
175 
176 int main()
177 {
178     struct SCHashTable* HashTable = SCHashTableInit(10000);
179     SCHashListNodeInsert(HashTable,23);
180     SCHashListNodeInsert(HashTable,23);
181     SCHashListNodeInsert(HashTable,23);
182     SCHashListNodeInsert(HashTable,47);
183     SCHashListNodeInsert(HashTable,50);
184     struct SCHashListNode *OutputNode = SCHashListNodeFind(HashTable,23);
185     printf("%d %d\n",OutputNode->Element,OutputNode->ExistNum);
186     OutputNode = SCHashListNodeFind(HashTable,47);
187     printf("%d %d\n",OutputNode->Element,OutputNode->ExistNum);
188     OutputNode = SCHashListNodeFind(HashTable,39);
189     if(OutputNode == NULL)
190         printf("where is my princess Hatsune Miku?\n");
191     return 0;
192 }

猜你喜欢

转载自www.cnblogs.com/Asurudo/p/9429618.html