顺序栈和链栈的 入栈和出栈操作

 顺序栈

#include <stdio.h>
#include <stdlib.h>

#define Maxsize 5

typedef int Elem;

typedef struct{
	Elem data[Maxsize];
	int top;
} SqStack;

typedef SqStack * Stack;

int InitStack(Stack s)
{
	s->top = -1;
	return 1;
}

int StackPush(Stack s,Elem num)
{
	if(s->top == Maxsize - 1)
	{
		printf("栈满!");
		return 0;
	}
	
	s->top++;
	s->data[s->top] = num;
}

int StackPop(Stack s, Elem *num)
{
	if(s->top == -1)
	{
		printf("栈空!");
		return 0;
	}
	
	*num = s->data[s->top];
	s->top--;
	
	printf("%3d",*num);
}

int main()
{
	Stack head = (Stack)malloc(sizeof(SqStack));
	int i;
	int e;
	
	InitStack(head);
	
	for(i = 0; i < Maxsize; i++)
	{
		StackPush(head,i);
	}
	
	for(i = 0; i < Maxsize; i++)
	{
		StackPop(head,&e);//此处传&e 与值传递和地址传递有关,若是值传递,则在函数调用后会立即释放
	}
	printf("\n");
	
	return 0;
}

链栈

#include <stdio.h>
#include <stdlib.h>

typedef struct Stacknode //栈结点
{
	int data;
	struct StackNode *next;
}*StackNode;

typedef struct Stacklist //链表结构
{
	StackNode top;
	int count;
}StackList;

int InitStack(StackList *s)//初始化
{
	s->top = NULL;//头指针即栈顶,置空
	return 1;
}

int ListStackPush(StackList *s,int num)//入栈
{
	StackNode pnew = (StackNode)malloc(sizeof(struct Stacknode));//生成一个新的结点
	
	pnew->data = num;
	pnew->next = s->top;
	s->top = pnew;
	s->count++;	
	
	printf("%3d",num);
}

int ListStackPop(StackList *s,int *num)
{
	StackNode p;
	
	if(s->top == NULL)
	{
		printf("栈空!\n");
		return 0;
	}
	
	*num = s->top->data;
	p = s->top;
	s->top = s->top->next;
	free(p);
	s->count--;
	
	printf("%3d",*num);
}

int main()
{
	StackList *head = (StackList*)malloc(sizeof(struct Stacklist));//链式结构的头指针
	int i;
	int e;
	
	InitStack(head);
	
	for(i = 0; i < 5; i++)
	{
		ListStackPush(head,i);
	}	
	printf("\n");
	
	for(i = 0; i < 5; i++)
	{
		ListStackPop(head,&e);//此处传&e 与值传递和地址传递有关,若是值传递,则在函数调用后会立即释放
	}
	printf("\n");
	
	return 0;
}

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转载自blog.csdn.net/qq_40949398/article/details/81412994