问题描述
开发项目时经常用到客户端检测,
本文为阅读了《JavaScript高级程序设计》后的笔记,方便今后查看。
对象编写
/**
* 匿名函数
* @type {{engine}} Clinet接受匿名函数返回值
*/
var client = function(){
//呈现引擎,默认各个引擎为0,如果检测到了当前浏览器的呈现引擎,就将该引擎的版本号写入对应的位置
//ver为当前呈现引擎的完整版本
var engine = {
ie: 0,
gecko: 0,
webkit: 0,
khtml: 0,
opera: 0,
//具体版本号
ver: null
};
//browser为浏览器
var browser = {
ie: 0,
firefox: 0,
safari: 0,
konq: 0,
opera: 0,
chrome: 0,
//具体版本号
ver: null
};
var system = {
//windows、mac、linux
win: false,
mac: false,
xll: false,
//移动设备
iphone: false,
ipod: false,
ipad: false,
ios: false,
android: false,
nokiaN: false,
winMobile: false,
//游戏系统
wii: false,
ps: false
};
var ua = navigator.userAgent;
if(window.opera){
//检测Opera
engine.ver = browser.ver = window.opera.version();
engine.opera = browser.opera = parseFloat(engine.ver);
}else if(/AppleWebKit\/(\S+)/.test(ua)){
//检测WebKit
engine.ver = RegExp["$1"];
engine.webkit = parseFloat(engine.ver);
//确定是Chrome还是Safari
if(/Chrome\/(\S+)/.test(ua)){
//检测是否是Chrome
browser.ver = RegExp["$1"];
browser.chrome = parseFloat(browser.ver);
}else if(/Version\/(\S+)/.test(ua)){
//检测是否是safari
browser.ver = RegExp["$1"];
browser.safari = parseFloat(browser.ver);
}else{
//近似的确定版本号
var safariVersion = 1;
if (engine.webkit < 100){
safariVersion = 1;
} else if (engine.webkit < 312){
safariVersion = 1.2;
} else if (engine.webkit < 412){
safariVersion = 1.3;
} else {
safariVersion = 2;
}
browser.safari = browser.ver = safariVersion;
}
}else if(/KHTML\/(\S+)/.test(ua) || /Konqueror\/([^;]+)/.test(ua)){
//检测KHTML
engine.ver = browser.ver = RegExp["$1"];
engine.khtml = browser.konq = parseFloat(engine.ver);
}else if(/rv:([^\)]+)\) Gecko\/\d{8}/.test(ua)){
//检测Gecko
engine.ver = RegExp["$1"];
engine.gecko = parseFloat(engine.ver);
//确定是不是Firefox浏览器
if (/Firefox\/(\S+)/.test(ua)){
browser.ver = RegExp["$1"];
browser.firefox = parseFloat(browser.ver);
}
}else if(/MSIE ([^;]+)/.test(ua)){
//检测IE
engine.ver = browser.ver = RegExp["$1"];
engine.ie = browser.ie = parseFloat(engine.ver);
}
//检测浏览器
browser.ie = engine.ie;
browser.opera = engine.opera;
//检测平台
var p = navigator.platform;
system.win = p.indexOf("Win") == 0;
system.mac = p.indexOf("Mac") == 0;
system.xll = (p == "Xll") || (p.indexOf("Linux") == 0);
//检测Windows操作系统版本
if(system.win){
if(/Win(?:dows )?([^do]{2})\s?(\d+\.\d+)?/.test(ua)){
if (RegExp["$1"] == "NT"){
switch(RegExp["$2"]){
case "5.0":
system.win = "2000";
break;
case "5.1":
system.win = "XP";
break;
case "6.0":
system.win = "Vista";
break;
case "6.1":
system.win = "7";
break;
default:
system.win = "NT";
break;
}
} else if (RegExp["$1"] == "9x"){
system.win = "ME";
} else {
system.win = RegExp["$1"];
}
}
}
//检测移动设备
system.iphone = ua.indexOf("iPhone") > -1;
system.ipod = ua.indexOf("iPod") > -1;
system.ipad = ua.indexOf("iPad") > -1;
system.nokiaN = ua.indexOf("NokiaN") > -1;
//检测windows mobile
if(system.win == "CE"){
system.winMobile = system.win;
}else if(system.win == "Ph"){
if(/Windows Phone OS (\d+.\d+)/.test(ua)){;
system.win = "Phone";
system.winMobile = parseFloat(RegExp["$1"]);
}
}
//检测ios版本
if(system.mac && ua.indexOf("Mobile") > -1){
if (/CPU (?:iPhone )?OS (\d+_\d+)/.test(ua)){
system.ios = parseFloat(RegExp.$1.replace("_", "."));
} else {
system.ios = 2; //不能真正检测出来,所以只能猜测
}
}
//检测Android版本
if (/Android (\d+\.\d+)/.test(ua)){
system.android = parseFloat(RegExp.$1);
}
//检测游戏系统
system.wii = ua.indexOf("wii") > -1;
system.ps = /playstation/i.test(ua);
return {
engine: engine,
browser: browser,
system: system
};
}();