函数指针调用

静态成员函数

class A
{
public:
	static bool IsTownLink(HANDLE pContext);
};
template<typename _Pr>
	handle RandomGetLink(_Pr proc)
	{
		vector<handle> vecLink;
		for (handle hLink = FirstLink(); hLink != INVALID_HANDLE; hLink = NextLink())
		{
			if (proc == NULL)
			{
				vecLink.push_back(hLink);
				continue;
			}
			HANDLE pAppLink = GetLinkContext(hLink);
			if ((*proc)(pAppLink))
			{
				vecLink.push_back(hLink);
			}
		}
}
handle hTownLink = RandomGetLink(&A::IsTownLink);

成员函数

class A
{
public:
	static bool IsTownLink(HANDLE pContext);
};
template<class T, typename _Pr>
	handle RandomGetLink(T* t, _Pr proc)
	{
		vector<handle> vecLink;
		for (handle hLink = FirstLink(); hLink != INVALID_HANDLE; hLink = NextLink())
		{
			if (proc == NULL)
			{
				vecLink.push_back(hLink);
				continue;
			}
			HANDLE pAppLink = GetLinkContext(hLink);
			if ((t->*proc)(pAppLink))
			{
				vecLink.push_back(hLink);
			}
		}
}

A a;
handle hTownLink = a.RandomGetLink(&a, &A::IsTownLink);



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转载自blog.csdn.net/suhiymof/article/details/75426134