Android 系统(214)---Android 7.1.1时间更新NITZ和NTP详解

Android 7.1.1时间更新NITZ和NTP详解

1、NTP和NITZ简介

最近在项目中遇到手机首次插上移动卡时不能自动更新时间的问题,就特意跟了下Android系统中手机时间更新有两种方式NTP和NITZ,下面先来看看NTP和NITZ的简介
NITZ:Network Identity and Time Zone(网络标识和时区),是一种用于自动配置本地的时间和日期的机制,需要运营商支持,可从运营商获取时间和时区具体信息。
NTP:Network Time Protocol(网络时间协议),用来同步网络中各个计算机的时间的协议。在手机中,NTP更新时间的方式是通过GPRS或wifi向特定服务器获取时间信息(不包含时区信息)。
接着我们来看看两种方式具体更新流程

2、NITZ更新时间流程

NITZ更新时间依赖运营商,当运营商基站发出更新时间的消息,基站附近的手机接收到对应消息后,会通过RIL层上报UNSOL_NITZ_TIME_RECEIVED事件,此时ServiceStateTracker便会处理相关时间更新流程,

相关时序图如下:

由于NITZ主要依赖于运营商,但在国内移动和联通貌似不怎么好用,在这里就不在详细说了,简单总结下如下:
1、在ServiceStateTracker构造方法里调用setOnNITZTime注册RIL事件RIL_UNSOL_NITZ_TIME_RECEIVED
2、RIL层上报RIL_UNSOL_NITZ_TIME_RECEIVED,在ServiceStateTracker的handleMessage里处理
3、调用ServiceStateTracker的setTimeFromNITZString设置时间和时区,在setAndBroadcastNetworkSetTime里调用setCurrentTimeMillis设置系统时间,并发送广播通知NetworkTimeUpdateService

3、NTP时间更新流程

NTP时间更新主要依赖于GPRS和wifi,即通过网络的方式去获取时间,在NetworkTimeUpdateService中调用onPollNetworkTime访问NtpServer获取网络时间,我们先来看看整体流程

当SystemServer启动,会调用networkTimeUpdaterF.systemRunning()初始化各种NTP request监听

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  1. public void systemRunning() {

  2. registerForTelephonyIntents();

  3. registerForAlarms();

  4. registerForConnectivityIntents();

  5.  
  6. HandlerThread thread = new HandlerThread(TAG);

  7. thread.start();

  8. mHandler = new MyHandler(thread.getLooper());

  9. // Check the network time on the new thread

  10. mHandler.obtainMessage(EVENT_POLL_NETWORK_TIME).sendToTarget();

  11.  
  12. mSettingsObserver = new SettingsObserver(mHandler, EVENT_AUTO_TIME_CHANGED);

  13. mSettingsObserver.observe(mContext);

  14. }

在registerForTelephonyIntents中主要是监听ACTION_NETWORK_SET_TIME和ACTION_NETWORK_SET_TIMEZONE的广播,registerForAlarms中监听"com.android.server.NetworkTimeUpdateService.action.POLL"广播,registerForConnectivityIntents监听网络状态改变的广播,SettingsObserver里监听Settings.Global.AUTO_TIME值的改变

 
  1. //frameworks/base/services/core/java/com/android/server/NetworkTimeUpdateService.java

  2. private class MyHandler extends Handler {

  3.  
  4. public MyHandler(Looper l) {

  5. super(l);

  6. }

  7.  
  8. @Override

  9. public void handleMessage(Message msg) {

  10. switch (msg.what) {

  11. case EVENT_AUTO_TIME_CHANGED:

  12. case EVENT_POLL_NETWORK_TIME:

  13. case EVENT_NETWORK_CHANGED:

  14. onPollNetworkTime(msg.what);

  15. break;

  16. }

  17. }

  18. }

在这个MyHandler中可以看到,当上面某种监听触发时都会调用onPollNetworkTime,而这个方法里主要调用了onPollNetworkTimeUnderWakeLock,接下来看看这个方法

 
  1. //frameworks/base/services/core/java/com/android/server/NetworkTimeUpdateService.java

  2. private void onPollNetworkTimeUnderWakeLock(int event) {

  3. final long refTime = SystemClock.elapsedRealtime();

  4. // If NITZ time was received less than mPollingIntervalMs time ago,

  5. // no need to sync to NTP.

  6. if (mNitzTimeSetTime != NOT_SET && refTime - mNitzTimeSetTime < mPollingIntervalMs) {

  7. resetAlarm(mPollingIntervalMs);

  8. return;

  9. }

  10. final long currentTime = System.currentTimeMillis();

  11. if (DBG) Log.d(TAG, "System time = " + currentTime);

  12. // Get the NTP time

  13. if (mLastNtpFetchTime == NOT_SET || refTime >= mLastNtpFetchTime + mPollingIntervalMs

  14. || event == EVENT_AUTO_TIME_CHANGED) {

  15. if (DBG) Log.d(TAG, "Before Ntp fetch");

  16.  
  17. // force refresh NTP cache when outdated

  18. if (mTime.getCacheAge() >= mPollingIntervalMs) {

  19. mTime.forceRefresh();

  20. }

  21.  
  22. // only update when NTP time is fresh

  23. if (mTime.getCacheAge() < mPollingIntervalMs) {

  24. final long ntp = mTime.currentTimeMillis();

  25. mTryAgainCounter = 0;

  26. // If the clock is more than N seconds off or this is the first time it's been

  27. // fetched since boot, set the current time.

  28. if (Math.abs(ntp - currentTime) > mTimeErrorThresholdMs

  29. || mLastNtpFetchTime == NOT_SET) {

  30. // Set the system time

  31. if (DBG && mLastNtpFetchTime == NOT_SET

  32. && Math.abs(ntp - currentTime) <= mTimeErrorThresholdMs) {

  33. Log.d(TAG, "For initial setup, rtc = " + currentTime);

  34. }

  35. if (DBG) Log.d(TAG, "Ntp time to be set = " + ntp);

  36. // Make sure we don't overflow, since it's going to be converted to an int

  37. if (ntp / 1000 < Integer.MAX_VALUE) {

  38. SystemClock.setCurrentTimeMillis(ntp);

  39. }

  40. } else {

  41. if (DBG) Log.d(TAG, "Ntp time is close enough = " + ntp);

  42. }

  43. mLastNtpFetchTime = SystemClock.elapsedRealtime();

  44. } else {

  45. // Try again shortly

  46. mTryAgainCounter++;

  47. if (mTryAgainTimesMax < 0 || mTryAgainCounter <= mTryAgainTimesMax) {

  48. resetAlarm(mPollingIntervalShorterMs);

  49. } else {

  50. // Try much later

  51. mTryAgainCounter = 0;

  52. resetAlarm(mPollingIntervalMs);

  53. }

  54. return;

  55. }

  56. }

  57. resetAlarm(mPollingIntervalMs);

  58. }

这个方法中主要调用了TrustedTime实例的forceRefresh方法去获取时间,获取之后通过mTime.currentTimeMillis获得获取成功之后的时间ntp,最后调用 SystemClock.setCurrentTimeMillis(ntp)设置系统时间有几个参数需要特别说下

 
  1. public NetworkTimeUpdateService(Context context) {

  2. mContext = context;

  3. mTime = NtpTrustedTime.getInstance(context);

  4. ...

  5. //正常的轮询频率

  6. mPollingIntervalMs = mContext.getResources().getInteger(

  7. com.android.internal.R.integer.config_ntpPollingInterval);

  8. //重试轮询间隔,以防网络请求失败

  9. mPollingIntervalShorterMs = mContext.getResources().getInteger(

  10. com.android.internal.R.integer.config_ntpPollingIntervalShorter);

  11. //再次尝试次数

  12. mTryAgainTimesMax = mContext.getResources().getInteger(

  13. com.android.internal.R.integer.config_ntpRetry);

  14. //如果时间差大于此阈值,则更新时间。

  15. mTimeErrorThresholdMs = mContext.getResources().getInteger(

  16. com.android.internal.R.integer.config_ntpThreshold);

  17. ...

  18. }

对应参数的配置如下,可能存在overlay替换,此处是framework里默认配置的值

 
  1. //frameworks/base/core/res/res/values/config.xml

  2. <!-- Normal polling frequency in milliseconds -->

  3. <integer name="config_ntpPollingInterval">86400000</integer>

  4. <!-- Try-again polling interval in milliseconds, in case the network request failed -->

  5. <integer name="config_ntpPollingIntervalShorter">60000</integer>

  6. <!-- Number of times to try again with the shorter interval, before backing

  7. off until the normal polling interval. A value < 0 indicates infinite. -->

  8. <integer name="config_ntpRetry">3</integer>

  9. <!-- If the time difference is greater than this threshold in milliseconds,

  10. then update the time. -->

  11. <integer name="config_ntpThreshold">5000</integer>

上面讲到主要通过TrustedTime实例的forceRefresh获取时间,下面就来跟下这个方法

 
  1. //frameworks/base/core/java/android/util/NtpTrustedTime.java

  2. public boolean forceRefresh() {

  3. if (TextUtils.isEmpty(mServer)) {

  4. // missing server, so no trusted time available

  5. return false;

  6. }

  7.  
  8. // We can't do this at initialization time: ConnectivityService might not be running yet.

  9. synchronized (this) {

  10. if (mCM == null) {

  11. mCM = (ConnectivityManager) sContext.getSystemService(Context.CONNECTIVITY_SERVICE);

  12. }

  13. }

  14.  
  15. final NetworkInfo ni = mCM == null ? null : mCM.getActiveNetworkInfo();

  16. if (ni == null || !ni.isConnected()) {

  17. if (LOGD) Log.d(TAG, "forceRefresh: no connectivity");

  18. return false;

  19. }

  20.  
  21.  
  22. if (LOGD) Log.d(TAG, "forceRefresh() from cache miss");

  23. final SntpClient client = new SntpClient();

  24. if (client.requestTime(mServer, (int) mTimeout)) {

  25. mHasCache = true;

  26. mCachedNtpTime = client.getNtpTime();

  27. mCachedNtpElapsedRealtime = client.getNtpTimeReference();

  28. mCachedNtpCertainty = client.getRoundTripTime() / 2;

  29. return true;

  30. } else {

  31. return false;

  32. }

  33. }

上面方法中主要是通过SntpClient的requestTime根据传入的mServer获取时间,mServer是在调用NtpTrustedTime的getInstance中初始化的,具体如下

 
  1. public static synchronized NtpTrustedTime getInstance(Context context) {

  2. if (sSingleton == null) {

  3. final Resources res = context.getResources();

  4. final ContentResolver resolver = context.getContentResolver();

  5.  
  6. final String defaultServer = res.getString(

  7. com.android.internal.R.string.config_ntpServer);

  8. final long defaultTimeout = res.getInteger(

  9. com.android.internal.R.integer.config_ntpTimeout);

  10.  
  11. final String secureServer = Settings.Global.getString(

  12. resolver, Settings.Global.NTP_SERVER);

  13. final long timeout = Settings.Global.getLong(

  14. resolver, Settings.Global.NTP_TIMEOUT, defaultTimeout);

  15.  
  16. final String server = secureServer != null ? secureServer : defaultServer;

  17. sSingleton = new NtpTrustedTime(server, timeout);

  18. sContext = context;

  19. }

  20.  
  21. return sSingleton;

  22. }

config_ntpServer和config_ntpTimeout也是在framework下res中配置的,Settings.Global.NTP_SERVER和Settings.Global.NTP_TIMEOUT是配置在SettingProvider中的,就不在具体说明了。从上面代码可看出server是由secureServer和defaultServer决定的

 
  1. //frameworks/base/core/res/res/values/config.xml

  2. <!-- Remote server that can provide NTP responses. -->

  3. <string translatable="false" name="config_ntpServer">2.android.pool.ntp.org</string>

  4. <!-- Timeout to wait for NTP server response in milliseconds. -->

  5. <integer name="config_ntpTimeout">5000</integer>

其中SntpClient主要是提供访问Ntp server的一个类,在requestTime中主要通过DatagramSocket访问传入的server,来获取时间,具体实现如下:

 
  1. //frameworks/base/core/java/android/net/SntpClient.java

  2. public boolean requestTime(InetAddress address, int port, int timeout) {

  3. DatagramSocket socket = null;

  4. try {

  5. socket = new DatagramSocket();

  6. socket.setSoTimeout(timeout);

  7. byte[] buffer = new byte[NTP_PACKET_SIZE];

  8. DatagramPacket request = new DatagramPacket(buffer, buffer.length, address, port);

  9.  
  10. // set mode = 3 (client) and version = 3

  11. // mode is in low 3 bits of first byte

  12. // version is in bits 3-5 of first byte

  13. buffer[0] = NTP_MODE_CLIENT | (NTP_VERSION << 3);

  14.  
  15. // get current time and write it to the request packet

  16. final long requestTime = System.currentTimeMillis();

  17. final long requestTicks = SystemClock.elapsedRealtime();

  18. writeTimeStamp(buffer, TRANSMIT_TIME_OFFSET, requestTime);

  19.  
  20. socket.send(request);

  21.  
  22. // read the response

  23. DatagramPacket response = new DatagramPacket(buffer, buffer.length);

  24. socket.receive(response);

  25. final long responseTicks = SystemClock.elapsedRealtime();

  26. final long responseTime = requestTime + (responseTicks - requestTicks);

  27.  
  28. // extract the results

  29. final byte leap = (byte) ((buffer[0] >> 6) & 0x3);

  30. final byte mode = (byte) (buffer[0] & 0x7);

  31. final int stratum = (int) (buffer[1] & 0xff);

  32. final long originateTime = readTimeStamp(buffer, ORIGINATE_TIME_OFFSET);

  33. final long receiveTime = readTimeStamp(buffer, RECEIVE_TIME_OFFSET);

  34. final long transmitTime = readTimeStamp(buffer, TRANSMIT_TIME_OFFSET);

  35.  
  36. /* do sanity check according to RFC */

  37. // TODO: validate originateTime == requestTime.

  38. checkValidServerReply(leap, mode, stratum, transmitTime);

  39.  
  40. long roundTripTime = responseTicks - requestTicks - (transmitTime - receiveTime);

  41. // receiveTime = originateTime + transit + skew

  42. // responseTime = transmitTime + transit - skew

  43. // clockOffset = ((receiveTime - originateTime) + (transmitTime - responseTime))/2

  44. // = ((originateTime + transit + skew - originateTime) +

  45. // (transmitTime - (transmitTime + transit - skew)))/2

  46. // = ((transit + skew) + (transmitTime - transmitTime - transit + skew))/2

  47. // = (transit + skew - transit + skew)/2

  48. // = (2 * skew)/2 = skew

  49. long clockOffset = ((receiveTime - originateTime) + (transmitTime - responseTime))/2;

  50. if (DBG) {

  51. Log.d(TAG, "round trip: " + roundTripTime + "ms, " +

  52. "clock offset: " + clockOffset + "ms");

  53. }

  54.  
  55. // save our results - use the times on this side of the network latency

  56. // (response rather than request time)

  57. mNtpTime = responseTime + clockOffset;

  58. mNtpTimeReference = responseTicks;

  59. mRoundTripTime = roundTripTime;

  60. } catch (Exception e) {

  61. if (DBG) Log.d(TAG, "request time failed: " + e);

  62. return false;

  63. } finally {

  64. if (socket != null) {

  65. socket.close();

  66. }

  67. }

  68. return true;

  69. }

其实Ntp说的明白点,就是通过网络去获取时间然后更新系统时间,具体流程上面也简单说了下,当遇到手机不能更新时间时,先要看看网络是否可用,网络可用的情况下,就得看看对应的NtpServer是否能够访问。曾经就遇到过移动的数据业务不能访问NtpServer,导致手机不能更新时间。一般可以通过ntp等关键字在log中搜索,一般是SocketException或unknown host的错误。也可以直接adb shell命令进去手机,然后利用ping NtpServer 查看当前服务器是否可访问。在这里需要说的一点是,NtpServer一般都是对应的网址,访问网络时会根据当前的运营商网络,找到对应的IP地址,再去访问,有可能存在同一个NtpServer联通网络可以访问而移动网络不行的情况。

4、NITZ和NTP的总结

①NITZ的优先级要高于NTP的优先级,当NITZ更新系统时间后,NTP即使触发更新条件,也会检查NITZ更新时间距今是否超过864000000毫秒(10天,config_ntpPollingInterval),若不满10天,则重设Alarm并取消此次NTP更新请求。
②NITZ主要依赖于运营商上报,NTP则主要依赖于网络环境,NITZ通过被动接收获取时间,NTP通过访问NtpServer获取网络时间,最后都是通过调用SystemClock.setCurrentTimeMillis更新手机时间。

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转载自blog.csdn.net/zhangbijun1230/article/details/81162125