http://blog.csdn.net/aboy123/article/details/38307539
runnable与callable区别:
https://www.cnblogs.com/frinder6/p/5507082.html
callable与futurTask实现:
package com.hailong.hailongTest.thread; import java.util.HashMap; import java.util.Map; import java.util.concurrent.Callable; import java.util.concurrent.ExecutionException; import java.util.concurrent.FutureTask; import com.hailong.hailongTest.InsertSort; import com.hailong.hailongTest.SelectSort; public class UserServiceByFuture { public static Map<String, String> UserServiceByFuture(final int[] testInts1, final int[] testInts2) { // InsertSort insertSort = new InsertSort(); // SelectSort selectSort = new SelectSort(); // Map<String, String> result = new HashMap<String, String>(); // result.put("a", insertSort.getInsertSort(testInts1)); // result.put("b", selectSort.getSelectSort(testInts2)); //----------------------------------------------------------- Callable<String> callableString = new Callable<String>() { public String call() throws Exception { InsertSort insertSort = new InsertSort(); return insertSort.getInsertSort(testInts1); // TODO Auto-generated method stub } }; FutureTask<String> futureTask = new FutureTask<String>(callableString); new Thread(futureTask).start(); //----------------------------------------------------------- Callable<String> callableString2 = new Callable<String>() { public String call() throws Exception { SelectSort selectSort = new SelectSort(); return selectSort.getSelectSort(testInts2); // TODO Auto-generated method stub } }; FutureTask<String> futureTask2 = new FutureTask<String>(callableString2); new Thread(futureTask2).start(); //----------------------------------------------------------- Map<String, String> result = new HashMap<String, String>(); try { result.put("a", futureTask.get()); result.put("b", futureTask2.get()); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (ExecutionException e) { // TODO Auto-generated catch block e.printStackTrace(); } return result; } public static void main(String[] args) { long currentTime = System.currentTimeMillis(); int[] testInts1 = {1,44,6,2,45,98,45}; int[] testInts2 = {1,44,6,2,45,98,45}; // TODO Auto-generated method stub Map<String, String> result = UserServiceByFuture(testInts1, testInts2); System.out.println(result.get("a")); System.out.println(result.get("b")); System.out.println(System.currentTimeMillis() - currentTime); } }
get()怎样实现阻塞。
执行完之后,如何通知其他线程的。
futureTask的run:
https://www.jianshu.com/p/7ef8be1205ec
futureTask源码分析:
import java.util.concurrent.FutureTask.WaitNode; import java.util.concurrent.locks.LockSupport; public class FutureTask<V> implements RunnableFuture<V> { /** * The run state of this task, initially NEW. The run state * transitions to a terminal state only in methods set, * setException, and cancel. During completion, state may take on * transient values of COMPLETING (while outcome is being set) or * INTERRUPTING (only while interrupting the runner to satisfy a * cancel(true)). Transitions from these intermediate to final * states use cheaper ordered/lazy writes because values are unique * and cannot be further modified. * * Possible state transitions: * NEW -> COMPLETING -> NORMAL * NEW -> COMPLETING -> EXCEPTIONAL * NEW -> CANCELLED * NEW -> INTERRUPTING -> INTERRUPTED */ private volatile int state; private static final int NEW = 0; private static final int COMPLETING = 1; private static final int NORMAL = 2; private static final int EXCEPTIONAL = 3; private static final int CANCELLED = 4; private static final int INTERRUPTING = 5; private static final int INTERRUPTED = 6; /** The underlying callable; nulled out after running */ private Callable<V> callable; /** The result to return or exception to throw from get() */ private Object outcome; // non-volatile, protected by state reads/writes /** The thread running the callable; CASed during run() */ private volatile Thread runner; /** Treiber stack of waiting threads */ private volatile WaitNode waiters; /** * Returns result or throws exception for completed task. * * @param s completed state value */ @SuppressWarnings("unchecked") private V report(int s) throws ExecutionException { Object x = outcome; if (s == NORMAL) return (V)x; if (s >= CANCELLED) throw new CancellationException(); throw new ExecutionException((Throwable)x); } /** * Creates a {@code FutureTask} that will, upon running, execute the * given {@code Callable}. * * @param callable the callable task * @throws NullPointerException if the callable is null */ public FutureTask(Callable<V> callable) { if (callable == null) throw new NullPointerException(); this.callable = callable; this.state = NEW; // ensure visibility of callable } /** * Creates a {@code FutureTask} that will, upon running, execute the * given {@code Runnable}, and arrange that {@code get} will return the * given result on successful completion. * * @param runnable the runnable task * @param result the result to return on successful completion. If * you don't need a particular result, consider using * constructions of the form: * {@code Future<?> f = new FutureTask<Void>(runnable, null)} * @throws NullPointerException if the runnable is null */ public FutureTask(Runnable runnable, V result) { this.callable = Executors.callable(runnable, result); this.state = NEW; // ensure visibility of callable } public boolean isCancelled() { return state >= CANCELLED; } public boolean isDone() { return state != NEW; } // 只能取消还没被执行的任务(任务状态为NEW的任务)- cancel(boolean) public boolean cancel(boolean mayInterruptIfRunning) { // 只有刚创建的情况才能取消 if (state != NEW) return false; // ture:中断,false:取消 if (mayInterruptIfRunning) { // 继续判断任务的当前状态是否为NEW,因为此时执行任务线程可能再度获得处理了,任务状态可能已发生改变 if (!UNSAFE.compareAndSwapInt(this, stateOffset, NEW, INTERRUPTING)) return false; // 如果任务状态依然是NEW, 也就是执行线程没有改变任务的状态, // 则让执行线程中断(在这个过程中执行线程可能会改变任务的状态) Thread t = runner; // 对runner 发布interrupt信号 if (t != null) t.interrupt(); // 修改状态为已经通知线程中断 UNSAFE.putOrderedInt(this, stateOffset, INTERRUPTED); // final state } else if (!UNSAFE.compareAndSwapInt(this, stateOffset, NEW, CANCELLED)) return false; finishCompletion(); return true; } /** * @throws CancellationException {@inheritDoc} * 获取任务的执行结果-get()方法和get(long,TimeUnit)方法, 核心在于内部调用的awaitDone()方法 */ public V get() throws InterruptedException, ExecutionException { int s = state; if (s <= COMPLETING) s = awaitDone(false, 0L); return report(s); } /** * @throws CancellationException {@inheritDoc} */ public V get(long timeout, TimeUnit unit) throws InterruptedException, ExecutionException, TimeoutException { if (unit == null) throw new NullPointerException(); int s = state; if (s <= COMPLETING && (s = awaitDone(true, unit.toNanos(timeout))) <= COMPLETING) throw new TimeoutException(); return report(s); } /** * Sets the result of this future to the given value unless * this future has already been set or has been cancelled. * * <p>This method is invoked internally by the {@link #run} method * upon successful completion of the computation. * * @param v the value */ protected void set(V v) { // 首先将任务的状态改变 // 状态改变成功之后再将结果赋值 // 赋值成功,改变任务的状态 // 处理等待线程队列(将线程阻塞状态改为唤醒,这样哪些等待获取结果的线程就可以取得任务结果) if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) { outcome = v; // 修改状态 UNSAFE.putOrderedInt(this, stateOffset, NORMAL); // final state // 通知其他在等待结果的线程 finishCompletion(); } } /** * Causes this future to report an {@link ExecutionException} * with the given throwable as its cause, unless this future has * already been set or has been cancelled. * * <p>This method is invoked internally by the {@link #run} method * upon failure of the computation. * * @param t the cause of failure */ protected void setException(Throwable t) { if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) { outcome = t; // 修改为异常状态 UNSAFE.putOrderedInt(this, stateOffset, EXCEPTIONAL); // final state // 通知其他在等待结果的线程 finishCompletion(); } } public void run() { // 判断状态来设置futuretask归属线程 // 1.判断任务的状态是否是初始化状态 // 2.判断执行任务的线程对象runner是否为空,为空就将当前执行线程赋值给runner属性 if (state != NEW || !UNSAFE.compareAndSwapObject(this, runnerOffset, null, Thread.currentThread())) return; try { Callable<V> c = callable; // 任务状态是NEW, 并且callable不为空(在任务被cancel()时,callable会被置空)则执行任务 if (c != null && state == NEW) { V result; boolean ran; try { // 执行任务,返回结果 result = c.call(); // 标记执行成功 ran = true; } catch (Throwable ex) { result = null; ran = false; // 设置为异常状态,并通知其他在等待结果的线程 setException(ex); } // 执行成功,修改状态为成功,并通知其他在等待结果的线程 if (ran) set(result); } } finally { // runner must be non-null until state is settled to // prevent concurrent calls to run() runner = null; // state must be re-read after nulling runner to prevent // leaked interrupts int s = state; if (s >= INTERRUPTING) // 如果状态为发起中断信号(INTERRUPTING = 5)或已经中断信号(INTERRUPTED = 6) // 让出cpu() handlePossibleCancellationInterrupt(s); } } /** * Executes the computation without setting its result, and then * resets this future to initial state, failing to do so if the * computation encounters an exception or is cancelled. This is * designed for use with tasks that intrinsically execute more * than once. * * @return true if successfully run and reset */ protected boolean runAndReset() { if (state != NEW || !UNSAFE.compareAndSwapObject(this, runnerOffset, null, Thread.currentThread())) return false; boolean ran = false; int s = state; try { Callable<V> c = callable; if (c != null && s == NEW) { try { c.call(); // don't set result ran = true; } catch (Throwable ex) { setException(ex); } } } finally { // runner must be non-null until state is settled to // prevent concurrent calls to run() runner = null; // state must be re-read after nulling runner to prevent // leaked interrupts s = state; if (s >= INTERRUPTING) handlePossibleCancellationInterrupt(s); } return ran && s == NEW; } /** * Removes and signals all waiting threads, invokes done(), and * nulls out callable. * 在任务执行完成(包括取消、正常结束、发生异常), 将等待线程列表唤醒 * 同时让任务执行体置空 */ private void finishCompletion() { // assert state > COMPLETING; for (WaitNode q; (q = waiters) != null;) { if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) { for (;;) { Thread t = q.thread; if (t != null) { q.thread = null; LockSupport.unpark(t); } WaitNode next = q.next; if (next == null) break; q.next = null; // unlink to help gc q = next; } break; } } done(); callable = null; // to reduce footprint } /** * Awaits completion or aborts on interrupt or timeout. * * @param timed true if use timed waits * @param nanos time to wait, if timed * @return state upon completion * 等待任务的执行结果 * timed: 是否有时间限制 nanos: 限制的时间 */ private int awaitDone(boolean timed, long nanos) throws InterruptedException { // 计算限制的时间范围,记录等待的超时 final long deadline = timed ? System.nanoTime() + nanos : 0L; // 当前等待线程节点 // 多个在等待结果的线程,通过一个链表进行保存,WaitNode就是每个线程在链表节点 WaitNode q = null; // 是否将节点放在了等待列表中 boolean queued = false; // 无限循环来实现线程阻塞等待,自扰锁同步 for (;;) { // 判断当前线程是否被中断 if (Thread.interrupted()) { // 当前线程移出队列 removeWaiter(q); throw new InterruptedException(); } int s = state; // 1. 首先判断任务状态是否是完成状态, 如果完成, 是就直接返回结果 if (s > COMPLETING) { if (q != null) q.thread = null; return s; } // 2. 如果1为false,并且任务的状态是COMPLETING(已执行,但没有结束), 也就是在set()任务结果时被阻塞了,则让出当前线程cpu资源 else if (s == COMPLETING) // cannot time out yet Thread.yield(); // 3. 如果前两步false,并且q==null,则初始化一个当前线程的等待节点 else if (q == null) q = new WaitNode(); // 4. 下一次循环体, 如果前3步依然是false,并且当前节点没有加入到等待列表, // 则将当前线程节点放在等待列表的第一个位置 // 如果当前线程对应的WaitNode还没有加入到等待链表中,就加进去 else if (!queued) queued = UNSAFE.compareAndSwapObject(this, waitersOffset, q.next = waiters, q); // 5. 在下一次循环, 如果前4步为false, 如果是时间范围内等待的,则判断当前时间是否过期, // 过期则将线程节点移出等待队列并返回任务状态结果, 如果没过期,则让当前线程阻塞一定时间 // 通过parkNanos挂起当前线程,等待继续执行信号。 else if (timed) { nanos = deadline - System.nanoTime(); if (nanos <= 0L) { removeWaiter(q); return state; } LockSupport.parkNanos(this, nanos); } // 6. 如果不是时间范围内等待, 并且前5步均为false,则让线程阻塞,直到被唤醒 // 通过pack挂起当前线程,等待task run执行结束发送执行信号(unpack) else LockSupport.park(this); } } /** * Tries to unlink a timed-out or interrupted wait node to avoid * accumulating garbage. Internal nodes are simply unspliced * without CAS since it is harmless if they are traversed anyway * by releasers. To avoid effects of unsplicing from already * removed nodes, the list is retraversed in case of an apparent * race. This is slow when there are a lot of nodes, but we don't * expect lists to be long enough to outweigh higher-overhead * schemes. * 将线程节点从等待队列中移出 */ private void removeWaiter(WaitNode node) { if (node != null) { node.thread = null; retry: for (;;) { // restart on removeWaiter race for (WaitNode pred = null, q = waiters, s; q != null; q = s) { s = q.next; if (q.thread != null) pred = q; else if (pred != null) { pred.next = s; if (pred.thread == null) // check for race continue retry; } else if (!UNSAFE.compareAndSwapObject(this, waitersOffset, q, s)) continue retry; } break; } } } }
wait/notify 有顺序的。
park/unpark挂起线程,一次性的,与先后顺序无关。灵活
park(a);
unpark(a);
ExecutorService对象原理简析:
http://blog.csdn.net/lu123535884/article/details/49495833
线程池 submit execute区别
http://blog.csdn.net/u010940300/article/details/50251841
感想思考:
线程状态有哪些,如何变化的。
调用了interrupt就能中断线程吗。
阅读jdk或spring源码正确方式。