unity C# 含有实体字符的字符串转换成正常的字符串

using UnityEngine;
using System.Collections;
using System.Text;
using System.Text.RegularExpressions;

public class TTTTTTst : MonoBehaviour
{

	// Use this for initialization
	void Start ()
	{
		// ' 等于 '
		Debug.LogWarning (ReplaceCodes("what's your name"));
	}

	public static string ReplaceCodes (string target)
	{
		Regex codeSequence = new Regex (@"&#[0-9]{1,3};");
		MatchCollection matches = codeSequence.Matches (target);
		StringBuilder resultStringBuilder = new StringBuilder (target);
		foreach (Match match in matches) {
			string matchedCodeExpression = match.Value;
			string matchedCode = matchedCodeExpression.Substring (2, matchedCodeExpression.Length - 3);
			byte resultCode = byte.Parse (matchedCode);
			resultStringBuilder.Replace (matchedCodeExpression, ((char)resultCode).ToString ());
		}
		return resultStringBuilder.ToString ();
	}
}

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转载自blog.csdn.net/fucun1984686003/article/details/56676256