<!--首先在style里写属性-->
<
style
name=
"dialog"
parent=
"@android:style/Theme.Dialog"
>
<!-- 有无边框 -->
<
item
name=
"android:windowFrame"
>@null</
item
>
<!-- 是否浮现在activity之上 -->
<
item
name=
"android:windowIsFloating"
>true</
item
>
<!-- 是否透明 -->
<
item
name=
"android:windowIsTranslucent"
>true</
item
>
<!-- 背景透明 -->
<
item
name=
"android:windowBackground"
>@color/white</
item
>
<!-- 模糊 -->
<
item
name=
"android:backgroundDimEnabled"
>true</
item
>
<!--无标题 -->
<
item
name=
"android:windowNoTitle"
>true</
item
>
</
style
>
//然后建一个Dialog继承AlertDialog,重写第一个方法,在手写show方法
public class
MDialog
extends
AlertDialog {
public
MDialog(
@NonNull
Context context) {
super
(context, guoyinghan.sslj.R.style.
dialog
);
}
@Override
public void
show() {
super
.show();
/**
* 设置宽度全屏,要设置在show的后面
*/
WindowManager.LayoutParams layoutParams = getWindow().getAttributes();
layoutParams.
gravity
= Gravity.
BOTTOM
;
layoutParams.
width
= ViewGroup.LayoutParams.
MATCH_PARENT
;
layoutParams.
height
= ViewGroup.LayoutParams.
WRAP_CONTENT
;
getWindow().getDecorView().setPadding(
0
,
0
,
0
,
0
);
getWindow().setAttributes(layoutParams);
}
}
//实列化建好的类
final
MDialog dialog =
new
MDialog(Details_qx.
this
);
//可以设置自己的布局
View inflate = View.
inflate
(Details_qx.
this
, R.layout.
fengxiang
,
null
);
dialog.setView(inflate);
Window window = dialog.getWindow();
window.setGravity(Gravity.
BOTTOM
);
//此处可以设置dialog显示的位置
dialog.show();
//关闭的方法
//dialog.
cancel
();