protobuf3.0的新变化--无法设置默认值

简单记录下protocol buffer3.0的 一些变化。

protobuf的开源地址为:https://github.com/google/protobuf

protocol compiler下载地址为:https://github.com/google/protobuf/releases

官方定义message类型的例子:

syntax="proto3"

message SearchRequest{

  string query=1;

  int32 page_number=2;

  int32 result_per_page=3;

}

..proto文件的第一行指定使用proto3的语法。

特定语言的声明使用option关键定和选项名

option java_package="com.example.tutorial";//定义生成的java包

option java_outer_classname="AddressBookProtos";//定义java类名

option csharp_namespace="Google.Protobuf.Examples.AddressBook";//定义c#的命名空间

变化

1.字段前取消了required和optional两个关键字,目前可用的只有repeated关键字。

2.不可以现设置默认值了。

  a.string默认为空串

  b.枚举默认为第一个枚举定义的第一个值。并且必须是0

  c.bytes默认为空bytes

  d.bool默认为false

  e.数字类型默认为0

3.类型对应表

.proto Type Notes C++ Type Java Type Python Type[2] Go Type Ruby Type C# Type PHP Type
double   double double float float64 Float double float
float   float float float float32 Float float float
int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int int int32 Fixnum or Bignum (as required) int integer
int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long int/long[3] int64 Bignum long integer/string[5]
uint32 Uses variable-length encoding. uint32 int[1] int/long[3] uint32 Fixnum or Bignum (as required) uint integer
uint64 Uses variable-length encoding. uint64 long[1] int/long[3] uint64 Bignum ulong integer/string[5]
sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int int int32 Fixnum or Bignum (as required) int integer
sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long int/long[3] int64 Bignum long integer/string[5]
fixed32 Always four bytes. More efficient than uint32 if values are often greater than 228. uint32 int[1] int uint32 Fixnum or Bignum (as required) uint integer
fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 256. uint64 long[1] int/long[3] uint64 Bignum ulong integer/string[5]
sfixed32 Always four bytes. int32 int int int32 Fixnum or Bignum (as required) int integer
sfixed64 Always eight bytes. int64 long int/long[3] int64 Bignum long integer/string[5]
bool   bool boolean bool bool TrueClass/FalseClass bool boolean
string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String str/unicode[4] string String (UTF-8) string string
bytes May contain any arbitrary sequence of bytes. string ByteString str []byte String (ASCII-8BIT) ByteString string

proto代码编译

语法:

protoc --proto_path=IMPORT_PATH --cpp_out=DST_DIR --java_out=DST_DIR --python_out=DST_DIR --go_out=DST_DIR --ruby_out=DST_DIR --javanano_out=DST_DIR --objc_out=DST_DIR --csharp_out=DST_DIR path/to/file.proto

--proto_path 当proto文件中使用import时指定的导入文件的位置

--cpp_out c++输出目录

--java_out java输出目录

--python_out

--go_out

--ruby_out ruby输出目录

--objc_out oc输出目录

--csharp_out c#输出目录

path/to/file.proto为要编译的proto文件

使用

proto内容:

syntax="proto3";

option java_package="com.ztimage";
option java_outer_classname="WebUI";
option csharp_namespace="ZTImage.WebUI";
message SearchRequest{
string query=1;
int32 page_number=2;
int32 result_per_page=3;
}

执行命令:protoc --csharp_out d:/programs/protoc/bin WebUI.proto

生成代码:

View Code

在项目中引用Google.Protobuf程序集,生成的代码放到项目中

测试代码:

View Code

结果:

Query:age>0 and age <18,PageNumber:1,ResultPerPage:50

pref:

500W writer 2022ms read 1864ms

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转载自blog.csdn.net/jack_20/article/details/78893543