win32 GetObject And Storing an Image

GetObject 函数

The GetObject function retrieves information for the specified graphics object.

int GetObject(
  __in   HGDIOBJ hgdiobj,
  __in   int cbBuffer,
  __out  LPVOID lpvObject
);

Parameters

hgdiobj [in]
A handle to the graphics object of interest. This can be a handle to one of the following: a logical bitmap, a brush, a font, a palette, a pen, or a device independent bitmap created by calling the CreateDIBSection function.

cbBuffer [in]
The number of bytes of information to be written to the buffer.

lpvObject [out]
A pointer to a buffer that receives the information about the specified graphics object.

The following table shows the type of information the buffer receives for each type of graphics object you can specify with hgdiobj.

Object type Data written to buffer
HBITMAP BITMAP
HBITMAP returned from a call to CreateDIBSection DIBSECTION, if cbBuffer is set to sizeof (DIBSECTION), or BITMAP, if cbBuffer is set to sizeof (BITMAP).
HPALETTE A WORD count of the number of entries in the logical palette
HPEN returned from a call to ExtCreatePen EXTLOGPEN
HPEN LOGPEN
HBRUSH LOGBRUSH
HFONT LOGFONT

If the lpvObject parameter is NULL, the function return value is the number of bytes required to store the information it writes to the buffer for the specified graphics object.

Return Value
If the function succeeds, and lpvObject is a valid pointer, the return value is the number of bytes stored into the buffer.

If the function succeeds, and lpvObject is NULL, the return value is the number of bytes required to hold the information the function would store into the buffer.

If the function fails, the return value is zero.

Remarks

The buffer pointed to by the lpvObject parameter must be sufficiently large to receive the information about the graphics object. Depending on the graphics object, the function uses a BITMAP, DIBSECTION, EXTLOGPEN, LOGBRUSH, LOGFONT, or LOGPEN structure, or a count of table entries (for a logical palette).

If hgdiobj is a handle to a bitmap created by calling CreateDIBSection, and the specified buffer is large enough, the GetObject function returns a DIBSECTION structure. In addition, the bmBits member of the BITMAP structure contained within the DIBSECTION will contain a pointer to the bitmap’s bit values.

If hgdiobj is a handle to a bitmap created by any other means, GetObject returns only the width, height, and color format information of the bitmap. You can obtain the bitmap’s bit values by calling the GetDIBits or GetBitmapBits function.

If hgdiobj is a handle to a logical palette, GetObject retrieves a 2-byte integer that specifies the number of entries in the palette. The function does not retrieve the LOGPALETTE structure defining the palette. To retrieve information about palette entries, an application can call the GetPaletteEntries function.

If hgdiobj is a handle to a font, the LOGFONT that is returned is the LOGFONT used to create the font. If Windows had to make some interpolation of the font because the precise LOGFONT could not be represented, the interpolation will not be reflected in the LOGFONT. For example, if you ask for a vertical version of a font that doesn’t support vertical painting, the LOGFONT indicates the font is vertical, but Windows will paint it horizontally.

Examples

For an example, see Storing an Image.

Storing an Image

Many applications store images permanently as files. For example, drawing applications store pictures, spreadsheet applications store charts, CAD applications store drawings, and so on.

If you are writing an application that stores a bitmap image in a file, you should use the bitmap file format described in Bitmap Storage. To store a bitmap in this format, you must use a BITMAPINFOHEADER, a BITMAPV4HEADER, or a BITMAPV5HEADER structure and an array of RGBQUAD structures, as well as an array of palette indexes.

The following example code defines a function that uses a BITMAPINFO structure and allocates memory for and initializes members within a BITMAPINFOHEADER structure. Note that the BITMAPINFO structure cannot be used with either a BITMAPV4HEADER or a BITMAPV5HEADER structure.

PBITMAPINFO CreateBitmapInfoStruct(HWND hwnd, HBITMAP hBmp)
{ 
    BITMAP bmp; 
    PBITMAPINFO pbmi; 
    WORD    cClrBits; 

    // Retrieve the bitmap color format, width, and height.  
    if (!GetObject(hBmp, sizeof(BITMAP), (LPSTR)&bmp)) 
        errhandler("GetObject", hwnd); 

    // Convert the color format to a count of bits.  
    cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel); 
    if (cClrBits == 1) 
        cClrBits = 1; 
    else if (cClrBits <= 4) 
        cClrBits = 4; 
    else if (cClrBits <= 8) 
        cClrBits = 8; 
    else if (cClrBits <= 16) 
        cClrBits = 16; 
    else if (cClrBits <= 24) 
        cClrBits = 24; 
    else cClrBits = 32; 

    // Allocate memory for the BITMAPINFO structure. (This structure  
    // contains a BITMAPINFOHEADER structure and an array of RGBQUAD  
    // data structures.)  

     if (cClrBits != 24) 
         pbmi = (PBITMAPINFO) LocalAlloc(LPTR, 
                    sizeof(BITMAPINFOHEADER) + 
                    sizeof(RGBQUAD) * (1<< cClrBits)); 

     // There is no RGBQUAD array for the 24-bit-per-pixel format.  

     else 
         pbmi = (PBITMAPINFO) LocalAlloc(LPTR, 
                    sizeof(BITMAPINFOHEADER)); 

    // Initialize the fields in the BITMAPINFO structure.  

    pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); 
    pbmi->bmiHeader.biWidth = bmp.bmWidth; 
    pbmi->bmiHeader.biHeight = bmp.bmHeight; 
    pbmi->bmiHeader.biPlanes = bmp.bmPlanes; 
    pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel; 
    if (cClrBits < 24) 
        pbmi->bmiHeader.biClrUsed = (1<<cClrBits); 

    // If the bitmap is not compressed, set the BI_RGB flag.  
    pbmi->bmiHeader.biCompression = BI_RGB; 

    // Compute the number of bytes in the array of color  
    // indices and store the result in biSizeImage.  
    // The width must be DWORD aligned unless the bitmap is RLE 
    // compressed. 
    pbmi->bmiHeader.biSizeImage = ((pbmi->bmiHeader.biWidth * cClrBits +31) & ~31) /8
                                  * pbmi->bmiHeader.biHeight; 
    // Set biClrImportant to 0, indicating that all of the  
    // device colors are important.  
     pbmi->bmiHeader.biClrImportant = 0; 
     return pbmi; 
 } 

The following example code defines a function that initializes the remaining structures, retrieves the array of palette indices, opens the file, copies the data, and closes the file.

void CreateBMPFile(HWND hwnd, LPTSTR pszFile, PBITMAPINFO pbi, 
                  HBITMAP hBMP, HDC hDC) 
 { 
     HANDLE hf;                 // file handle  
    BITMAPFILEHEADER hdr;       // bitmap file-header  
    PBITMAPINFOHEADER pbih;     // bitmap info-header  
    LPBYTE lpBits;              // memory pointer  
    DWORD dwTotal;              // total count of bytes  
    DWORD cb;                   // incremental count of bytes  
    BYTE *hp;                   // byte pointer  
    DWORD dwTmp; 

    pbih = (PBITMAPINFOHEADER) pbi; 
    lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);

    if (!lpBits) 
         errhandler("GlobalAlloc", hwnd); 

    // Retrieve the color table (RGBQUAD array) and the bits  
    // (array of palette indices) from the DIB.  
    if (!GetDIBits(hDC, hBMP, 0, (WORD) pbih->biHeight, lpBits, pbi, 
        DIB_RGB_COLORS)) 
    {
        errhandler("GetDIBits", hwnd); 
    }

    // Create the .BMP file.  
    hf = CreateFile(pszFile, 
                   GENERIC_READ | GENERIC_WRITE, 
                   (DWORD) 0, 
                    NULL, 
                   CREATE_ALWAYS, 
                   FILE_ATTRIBUTE_NORMAL, 
                   (HANDLE) NULL); 
    if (hf == INVALID_HANDLE_VALUE) 
        errhandler("CreateFile", hwnd); 
    hdr.bfType = 0x4d42;        // 0x42 = "B" 0x4d = "M"  
    // Compute the size of the entire file.  
    hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) + 
                 pbih->biSize + pbih->biClrUsed 
                 * sizeof(RGBQUAD) + pbih->biSizeImage); 
    hdr.bfReserved1 = 0; 
    hdr.bfReserved2 = 0; 

    // Compute the offset to the array of color indices.  
    hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) + 
                    pbih->biSize + pbih->biClrUsed 
                    * sizeof (RGBQUAD); 

    // Copy the BITMAPFILEHEADER into the .BMP file.  
    if (!WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER), 
        (LPDWORD) &dwTmp,  NULL)) 
    {
       errhandler("WriteFile", hwnd); 
    }

    // Copy the BITMAPINFOHEADER and RGBQUAD array into the file.  
    if (!WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER) 
                  + pbih->biClrUsed * sizeof (RGBQUAD), 
                  (LPDWORD) &dwTmp, ( NULL)))
        errhandler("WriteFile", hwnd); 

    // Copy the array of color indices into the .BMP file.  
    dwTotal = cb = pbih->biSizeImage; 
    hp = lpBits; 
    if (!WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp,NULL)) 
           errhandler("WriteFile", hwnd); 

    // Close the .BMP file.  
     if (!CloseHandle(hf)) 
           errhandler("CloseHandle", hwnd); 

    // Free memory.  
    GlobalFree((HGLOBAL)lpBits);
}

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转载自blog.csdn.net/wowocpp/article/details/80884441