visual studio code配置C/C++开发环境 llvm + mingw64

c_cpp_properties.json
{
    "configurations": [
        {
            "name": "Win32",
            "intelliSenseMode": "clang-x64",
            "includePath": [
                "${workspaceFolder}",
                "C:/llvm/lib/gcc/x86_64-w64-mingw32/7.2.0/include/c++",
                "C:/llvm/lib/gcc/x86_64-w64-mingw32/7.2.0/include/c++/x86_64-w64-mingw32",
                "C:/llvm/lib/gcc/x86_64-w64-mingw32/7.2.0/include/c++/backward",
                "C:/llvm/lib/gcc/x86_64-w64-mingw32/7.2.0/include",
                "C:/llvm/include",
                "C:/llvm/x86_64-w64-mingw32/include",
                "C:/llvm/lib/gcc/x86_64-w64-mingw32/7.2.0/include-fixed"
            ],
            "defines": [
                "_DEBUG",
                "UNICODE",
                "__GNUC__=7",
                "__cdecl=__attribute__((__cdecl__))"
            ],
            "browse": {
                "path": [
                    "${workspaceFolder}",
                    "C:/llvm/lib/gcc/x86_64-w64-mingw32/7.2.0/include/c++",
                    "C:/llvm/lib/gcc/x86_64-w64-mingw32/7.2.0/include/c++/x86_64-w64-mingw32",
                    "C:/llvm/lib/gcc/x86_64-w64-mingw32/7.2.0/include/c++/backward",
                    "C:/llvm/lib/gcc/x86_64-w64-mingw32/7.2.0/include",
                    "C:/llvm/include",
                    "C:/llvm/x86_64-w64-mingw32/include",
                    "C:/llvm/lib/gcc/x86_64-w64-mingw32/7.2.0/include-fixed"
                ],
                "limitSymbolsToIncludedHeaders": true,
                "databaseFilename": ""
            },
            "cStandard": "c11",
            "cppStandard": "c++17"
        }
    ],
    "version": 3
}
launch.json
// https://github.com/Microsoft/vscode-cpptools/blob/master/launch.md
{
    "version": "0.2.0",
    "configurations": [
    {
        "name": "Python Module",
        "type": "python",
        "request": "launch",
        "module": "module.name"
    },
        {
            "name": "(gdb) Launch", // 配置名称,将会在启动配置的下拉菜单中显示
            "type": "cppdbg", // 配置类型,这里只能为cppdbg
            "request": "launch", // 请求配置类型,可以为launch(启动)或attach(附加)
            "program": "${fileDirname}/${fileBasenameNoExtension}.exe", // 将要进行调试的程序的路径
            "args": [], // 程序调试时传递给程序的命令行参数,一般设为空即可
            "stopAtEntry": false, // 设为true时程序将暂停在程序入口处,我一般设置为true
            "cwd": "${workspaceFolder}", // 调试程序时的工作目录
            "environment": [], // (环境变量?)
            "externalConsole": true, // 调试时是否显示控制台窗口,一般设置为true显示控制台
            "internalConsoleOptions": "neverOpen", // 如果不设为neverOpen,调试时会跳到“调试控制台”选项卡,你应该不需要对gdb手动输命令吧?
            "MIMode": "gdb", // 指定连接的调试器,可以为gdb或lldb。但目前lldb在windows下没有预编译好的版本。
            "miDebuggerPath": "gdb.exe", // 调试器路径。
            "setupCommands": [
                {
                    "description": "Enable pretty-printing for gdb",
                    "text": "-enable-pretty-printing",
                    "ignoreFailures": false
                }
            ],
            "preLaunchTask": "Compile" // 调试会话开始前执行的任务,一般为编译程序。与tasks.json的label相对应
        }
    ]
}

settings.json

{
    "files.defaultLanguage": "cpp", // ctrl+N新建文件后默认的语言

    "code-runner.runInTerminal": true, // 设置成false会在“输出”中输出,无法交互
    "code-runner.executorMap": {
        "c": "cd $dir && clang $fileName -o $fileNameWithoutExt.exe -Wall -g -Og -static-libgcc -fcolor-diagnostics --target=x86_64-w64-mingw -std=c11 && $dir$fileNameWithoutExt",
        "cpp": "cd $dir && clang++ $fileName -o $fileNameWithoutExt.exe -Wall -g -Og -static-libgcc -fcolor-diagnostics --target=x86_64-w64-mingw -std=c++17 && $dir$fileNameWithoutExt"
    }, // 设置code runner的命令行
    "code-runner.saveFileBeforeRun": true, // run code前保存
    "code-runner.preserveFocus": true, // 若为false,run code后光标会聚焦到终端上。如果需要频繁输入数据可设为false
    "code-runner.clearPreviousOutput": false, // 每次run code前清空属于code runner的终端消息

    "C_Cpp.clang_format_sortIncludes": true, // 格式化时调整include的顺序(按字母排序)
    "C_Cpp.intelliSenseEngine": "Default", // 可以为Default或Tag Parser,后者较老,功能较简单。具体差别参考cpptools插件文档
    "C_Cpp.errorSquiggles": "Disabled", // 因为有clang的lint,所以关掉
    "editor.formatOnType": true, // 输入时就进行格式化,默认触发字符较少,分号可以触发
    "editor.snippetSuggestions": "top", // snippets代码优先显示补全

    "clang.cflags": [ // 控制c语言静态检测的参数
        "--target=x86_64-w64-mingw",
        "-std=c11",
        "-Wall"
    ],
    "clang.cxxflags": [ // 控制c++静态检测时的参数
        "--target=x86_64-w64-mingw",
        "-std=c++17",
        "-Wall"
    ],
    "clang.completion.enable":false // 效果稍好,但太卡,故关掉
}

tasks.json
// https://code.visualstudio.com/docs/editor/tasks
{
    "version": "2.0.0",
    "tasks": [
        {
            "label": "Compile", // 任务名称,与launch.json的preLaunchTask相对应
            "command": "clang++", // 要使用的编译器
            "args": [
                "${file}",
                "-o", // 指定输出文件名,不加该参数则默认输出a.exe
                "${fileDirname}/${fileBasenameNoExtension}.exe",
                "-g", // 生成和调试有关的信息
                "-Wall", // 开启额外警告
                "-static-libgcc", // 静态链接
                "-fcolor-diagnostics",
                "--target=x86_64-w64-mingw", // 默认target为msvc,不加这一条就会找不到头文件
                "-std=c++17" // C语言最新标准为c11,或根据自己的需要进行修改
            ], // 编译命令参数
            "type": "shell",
            "group": {
                "kind": "build",
                "isDefault": true // 设为false可做到一个tasks.json配置多个编译指令,需要自己修改本文件,我这里不多提
            },
            "presentation": {
                "echo": true,
                "reveal": "always", // 在“终端”中显示编译信息的策略,可以为always,silent,never。具体参见VSC的文档
                "focus": false, // 设为true后可以使执行task时焦点聚集在终端,但对编译c和c++来说,设为true没有意义
                "panel": "shared" // 不同的文件的编译信息共享一个终端面板
            }
            // "problemMatcher":"$gcc" // 如果你不使用clang,去掉前面的注释符,并在上一条之后加个逗号。照着我的教程做的不需要改(也可以把这行删去)
        }
    ]
}

猜你喜欢

转载自blog.csdn.net/wh_585/article/details/79802358