Andorid Studio 制作欢乐写数字(Timer启动+帧动画)

做的一个小游戏,让儿童照着屏幕上的根据笔顺来写数字 0-9
学会了一点细节还有实现帧动画效果,将比较好的代码放一放
首先是实现启动应用后出现启动界面2s后向主界面跳转:
这里写图片描述
实现代码如下:

  Timer timer = new Timer();  //用于设置启动界面显示的时间
        TimerTask timerTask = new TimerTask() {
            @Override
            public void run() {
                startActivity(new Intent(StartActivity.this,MainActivity.class));
                finish();
            }
        };
        timer.schedule(timerTask,2000);   //设置两秒后跳转到主界面

在主界面有三个button,分别为开关主音量、开始游戏、关于界面
其他两个功能实现简单,点击开始游戏后进入选择数字界面,从0-9,选择之后进入只有第一帧的数字,要求玩家滑动屏幕来画完数字,左上角有演示button,即实现帧动画功能
进入页面的时候初始化放置图片的第一帧,通过输入流来打开,并且通过图片的原本大小和屏幕的尺寸来算出缩放比例
初始化代码如下:

private void initView() {
        iv_frame = findViewById(R.id.iv_frame);
        linearLayout = findViewById(R.id.linearLayout1);
        LinearLayout write_layout = findViewById(R.id.LinearLayout_number);
        write_layout.setBackgroundResource(R.drawable.bg1);

        //获取屏幕的高度和宽度
        widthPixels = this.getResources().getDisplayMetrics().widthPixels;
        heightPixels = this.getResources().getDisplayMetrics().heightPixels;
        //图片是按照1280*720准备的,要适应于其他的分辨率的屏幕
        scaleWidth = ((float)widthPixels/720);
        scaleHeight = ((float)heightPixels/1280);

        try{
            //通过输入流打开第一张图片
            InputStream is = getResources().getAssets().open("on1_1.png");
            //通过使用bitmap解析第一张图片
            arrdown = BitmapFactory.decodeStream(is);
        } catch (IOException e) {
            e.printStackTrace();
        }
        //获取布局的宽高信息
        LinearLayout.LayoutParams layoutParams = (LinearLayout.LayoutParams) iv_frame.getLayoutParams();
        //获取图片缩放后宽度
        layoutParams.width = (int)(arrdown.getWidth() * scaleWidth);
        //获取图片缩放后高度
        layoutParams.height = (int)(arrdown.getHeight() * scaleHeight);

        iv_frame.setLayoutParams(layoutParams);
        lodimagep(1);
    }

    private synchronized void lodimagep(int j) {
        i = j;
        if(i < 25){              //当前图片小于25
            String name = "on1_" + i;
            //获取图片资源id
            int imgid = getResources().getIdentifier(name,"drawable","com.example.msi.writenumber");
            iv_frame.setBackgroundResource(imgid);
            i++;
        }
        if(j == 24){             //如果当前图片的位置为24
            if(typedialog){      //没有对话框的情况下
                dialog();        //调用书写完成对话框方法
            }
        }
    }

这里写图片描述
实现代码如下:
其中R.drawable.frame1为放置所有帧的anmianimation-list

duration为帧持续的时间为0.15s即150ms

 public void OnYS(View v){
            if(mdiaolg == null){
                mdiaolg = new mCustomProgressDialog(this,"演示中单击边缘取消",R.drawable.frame1);
            }
            mdiaolg.show();
    }

 //继承dialog代码如下:
 public class mCustomProgressDialog extends ProgressDialog{

    private AnimationDrawable mAnimation; //设置对话框的动画资源
    private Context mContext;
    private ImageView mImageView;
    private String mLoadingTip;            //设置对话框文字
    private TextView mLoadingTv;          //显示对话框文字
    private int mResid;                   //资源id

    public mCustomProgressDialog(Context context,String content,int id) {
        super(context);
        this.mContext = context;
        this.mLoadingTip = content;
        this.mResid = id;
        //设置单击对话框周边是否让dialog消失,设置为True
        setCanceledOnTouchOutside(true);
    }

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.progress_dialog);
        //获取布局文件中的TextView
        mLoadingTv = findViewById(R.id.loadingTv);
        mImageView = findViewById(R.id.loadingIv);
        if(mResid == 0){
            mImageView.setBackgroundDrawable(null);
        }else {
            mImageView.setBackgroundResource(mResid);
        }

        mAnimation = (AnimationDrawable) mImageView.getBackground();
        //为了防止在onCreate方法中只显示第一帧的解决方案之一
        mImageView.post(new Runnable() {
            @Override
            public void run() {
                mAnimation.start();
            }
        });
        mLoadingTv.setText(mLoadingTip);
    }
}

还有操作时候根据鼠标滑动来实现图片切换效果
这里写图片描述
根据实时滑动屏幕的x2,y2来判断手势位置,画完之后弹出dialog完成或者再来一次
如果在中途手离开屏幕,这是耗时操作(?),则发送message,子线程接收message进行handle将图片慢慢的撤回到第一帧
实现代码如下:

 linearLayout.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                switch (event.getAction()){           //获取行动方式头部
                    case MotionEvent.ACTION_DOWN:     //手指按下事件
                        x1 = event.getX();             //获取手指按下的x坐标
                        y1 = event.getY();             //获取按下的y坐标
                        igvx = iv_frame.getLeft();     //获取手指按下图片的x坐标
                        igvy = iv_frame.getTop();      //图片的y坐标
                        //判断当手指按下的坐标大于图片位置的坐标时,证明手指按住移动,开始书写
                        if(x1 >= igvx && x1 <= igvx + (int)(arrdown.getWidth() * scaleWidth)
                                      && y1 >= igvy && y1 <= igvy + (int)(arrdown.getWidth() * scaleWidth) ){
                            type = 1;             //开启书写
                        }else {
                            type = 0;             //否则关闭书写
                        }
                        break;
                    case MotionEvent.ACTION_MOVE:   //手势移动中判断
                        igvx = iv_frame.getLeft();
                        igvy = iv_frame.getTop();
                        x2 = event.getX();
                        y2 = event.getY();
                        //下面是根据笔画以及手势做图片的处理,滑到不同位置,加载不同图片
                        if(type == 1){
                            if(x2 >= igvx && x2 <= igvx + (int)(arrdown.getWidth() * scaleWidth)){
                                if(y2 <= igvy +(int)(arrdown.getHeight() * scaleHeight) / 24 &&
                                        y2 >= igvy)
                                    lodimagep(1);
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 2){
                                    lodimagep(2);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 3){
                                    lodimagep(3);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 4){
                                    lodimagep(4);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 5){
                                    lodimagep(5);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 6){
                                    lodimagep(6);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 7){
                                    lodimagep(7);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 8){
                                    lodimagep(8);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 9){
                                    lodimagep(9);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 10){
                                    lodimagep(10);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 11){
                                    lodimagep(11);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 12){
                                    lodimagep(12);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 13){
                                    lodimagep(13);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 14){
                                    lodimagep(14);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 15){
                                    lodimagep(15);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 16){
                                    lodimagep(16);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 17){
                                    lodimagep(17);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 18){
                                    lodimagep(18);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 19){
                                    lodimagep(19);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 20){
                                    lodimagep(20);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 21){
                                    lodimagep(21);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 22){
                                    lodimagep(22);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 23){
                                    lodimagep(23);
                                }
                                else if(y2 <= igvy + (int)(arrdown.getHeight() * scaleHeight) / 24 * 24){
                                    lodimagep(24);
                                }
                            }

                        }
                        break;

                    case MotionEvent.ACTION_UP:    //手势抬起判断
                        type = 0;
                        if(touchTimer != null){    //中断计时器
                            touchTimer.cancel();
                            touchTimer = null;
                        }
                        touchTimer = new Timer();
                        touchTimer.schedule(new TimerTask() {
                            @Override
                            public void run() {
                                Thread thread = new Thread(new Runnable() { //创建子线程
                                    @Override
                                    public void run() {
                                        //创建Message用于发送消息
                                        Message message = new Message();
                                        message.what = 2;     //Message消息为2
                                        //发送消息给handle实现倒退显示图片
                                        mHandler.sendMessage(message);
                                    }
                                });
                                thread.start();
                            }
                        },300,200);
                }
                return true;
            }
        });
    }


    public Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            switch (msg.what) {
                case 2:                       //当接收到手势抬起子线程消息时
                    jlodimage();              //调用资源图片倒退显示方法
                    break;
                default:
                    break;
            }
            super.handleMessage(msg);
        }
    };

        private void jlodimage() {
            if(i == 25){
            }else if(i < 25){
                if(i > 1){
                    i--;
                }else if(i == 1){
                    i =1;
                    if(touchTimer != null){
                        touchTimer.cancel();
                        touchTimer = null;
                    }
                }
                String name ="on1_" + i;
                int imgid = getResources().getIdentifier(name,"drawable",
                        "com.example.msi.writenumber");
                iv_frame.setBackgroundResource(imgid);
            }
        }

以数字1为例写完代码,因为后面的数字实在是难写…

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转载自blog.csdn.net/rikkatheworld/article/details/79787433
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