【Boost】boost库asio详解3——io_service作为work pool

无论如何使用,都能感觉到使用boost.asio实现服务器,不仅是一件非常轻松的事,而且代码很漂亮,逻辑也相当清晰,这点上很不同于ACE。
使用io_service作为处理工作的work pool,可以看到,就是通过io_service.post投递一个Handler到io_service的队列,Handler在这个io_service.run内部得到执行,有可能你会发现,io_services.dispatch的接口也和io_service.post一样,但不同的是它是直接调用而不是经过push到队列然后在io_services.run中执行,而在这个示例当中,显然我们需要把工作交到另一个线程去完成,这样才不会影响网络接收线程池的工作以达到高效率的接收数据,这种设计与前面的netsever其实相同,这就是典型的Half Sync/Half Async。二者的区别就是netsever自己实现了工作队列,而不是直接使用io_service,这种设计实际上在win下是使用了iocp作为工作队列。
不过我更倾向于前一种设计,因为那样做,代码一切都在自己的掌握中,而io_service则是经过许多封装代码,并且本身设计只是用于处理网络完成事件的。

无论如何使用,都能感觉到使用boost.asio实现服务器,不仅是一件非常轻松的事,而且代码很漂亮,逻辑也相当清晰,这点上很不同于ACE。

#include <stdio.h>   
#include <cstdlib>   
#include <iostream>   
#include <boost/thread.hpp>   
#include <boost/aligned_storage.hpp>   
#include <boost/array.hpp>   
#include <boost/bind.hpp>   
#include <boost/enable_shared_from_this.hpp>   
#include <boost/noncopyable.hpp>   
#include <boost/shared_ptr.hpp>   
#include <boost/asio.hpp>   
  
using boost::asio::ip::tcp;   
  
class handler_allocator   
    : private boost::noncopyable   
{   
public:   
    handler_allocator()   
        : in_use_(false)   
    {   
    }   
  
    void* allocate(std::size_t size)   
    {   
        if (!in_use_ && size < storage_.size)   
        {   
            in_use_ = true;   
            return storage_.address();   
        }   
        else   
        {   
            return ::operator new(size);   
        }   
    }   
  
    void deallocate(void* pointer)   
    {   
        if (pointer == storage_.address())   
        {   
            in_use_ = false;   
        }   
        else   
        {   
            ::operator delete(pointer);   
        }   
    }   
  
private:   
    // Storage space used for handler-based custom memory allocation.   
    boost::aligned_storage<1024> storage_;   
  
    // Whether the handler-based custom allocation storage has been used.   
    bool in_use_;   
};   
  
template <typename Handler>   
class custom_alloc_handler   
{   
public:   
    custom_alloc_handler(handler_allocator& a, Handler h)   
        : allocator_(a),   
        handler_(h)   
    {   
    }   
  
    template <typename Arg1>   
    void operator()(Arg1 arg1)   
    {   
        handler_(arg1);   
    }   
  
    template <typename Arg1, typename Arg2>   
    void operator()(Arg1 arg1, Arg2 arg2)   
    {   
        handler_(arg1, arg2);   
    }   
  
    friend void* asio_handler_allocate(std::size_t size,   
        custom_alloc_handler<Handler>* this_handler)   
    {   
        return this_handler->allocator_.allocate(size);   
    }   
  
    friend void asio_handler_deallocate(void* pointer, std::size_t /*size*/,   
        custom_alloc_handler<Handler>* this_handler)   
    {   
        this_handler->allocator_.deallocate(pointer);   
    }   
  
private:   
    handler_allocator& allocator_;   
    Handler handler_;   
};   
  
// Helper function to wrap a handler object to add custom allocation.   
template <typename Handler>   
inline custom_alloc_handler<Handler> make_custom_alloc_handler(   
    handler_allocator& a, Handler h)   
{   
    return custom_alloc_handler<Handler>(a, h);   
}   
  
/// A pool of io_service objects.   
class io_service_pool   
    : private boost::noncopyable   
{   
public:   
    /// Construct the io_service pool.   
    explicit io_service_pool(std::size_t pool_size) : next_io_service_(0)   
    {   
        if (pool_size == 0)   
            throw std::runtime_error("io_service_pool size is 0");   
  
        // Give all the io_services work to do so that their run() functions will not   
        // exit until they are explicitly stopped.   
        for (std::size_t i = 0; i < pool_size; ++i)   
        {   
            io_service_ptr io_service(new boost::asio::io_service);   
            work_ptr work(new boost::asio::io_service::work(*io_service));   
            io_services_.push_back(io_service);   
            work_.push_back(work);   
        }   
    }   
  
    // Run all io_service objects in the pool.   
    void run()   
    {   
        // Create a pool of threads to run all of the io_services.   
        std::vector<boost::shared_ptr<boost::thread> > threads;   
        for (std::size_t i = 0; i < io_services_.size(); ++i)   
        {   
            boost::shared_ptr<boost::thread> thread(new boost::thread(   
                boost::bind(&boost::asio::io_service::run, io_services_[i])));   
            threads.push_back(thread);   
        }   
  
        // Wait for all threads in the pool to exit.   
        for (std::size_t i = 0; i < threads.size(); ++i)   
            threads[i]->join();   
    }   
  
    // Stop all io_service objects in the pool.   
    void stop()   
    {   
        // Explicitly stop all io_services.   
        for (std::size_t i = 0; i < io_services_.size(); ++i)   
            io_services_[i]->stop();   
    }   
  
    // Get an io_service to use.   
    boost::asio::io_service& get_io_service()   
    {   
        // Use a round-robin scheme to choose the next io_service to use.   
        boost::asio::io_service& io_service = *io_services_[next_io_service_];   
        ++next_io_service_;   
        if (next_io_service_ == io_services_.size())   
            next_io_service_ = 0;   
        return io_service;   
    }   
  
private:   
    typedef boost::shared_ptr<boost::asio::io_service> io_service_ptr;   
    typedef boost::shared_ptr<boost::asio::io_service::work> work_ptr;   
  
    /// The pool of io_services.   
    std::vector<io_service_ptr> io_services_;   
  
    /// The work that keeps the io_services running.   
    std::vector<work_ptr> work_;   
  
    /// The next io_service to use for a connection.   
    std::size_t next_io_service_;   
};   
  
class session   
    : public boost::enable_shared_from_this<session>   
{   
public:   
    session(boost::asio::io_service& work_service  
        , boost::asio::io_service& io_service)   
        : socket_(io_service)   
        , io_work_service(work_service)   
    {   
    }   
  
    tcp::socket& socket()   
    {   
        return socket_;   
    }   
  
    void start()   
    {   
        socket_.async_read_some(boost::asio::buffer(data_),   
            make_custom_alloc_handler(allocator_,   
            boost::bind(&session::handle_read,   
            shared_from_this(),   
            boost::asio::placeholders::error,   
            boost::asio::placeholders::bytes_transferred)));   
    }   
  
    void handle_read(const boost::system::error_code& error,   
        size_t bytes_transferred)   
    {   
        if (!error)   
        {   
            boost::shared_ptr<std::vector<char> > buf(new std::vector<char>);   
  
            buf->resize(bytes_transferred);   
            std::copy(data_.begin(), data_.begin() + bytes_transferred, buf->begin());   
            io_work_service.post(boost::bind(&session::on_receive  
                , shared_from_this(), buf, bytes_transferred));   
  
            socket_.async_read_some(boost::asio::buffer(data_),   
                make_custom_alloc_handler(allocator_,   
                boost::bind(&session::handle_read,   
                shared_from_this(),   
                boost::asio::placeholders::error,   
                boost::asio::placeholders::bytes_transferred)));   
        }   
    }   
  
    void handle_write(const boost::system::error_code& error)   
    {   
        if (!error)   
        {   
        }   
    }   
  
    void on_receive(boost::shared_ptr<std::vector<char> > buffers  
        , size_t bytes_transferred)   
    {   
        char* data_stream = &(*buffers->begin());   
        // in here finish the work.   
        std::cout << "receive :" << bytes_transferred << " bytes." <<   
            "message :" << data_stream << std::endl;   
    }   
  
private:   
    // The io_service used to finish the work.   
    boost::asio::io_service& io_work_service;   
  
    // The socket used to communicate with the client.   
    tcp::socket socket_;   
  
    // Buffer used to store data received from the client.   
    boost::array<char, 1024> data_;   
  
    // The allocator to use for handler-based custom memory allocation.   
    handler_allocator allocator_;   
};   
  
typedef boost::shared_ptr<session> session_ptr;   
  
class server   
{   
public:   
    server(short port, std::size_t io_service_pool_size)   
        : io_service_pool_(io_service_pool_size)   
        , io_service_work_pool_(io_service_pool_size)   
        , acceptor_(io_service_pool_.get_io_service(), tcp::endpoint(tcp::v4(), port))   
    {   
        session_ptr new_session(new session(io_service_work_pool_.get_io_service()  
            , io_service_pool_.get_io_service()));   
        acceptor_.async_accept(new_session->socket(),   
            boost::bind(&server::handle_accept, this, new_session,   
            boost::asio::placeholders::error));   
    }   
  
    void handle_accept(session_ptr new_session,   
        const boost::system::error_code& error)   
    {   
        if (!error)   
        {   
            new_session->start();   
            new_session.reset(new session(io_service_work_pool_.get_io_service()  
                , io_service_pool_.get_io_service()));   
            acceptor_.async_accept(new_session->socket(),   
                boost::bind(&server::handle_accept, this, new_session,   
                boost::asio::placeholders::error));   
        }   
    }   
  
    void run()   
    {   
        io_thread_.reset(new boost::thread(boost::bind(&io_service_pool::run  
            , &io_service_pool_)));   
        work_thread_.reset(new boost::thread(boost::bind(&io_service_pool::run  
            , &io_service_work_pool_)));   
    }   
  
    void stop()   
    {   
        io_service_pool_.stop();   
        io_service_work_pool_.stop();   
  
        io_thread_->join();   
        work_thread_->join();   
    }   
  
private:   
    boost::shared_ptr<boost::thread> io_thread_;   
    boost::shared_ptr<boost::thread> work_thread_;   
    io_service_pool io_service_pool_;   
    io_service_pool io_service_work_pool_;   
    tcp::acceptor acceptor_;   
};   
  
int main(int argc, char* argv[])   
{   
    try   
    {   
        if (argc != 2)   
        {   
            std::cerr << "Usage: server <port>/n";   
            return 1;   
        }   
  
        using namespace std; // For atoi.   
        server s(atoi(argv[1]), 10);   
  
        s.run();   
  
        getchar();   
  
        s.stop();   
    }   
    catch (std::exception& e)   
    {   
        std::cerr << "Exception: " << e.what() << "/n";   
    }   
  
    return 0;   
}   

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转载自blog.csdn.net/i7thtool/article/details/80642402
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