(Ten)Mouse-Event 鼠标事件

上一节我们给我们的项目添加了键盘侦听事件,这一节我们来添加鼠标响应事件。

我们新建一个类AlgoMouseListener来继承MouseAdapter来处理鼠标相关的事件,这背后的机制和我们上一节中的KeyAdapter是完全一样的。

我们稍微看一下,相对比键盘事件复杂一点。


下面来实现我们的方法。



具体绘制


完整代码

import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;

public class AlgoVisualizer {

    private Circle[] circles;
    private AlgoFrame frame;
    private boolean isAnimated = true;

    public AlgoVisualizer(int sceneWidth, int sceneHeight, int N){

        // 初始化数据
        circles = new Circle[N];
        int R = 50;
        for(int i = 0 ; i < N ; i ++){
            int x = (int)(Math.random()*(sceneWidth-2*R)) + R;
            int y = (int)(Math.random()*(sceneHeight-2*R)) + R;
            int vx = (int)(Math.random()*11) - 5;
            int vy = (int)(Math.random()*11) - 5;
            circles[i] = new Circle(x, y, R, vx, vy);
        }

        // 初始化视图
        EventQueue.invokeLater(() -> {
            frame = new AlgoFrame("Welcome to new World", sceneWidth, sceneHeight);
            frame.addKeyListener(new AlgoKeyListener());
            frame.addMouseListener(new AlgoMouseListener());
            new Thread(() -> {
                run();
            }).start();
        });
    }

    // 动画逻辑
    private void run(){

        while(true){
            // 绘制数据
            frame.render(circles);
            AlgoVisHelper.pause(20);

            // 更新数据
            if(isAnimated)
                for(Circle circle : circles)
                    circle.move(0, 0, frame.getCanvasWidth(), frame.getCanvasHeight());
        }
    }

    private class AlgoKeyListener extends KeyAdapter{

        @Override
        public void keyReleased(KeyEvent event){
            if(event.getKeyChar() == ' ')
                isAnimated = !isAnimated;
        }
    }

    private class AlgoMouseListener extends MouseAdapter{

        @Override
        public void mousePressed(MouseEvent event){//event存储鼠标点击信息

            //System.out.println(event.getPoint());打印信息,点击输出画布坐标
            event.translatePoint(0,
                    -(frame.getBounds().height - frame.getCanvasHeight()));

            for(Circle circle : circles)
                if(circle.contain(event.getPoint()))//点击位置判断是否在Circle中
                    circle.isFilled = !circle.isFilled;//若在,就填充。
        }
    }

    public static void main(String[] args) {

        int sceneWidth = 800;
        int sceneHeight = 800;
        int N = 10;

        AlgoVisualizer visualizer = new AlgoVisualizer(sceneWidth, sceneHeight, N);
    }
}


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转载自blog.csdn.net/qq_41264674/article/details/80761759