Java IO流(五)Netty实战[TCP|Http|心跳检测|Websocket]

Netty入门代码示例(基于TCP服务)

Server端

package com.bierce.io.netty.simple;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.util.CharsetUtil;
public class NettyServer {
    public static void main(String[] args) throws InterruptedException {
        //创建BossGroup和WorkerGroup线程池组,均属于自旋状态
        EventLoopGroup bossGroup = new NioEventLoopGroup(); //负责连接请求处理
        EventLoopGroup workerGroup = new NioEventLoopGroup(); //进行业务处理
        try {
            //创建服务器端启动,通过链式编程配置相关参数
            ServerBootstrap bootstrap = new ServerBootstrap();
            bootstrap.group(bossGroup, workerGroup)
                    .channel(NioServerSocketChannel.class) //设置为服务端通道
                    .option(ChannelOption.SO_BACKLOG,128) //设置线程队列等待连接的个数
                    .childOption(ChannelOption.SO_KEEPALIVE, true) //设置保持活动连接状态
                    .childHandler(new ChannelInitializer<SocketChannel>() { //匿名创建通道初始对象
                        @Override
                        protected void initChannel(SocketChannel socketChannel) throws Exception {
                            socketChannel.pipeline().addLast(new NettyServerHandler()); //为workerGroup下的NioEventLoop对应管道pipeline设置自定义处理器
                        }
                    });
            System.out.println("Server is start Successful !!!");
            ChannelFuture cf = bootstrap.bind(6668).sync(); //绑定指定端口并同步处理
            cf.channel().closeFuture().sync(); //监听关闭通道方法
        }finally { //关闭线程池资源
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}
class NettyServerHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception { //读取客户端发送的数据
        //ctx:上下文对象,包含管道pipeline,通道等信息
        //msg:即客户端发送的数据
        ByteBuf buf = (ByteBuf) msg; //ByteBuf是Netty提供的缓冲区,性能更高
        System.out.println("客户端发送过来的msg = " + buf.toString((CharsetUtil.UTF_8)));
        System.out.println("客户端地址 = " + ctx.channel().remoteAddress());
    }
    @Override
    public void channelReadComplete(ChannelHandlerContext ctx) throws Exception { //读取客户端信息完成后进行的业务处理
//        super.channelReadComplete(ctx);
        ctx.writeAndFlush(Unpooled.copiedBuffer("Hello, Client!",CharsetUtil.UTF_8)); //将数据写到缓存并刷新
    }
    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close(); //处理异常需要关闭通道
    }
}

 Client

package com.bierce.io.netty.simple;
import io.netty.bootstrap.Bootstrap;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.util.CharsetUtil;
public class NettyClient {
    public static void main(String[] args) throws InterruptedException {
        NioEventLoopGroup eventLoopGroup = new NioEventLoopGroup(); //客户端事件循环组
        try {
            Bootstrap bootstrap = new Bootstrap(); //客户端启动对象
            bootstrap.group(eventLoopGroup)
                    .channel(NioSocketChannel.class) //客户端通道
                    .handler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel socketChannel) throws Exception {
                            socketChannel.pipeline().addLast(new NettyClientHandler()); //添加自定义处理器
                        }
                    });
            System.out.println("Client Start Successful!!!");
            ChannelFuture sync = bootstrap.connect("127.0.0.1", 6668).sync();
            sync.channel().closeFuture().sync(); //监听关闭通道
        }finally {
            eventLoopGroup.shutdownGracefully();
        }
    }
}
class NettyClientHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception { //通道就绪会触发该方法
        ctx.writeAndFlush(Unpooled.copiedBuffer("Hello, Server!", CharsetUtil.UTF_8)); //将数据写到缓存并刷新
    }
    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception { //读取服务端返回信息
        ByteBuf buf = (ByteBuf) msg; //ByteBuf是Netty提供的缓冲区,性能更高
        System.out.println("服务端发送过来的msg = " + buf.toString((CharsetUtil.UTF_8)));
        System.out.println("服务端地址 = " + ctx.channel().remoteAddress());
    }
    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close(); //处理异常需要关闭通道
    }
}

运行结果

Server
Client

Netty入门代码示例(基于HTTP服务)

package com.bierce.io.netty.http;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.*;
import io.netty.util.CharsetUtil;

import java.net.URI;

public class TestServer {
    public static void main(String[] args) throws InterruptedException {
        NioEventLoopGroup bossGroup = new NioEventLoopGroup();
        NioEventLoopGroup workerGroup = new NioEventLoopGroup();
        try {
            //创建服务器端启动,通过链式编程配置相关参数
            ServerBootstrap bootstrap = new ServerBootstrap();
            bootstrap.group(bossGroup, workerGroup)
                    .channel(NioServerSocketChannel.class) //设置为服务端通道
                    .childHandler(new TestServerInitializer()); //设置为自定义的初始化
            System.out.println("Server is start Successful !!!");
            ChannelFuture cf = bootstrap.bind(9999).sync(); //绑定指定端口并同步处理
            cf.channel().closeFuture().sync(); //监听关闭通道方法
        }finally { //关闭线程池资源
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}
class TestServerInitializer extends ChannelInitializer<SocketChannel> {
    @Override
    protected void initChannel(SocketChannel socketChannel) throws Exception {
        ChannelPipeline pipeline = socketChannel.pipeline();
        //HttpServerCodec是Netty提供的处理Http的编-解码器 使用io.netty:netty-all:4.1.20Final版本,其他版本不支持会报错
        pipeline.addLast("MyHttpServerCodec", new HttpServerCodec());
        //增加自定义的handler
        pipeline.addLast("MyTestHttpServerHandler", new TestHttpServerHandler());
    }
}
class TestHttpServerHandler extends SimpleChannelInboundHandler<HttpObject> {
    //读取客户端数据
    @Override
    protected void channelRead0(ChannelHandlerContext channelHandlerContext, HttpObject httpObject) throws Exception {
        if (httpObject instanceof HttpRequest){
            System.out.println("httpObject Type = " + httpObject.getClass());
            System.out.println("Client Address = " + channelHandlerContext.channel().remoteAddress());
            //对特定资源进行过滤
            HttpRequest httpRequest = (HttpRequest)httpObject;
            URI uri = new URI(httpRequest.getUri());
            if ("/favicon.ico".equals(uri.getPath())){
                System.out.println("favicon.ico资源不做响应");
                return;
            }
            //回复浏览器信息(http协议)
            ByteBuf content = Unpooled.copiedBuffer("Hello, I'm Server", CharsetUtil.UTF_8);
            FullHttpResponse response = new DefaultFullHttpResponse(HttpVersion.HTTP_1_1, HttpResponseStatus.OK, content);
            response.headers().set(HttpHeaderNames.CONTENT_TYPE,"text/plain");
            response.headers().set(HttpHeaderNames.CONTENT_LENGTH,content.readableBytes());
            channelHandlerContext.writeAndFlush(response);
        }
    }
}

运行结果

Netty心跳检测机制

package com.bierce.io.netty.heartbeat;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import io.netty.handler.timeout.IdleStateEvent;
import io.netty.handler.timeout.IdleStateHandler;

import java.util.concurrent.TimeUnit;
public class MyServer {
    public static void main(String[] args) {
        NioEventLoopGroup bossGroup = new NioEventLoopGroup();
        NioEventLoopGroup workerGroup = new NioEventLoopGroup();

        try {
            ServerBootstrap bootstrap = new ServerBootstrap();
            bootstrap.group(bossGroup,workerGroup)
                    .channel(NioServerSocketChannel.class)
                    .handler(new LoggingHandler(LogLevel.INFO))
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel ch) throws Exception {
                            ChannelPipeline pipeline = ch.pipeline();
                            //IdleStateHandler:Netty提供的处理空闲状态的处理器
                            //readerIdleTime:多长时间没有读操作,会发送心跳检测包检测是否连接
                            //writerIdleTime:多长时间没有写操作,会发送心跳检测包检测是否连接
                            //allIdleTime:多长时间没有读写操作,会发送心跳检测包检测是否连接
                            pipeline.addLast(new IdleStateHandler(3,5,7, TimeUnit.SECONDS));
                            //IdleStateHandler触发后,将传递给下一个Handler的userEventTriggered方法去处理
                            //通过自定义的Handler对空闲状态进一步处理
                            pipeline.addLast(new MyServerHandler());
                        }
                    });
            ChannelFuture sync = bootstrap.bind(9999).sync().channel().closeFuture().sync();
        } catch (InterruptedException e) {
            throw new RuntimeException(e);
        } finally {
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}
class MyServerHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
        if (evt instanceof IdleStateEvent){
            IdleStateEvent IdleStateEvent = (IdleStateEvent) evt;
            String eventType = null;
            switch (IdleStateEvent.state()){
                case READER_IDLE:
                    eventType = "读空闲";
                    break;
                case WRITER_IDLE:
                    eventType = "写空闲";
                    break;
                case ALL_IDLE:
                    eventType = "读写空闲";
                    break;
            }
            System.out.println(ctx.channel().remoteAddress() + "-已超时,超时类型为: " + eventType );
            System.out.println("Server will deal with it instantly...");
            //发生空闲则关闭当前通道
            ctx.close();
        }
    }
}
class NettyClient {
    public static void main(String[] args) throws InterruptedException {
        NioEventLoopGroup eventLoopGroup = new NioEventLoopGroup(); //客户端事件循环组
        try {
            Bootstrap bootstrap = new Bootstrap(); //客户端启动对象
            bootstrap.group(eventLoopGroup)
                    .channel(NioSocketChannel.class) //客户端通道
                    .handler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel socketChannel) throws Exception {
                            socketChannel.pipeline().addLast(new NettyClientHandler()); //添加自定义处理器
                        }
                    });
            System.out.println("Client Start Successful!!!");
            ChannelFuture sync = bootstrap.connect("127.0.0.1", 9999).sync();
            sync.channel().closeFuture().sync(); //监听关闭通道
        }finally {
            eventLoopGroup.shutdownGracefully();
        }
    }
}

 注意: 需要调整readerIdleTime|writerIdleTime|allIdleTime参数才会显示对应超时信息

Netty入门代码示例(基于WebSocket协议)

服务端

package com.bierce.websocket;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import io.netty.handler.stream.ChunkedWriteHandler;

import java.time.LocalDateTime;

public class MyWebsocketServer {
    public static void main(String[] args) {
        NioEventLoopGroup bossGroup = new NioEventLoopGroup();
        NioEventLoopGroup workerGroup = new NioEventLoopGroup();

        try {
            ServerBootstrap bootstrap = new ServerBootstrap();
            bootstrap.group(bossGroup,workerGroup)
                    .channel(NioServerSocketChannel.class)
                    .handler(new LoggingHandler(LogLevel.INFO))
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel ch) throws Exception {
                            ChannelPipeline pipeline = ch.pipeline();
                            //基于Http协议,所以需要http解码编码
                            pipeline.addLast(new HttpServerCodec());
                            pipeline.addLast(new ChunkedWriteHandler()); //处理块方式的写操作
                            //http传输过程数据量非常大时会分段,而HttpObjectAggregator可以将多个分段聚合
                            pipeline.addLast(new HttpObjectAggregator(8192));
                            //webSocket采用帧方式传输数据
                            //WebSocketServerProtocolHandler作用是将http协议升级为ws协议,且保持长连接
                            pipeline.addLast(new WebSocketServerProtocolHandler("/hello"));
                            pipeline.addLast(new MyWebsocketServerHandler());
                        }
                    });
            ChannelFuture sync = bootstrap.bind(9999).sync().channel().closeFuture().sync();
        } catch (InterruptedException e) {
            throw new RuntimeException(e);
        } finally {
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}
class MyWebsocketServerHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception {
        System.out.println("Server receive the Info: " + msg.text());
        ctx.channel().writeAndFlush(new TextWebSocketFrame("Server time " + LocalDateTime.now() + " --- " + msg.text()));
    }
    @Override
    public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
        System.out.println("有客户端连接成功 --" + ctx.channel().id().asLongText()); //asLongText唯一值
    }
    @Override
    public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
        System.out.println("有客户端已经离开 --" + ctx.channel().id().asLongText()); //asLongText唯一值
    }
    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        System.out.println("异常Info:" + cause.getMessage());
        ctx.close();
    }
}

客户端(浏览器)

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>Websocket</title>
</head>
<body>
<script>
    var socket;
    if (window.WebSocket) {
        socket = new WebSocket("ws://localhost:9999/hello");
        //相当于channelRead0,读取服务器端的消息
        socket.onmessage = function(ev){
            var rt = document.getElementById("responseText");
            rt.value = rt.value + "\n" + ev.data;
        }
        //开启连接
        socket.onopen = function(ev){
            var rt = document.getElementById("responseText");
            rt.value = "开启连接成功!";
        }
        //连接关闭
        socket.onclose = function(ev){
            var rt = document.getElementById("responseText");
            rt.value = rt.value + "\n" + "连接关闭成功!";
        }
    }
    //发送消息给服务器
    function send(msg){
        if(!window.socket){ //是否已创建socket
            return;
        }
        if(socket.readyState == WebSocket.OPEN){
            socket.send(msg);
        }else{
            alert("socket未连接");
        }
    }
</script>
    <form onsubmit="return false">
        <textarea name="message" style="height:300px;width:300px"></textarea>
        <input type="button" value="Send" onclick="send(this.form.message.value)">
        <textarea id="responseText" style="height:300px;width:300px"></textarea>
        <input type="button" value="Clear" onclick="document.getElementById('responseText').value=''">
    </form>
</body>
</html>

效果图

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转载自blog.csdn.net/qq_34020761/article/details/132405398