依附Activity的悬浮窗效果,游戏SDK

近期 项目组要我开发一个SDK上的悬浮窗,以支持一些特殊功能。

我在网上搜了搜资料,发现绝大部分版本都比较老,有一些也是应用外的全局悬浮窗,需要权限。

因此,在参考这篇博客后,决定自己实现。

游戏SDK应用内悬浮窗的实现(一)_-Colin的博客-CSDN博客

经过参照渠道SDK的实现,我们先看一下游戏SDK悬浮窗需要支持那些功能

  1. 悬浮窗应用内可拖动
  2. 悬浮窗可以移除
  3. 悬浮窗可以点击,跳转新页面
  4. 悬浮窗可以贴边吸附隐藏

效果图:

经过我们效果图的展示,发现需要有2个实现,1是logo的悬浮按钮,2是底部的回收view。

既然是依附与Activity,那自然离不开WindowManage.addView()。

可拖动,需要重写View的onTouchEvent

可吸附,WindowManage.updateView()

可回收,WindowManage.removeView()

可点击,MOVE_UP或者setOnclick

我们先看logo的悬浮按钮:

import android.app.Activity;
import android.content.Context;
import android.graphics.Color;
import android.graphics.PixelFormat;
import android.os.CountDownTimer;
import android.util.DisplayMetrics;
import android.view.Gravity;
import android.view.LayoutInflater;
import android.view.MotionEvent;
import android.view.View;
import android.view.WindowManager;
import android.widget.RelativeLayout;
import android.widget.Toast;


public class FloatIconView extends RelativeLayout {

    private final int millisInFuture = 3;//半隐藏悬浮球倒计时 秒
    private CountDownTimer countDownTimer;//倒计时 半隐藏悬浮球logo定时器

    private final static int LEFT = 0;
    private final static int RIGHT = 1;

    private int defPosition = RIGHT; //可变参数,随着吸附左右改变
    private WindowManager.LayoutParams wmParams;
    private WindowManager wm;
    private int screenHeight;
    private int screenWidth;
    private float mTouchStartX, mTouchStartY;
    private float x,y;
    private boolean isScroll;
    private int dpi;
    private final Activity activity;
    private View view;
    private FloatWindowDeleteView floatWindowDeleteView;
    /** 记录当前手指位置在屏幕上的横坐标值*/
    private float xInScreen;
    /**记录当前手指位置在屏幕上的纵坐标值*/
    private float yInScreen;
    private boolean showing =false;
    private static FloatIconView instance;

    private FloatIconView(Activity activity) {
        super(activity);
        this.activity = activity;
        init(activity);
        initTimer();
    }

    public static FloatIconView getInstance(Activity activity) {
       if(instance ==null){
           instance = new FloatIconView(activity);
       }
       return instance;
    }

    public void init(Activity activity) {
        int res = getResources().getIdentifier("activity_float_item","layout",activity.getPackageName());
        view = LayoutInflater.from(activity).inflate(res, this);

        DisplayMetrics dm = activity.getResources().getDisplayMetrics();
        int widthPixels = dm.widthPixels;
        int heightPixels = dm.heightPixels;

        wm = (WindowManager) activity.getSystemService(Context.WINDOW_SERVICE);


        DisplayMetrics metric = new DisplayMetrics();
        activity.getWindowManager().getDefaultDisplay().getMetrics(metric);
        screenWidth=metric.widthPixels; // 屏幕宽度(像素)
        screenHeight=metric.heightPixels; // 屏幕高度(像素)

        //通过像素密度来设置按钮的大小
        dpi = dpi(dm.densityDpi);

        wmParams = new WindowManager.LayoutParams();
        wmParams.type = WindowManager.LayoutParams.TYPE_APPLICATION;
        wmParams.format = PixelFormat.RGBA_8888;//设置背景图片
        wmParams.flags = WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE;//
        wmParams.gravity = Gravity.LEFT | Gravity.TOP;//
        wmParams.x = widthPixels; //设置位置像素
        wmParams.y = heightPixels;
        wmParams.width = 150; //设置图片大小
        wmParams.height = 150;
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        // 获取相对屏幕的坐标, 以屏幕左上角为原点
        x = event.getRawX();
        y = event.getRawY();

        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                // 获取相对View的坐标,即以此View左上角为原点
                mTouchStartX = event.getX();
                mTouchStartY = event.getY();
                xInScreen = event.getRawX();
                yInScreen = event.getRawY();
                //无论悬浮窗是否处于隐藏状态,点击以后让悬浮窗显示出来即可
                view.setScrollX(0);
                break;
            case MotionEvent.ACTION_MOVE:
                xInScreen = event.getRawX();
                yInScreen = event.getRawY();
                if (isScroll) {
                    updateViewPosition();
                } else {
// 当前不处于连续滑动状态 则滑动小于图标1/3则不滑动
                    if (Math.abs(mTouchStartX - event.getX()) > dpi / 3
                            || Math.abs(mTouchStartY - event.getY()) > dpi / 3) {
                        updateViewPosition();
                    } else {
                        break;
                    }
                }
//
                if(floatWindowDeleteView==null){
                    floatWindowDeleteView = new FloatWindowDeleteView(activity);
                    floatWindowDeleteView.showDeleteWindow();
                }

                if(floatWindowDeleteView.isInDeleteArea(xInScreen, yInScreen)){
                    floatWindowDeleteView.getTextView().setTextColor(Color.GREEN);
                }else{
                    floatWindowDeleteView.getTextView().setTextColor(Color.RED);
                }
                isScroll = true;
                break;
            case MotionEvent.ACTION_UP:
                // 拖动
                if (isScroll) {
                    //自动贴边代码增加在此处
                    autoView();
                    //倒计时自动半隐藏
                    countDownTimer.start();
                } else {
                    //点击悬浮窗
                    clickView();
                }
                isScroll = false;
                mTouchStartX = mTouchStartY = 0;
                //移除删除框
                if(floatWindowDeleteView!=null){
                    floatWindowDeleteView.hide();
                    //用户将小图标拖动到了删除框,则移除所有悬浮窗,并停止Service
                    if(floatWindowDeleteView.isInDeleteArea(xInScreen, yInScreen)){
                        hide();
                        showing = false;
                    }
                }
                floatWindowDeleteView = null;
                break;
        }
        return true;
    }
    /**
     * 自动移动位置
     */
    private void autoView() {
        // 得到view在屏幕中的位置
        int[] location = new int[2];
        getLocationOnScreen(location);
        //左侧
        if (location[0] < screenWidth / 2 - getWidth() / 2) {
            updateViewPosition(LEFT);
        } else {
            updateViewPosition(RIGHT);
        }
    }

    /**
     *更新浮动窗口位置参数
     */
    private void updateViewPosition() {
        wmParams.x = (int) (x - mTouchStartX);
        // 不设置为全屏(状态栏存在) 标题栏是屏幕的1/25
        wmParams.y = (int) (y - mTouchStartY - screenHeight / 25);
        wm.updateViewLayout(this, wmParams);
    }

    /**
     * 手指释放更新悬浮窗位置
     */
    private void updateViewPosition(int l) {
        switch (l) {
            case LEFT:
                defPosition = LEFT;
                //吸附后开启倒计时,倒计时结束后缩小图标
                wmParams.x = 0;
                break;
            case RIGHT:
                defPosition = RIGHT;
                int x = screenWidth - dpi ;
                wmParams.x = x;
                break;
        }
        wm.updateViewLayout(this, wmParams);
    }

    /**
     * 根据密度选择控件大小
     */
    private int dpi(int densityDpi) {

        if (densityDpi <= 120) {

            return 36;

        } else if (densityDpi <= 160) {

            return 48;

        } else if (densityDpi <= 240) {

            return 72;

        } else if (densityDpi <= 320) {

            return 96;

        }

        return 108;

    }

    private void initTimer() {
        countDownTimer = new CountDownTimer(millisInFuture * 1000, 1000) {
            @Override
            public void onTick(long millisUntilFinished) {
                if (isScroll) {
                    timeCancel();
                }
            }

            @Override
            public void onFinish() {
                System.out.println("倒计时完成");
                if (!isScroll) {
                    if (defPosition == LEFT) {

                        view.setScrollX(view.getWidth() / 2);
                    } else {

                        view.setScrollX(- view.getWidth() / 2);
                    }
                    wm.updateViewLayout(view, wmParams);

                } else {
                    timeCancel();
                }
            }
        };
        countDownTimer.start();
    }
    /**
     * 取消倒计时
     */
    private void timeCancel() {
        countDownTimer.cancel();
    }

    //当悬浮按钮被点击
    public void clickView(){
        Toast.makeText(activity,"悬浮按钮被点击!",Toast.LENGTH_SHORT).show();
    }

    public void show(){
        if(!showing){
            wm.addView(view, wmParams);
            showing = true;
        }
    }

    public void hide(){
        if(showing){
            wm.removeView(view);
            timeCancel();
            showing = false;
        }
    }
}




activity_float_item布局文件如下:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content">

    <ImageView
        android:id="@+id/floaticon_btn"
        android:layout_width="100dp"
        android:layout_height="100dp"
        android:src="@drawable/logo" />


</RelativeLayout>

在调试,发现WindowManage 如果已经添加了view,就不能再添加,不然会报异常。同理,如果Wm已经remove了view,也不能再次remove。

view not attached to window manager

下面我们再来实现底部的回收view:

import android.app.Activity;
import android.content.Context;
import android.graphics.PixelFormat;
import android.util.DisplayMetrics;
import android.view.Gravity;
import android.view.LayoutInflater;
import android.view.View;
import android.view.WindowManager;
import android.widget.LinearLayout;
import android.widget.TextView;

public class FloatWindowDeleteView extends LinearLayout{
	/**记录删除悬浮窗的宽度*/
	public  int viewWidth;
	/** 记录删除悬浮窗的高度*/
	public  int viewHeight;
	
	private final TextView textView;

	private final WindowManager.LayoutParams deleteWindowParams;
	private final WindowManager wm;
	private final View  view;
	private final int screenWidth;
	private final int screenHeight;


	public FloatWindowDeleteView(Context context) {
		super(context);

		int res = getResources().getIdentifier("float_window_delete","layout",context.getPackageName());
		view = LayoutInflater.from(context).inflate(res, this);
		int tv = getResources().getIdentifier("delete_textview","id",context.getPackageName());
		textView=(TextView) findViewById(tv);
		viewWidth = textView.getLayoutParams().width;
		viewHeight = textView.getLayoutParams().height;

		wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
		DisplayMetrics metric = new DisplayMetrics();
		((Activity)context).getWindowManager().getDefaultDisplay().getMetrics(metric);
		 screenWidth=metric.widthPixels; // 屏幕宽度(像素)
		 screenHeight=metric.heightPixels; // 屏幕宽度(像素)


		deleteWindowParams = new WindowManager.LayoutParams();
		deleteWindowParams.x = 0;
		deleteWindowParams.y = (screenWidth- viewWidth)/2;
		deleteWindowParams.type = WindowManager.LayoutParams.TYPE_APPLICATION;
		deleteWindowParams.format = PixelFormat.RGBA_8888;
		deleteWindowParams.gravity = Gravity.CENTER;
		deleteWindowParams.width =viewWidth;
		deleteWindowParams.height = viewHeight;
		
	}

	public void showDeleteWindow(){
		wm.addView(view, deleteWindowParams);
	}

	public void hide(){
		wm.removeView(view);
	}

	public TextView getTextView() {
		return textView;
	}

	/**判断小悬浮框的当前位置是否在删除框范围内*/
	public boolean isInDeleteArea(float positionX, float positionY){
		return positionY > screenHeight - viewHeight
				&& positionX > (screenWidth - viewWidth) / 2.0
				&& positionX < screenWidth / 2.0 + viewWidth / 2.0;
	}
}

float_window_delete.xml如下:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:gravity="center_horizontal"
    android:orientation="vertical" >
    
    <TextView 
        android:id="@+id/delete_textview"
        android:layout_height="60dp"
        android:layout_width="160dp"
        android:text="拖动到此删除"
        android:textSize="18sp"
        android:background="#f1f1f1f1"
        android:gravity="center"
        />

</LinearLayout>

在回收View里,我们构造了一个FloatWindowDeleteView 实例,并且包含展示,隐藏,获取TextView,以及判断是否在回收区域这些方法。获取TextView的目的在于区分logo按钮移到目标区域的可对比性,我们这里改变文字的颜色。判断不在回收区域,当我们手指离开屏幕时,仅移除回收View,反之,当logo按钮在回收区域,我们wm移除logo按钮和回收View。

调用过程也非常简单:

在Activity内展示:

 FloatIconView.getInstance(activity).show();

隐藏

 FloatIconView.getInstance(activity).hide();

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转载自blog.csdn.net/qq_34123324/article/details/131814024
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