local params = string.split(str,"@")
if params[1] == "clientGlobal" then
_G[tostring(params[2])](params[3],params[4],params[5])
elseif params[1] == "clientLocal" then
_G[tostring(params[2])][params[3]](_G[tostring(params[2])],params[4],params[5],params[6])
elseif params[1] == "PanelMgr" then
PanelMgr:SendMsg(params[2],params[3],params[4],params[5])
end
clientGlobal@方法名@参数
clientLocal@脚本名@方法名@参数
PanelMgr@脚本名@方法名@参数--[[
--[[
if params[1] == "_G" then
local finFun = string.split(string.sub(str,4),"&")
local script = _G
local funLua
local beforeFun = string.split(finFun[1],"@")
local AfterFun = string.split(finFun[2],"@")
for i, v in ipairs(beforeFun) do
if i == #beforeFun then
funLua = script[v]
else
script = script[v]
end
end
if script == _G then
funLua(AfterFun[1],AfterFun[2],AfterFun[3])
else
funLua(script,AfterFun[1],AfterFun[2],AfterFun[3])
end
end
clientGlobal@方法名@参数
clientLocal@脚本名@方法名@参数
PanelMgr@脚本名@方法名@参数
_G@...@方法名&参数...
案例
clientGlobal@print@参数
clientLocal@GalaxyMgr@PrintAAAA@参数
PanelMgr@TechTreePanel@SetGroupIdTxtState@true
_G@GalaxyMgr@PrintAAAA&参数
]]
]]
UnityLua运行时GM
猜你喜欢
转载自blog.csdn.net/weixin_41995872/article/details/128290076
今日推荐
周排行