java 使用 SourceDataLine 慢速播放音频( 音调不会变沉闷 )

 /**
     * 慢速播放( 音调正常 )
     * @param ais
     * @param player
     * @param playSamples 连续播放的采样数
     * @param fillSamples 连续填充的采样数
     * @throws IOException
     */
    private static void handleCase2_slow_normal(AudioInputStream ais, SourceDataLine player,int playSamples,int fillSamples ) throws IOException {
        System.out.println( "case2:" );
        System.out.println( "playSamples = " + playSamples + ",fillSamples = " + fillSamples );
        int len;
        byte[] buf = new byte[4];
        int i=0;
        long t = System.currentTimeMillis();
        SimpleDateFormat sdf = new SimpleDateFormat("HH:mm:ss");
        while((len=ais.read(buf))!=-1) {
            i++;
            if( i < 2152526 ){
                continue;
            }
            if( i >= 3360000 ){
                break;
            }
            // 实现变慢,但是调不变粗
            //左声道
            buf[1] = ( byte ) ( buf[1] );
            //右声道
            buf[3] = ( byte ) ( buf[3] );
            player.write(buf, 0, len);
            if( i % playSamples == 0 ){
                for( int j=0;j<fillSamples;j++ ){
                    //左声道
                    buf[1] = 0;
                    //右声道
                    buf[3] = 0;
                    player.write(buf, 0, len);
                }
            }
        }
    }

原理也是通过填充0采样来将播放速度变慢,为了让音色不变沉闷,是连续播放一小段采样、再连续填充一小段采样

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转载自blog.csdn.net/heshiyuan1406146854/article/details/130490590