void OnGUI()
{
Event e = Event.current;
if(e.isMouse && (e.clickCount == 1) )
{
Debug.Log("鼠标被单击");
}
if(e.isMouse && (e.clickCount == 2))
{
Debug.Log("鼠标被双击");
}
}
unity GUI中的鼠标事件
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转载自blog.csdn.net/u014660247/article/details/71310970
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