本博客的主要内容是我们需要通过简单的三个控件,一个是面板用于加载其它部件,另外就是一个是标签,然后分别将建立好的标签以添加到面板上。最后将面板加载到地图上。这里是一个简单的嵌套结构。整个思路非常简单,这里我们需要提前准备两个列表分别装载颜色和名称,然后根据循环分别添加到所设定的标签中,其实比较简单。前言 – 床长人工智能教程
函数:
ui.Panel(widgets, layout, style)
A widget that can hold other widgets. Use panels to construct complex combinations of nested widgets.
Panels can be added to ui.root but not printed to the console with print().
Arguments:
widgets (List<ui.Widget>|ui.Widget, optional):
The list of widgets or a single widget to add to the panel. Defaults to an empty array.
layout (String|ui.Panel.Layout, optional):
The layout to use for this panel. If a string is passed in, it’s taken as a shortcut to the layout constructor with that name. Defaults to 'flow'.