一、背景
-
- factory.h
#pragma once
#include <map>
#include <iostream>
#include <string>
#include <functional>
#include <memory>
class Message
{
public:
virtual ~Message() {
}
virtual void foo()
{
}
};
struct factory
{
template<typename T>
struct register_t
{
register_t(const std::string& key)
{
factory::get().map_.emplace(key, [] {
return new T(); });
}
template<typename... Args>
register_t(const std::string& key, Args... args)
{
factory::get().map_.emplace(key, [&] {
return new T(args...); });
}
};
static Message* produce(const std::string& key)
{
if (map_.find(key) == map_.end())
throw std::invalid_argument("the message key is not exist!");
return map_[key]();
}
static std::unique_ptr<Message> produce_unique(const std::string& key)
{
return std::unique_ptr<Message>(produce(key));
}
static std::shared_ptr<Message> produce_shared(const std::string& key)
{
return std::shared_ptr<Message>(produce(key));
}
private:
factory() {
};
factory(const factory&) = delete;
factory(factory&&) = delete;
static factory& get()
{
static factory instance;
return instance;
}
static std::map<std::string, std::function<Message*()>> map_;
};
std::map<std::string, std::function<Message*()>> factory::map_;
#define REGISTER_MESSAGE_VNAME(T) reg_msg_##T##_
#define REGISTER_MESSAGE(T, key, ...) static factory::register_t<T> REGISTER_MESSAGE_VNAME(T)(key, ##__VA_ARGS__);
- 2.message.h
#pragma once
#include "factory.h"
class Message1 : public Message
{
public:
Message1()
{
std::cout << "message1" << std::endl;
}
Message1(int a)
{
std::cout << "message1" << std::endl;
}
~Message1()
{
}
void foo() override
{
std::cout << "message1" << std::endl;
}
};
//REGISTER_MESSAGE(Message1, "message1", 2);
REGISTER_MESSAGE(Message1, "message1");
-
- main.cc
#include "message.h"
int main()
{
Message* p = factory::produce("message1");
p->foo(); //Message1
auto p2 = factory::produce_unique("message1");
p2->foo();
return 0;
}
运行没有问题。
二、问题
当我把message.h
分成两个文件:message.h
与message.cc
时:
- 2.1 message.h
class Message
{
public:
virtual ~Message() {
}
virtual void foo()
{
}
};
#include "factory.h"
class Message1 : public Message
{
public:
Message1()
{
std::cout << "message1" << std::endl;
}
Message1(int a)
{
std::cout << "message1" << std::endl;
}
~Message1()
{
}
void foo() override;
};
//REGISTER_MESSAGE(Message1, "message1", 2);
REGISTER_MESSAGE(Message1, "message1");
- 2.2 message.cc
#include "message.h"
void Message1::foo() {
std::cout << "message1" << std::endl;
}
编译时报错:
三、原因
由于factory.h
中有一个变量定义:
std::map<std::string, std::function<Message*()>> factory::map_;
当程序编译时,message.h
与message.cc
都会调用一次factory.h
,这样会导致多次编译上面这句代码,造成重复定义错误。
所以,当头文件中存在一个定义语句时要特别注意。
四、解决方法
新建factory.cc
,把变量定义的代码从h文件中删除,放到cc文件下:
#include "factory.h"
std::map<std::string, std::function<Message*()>> factory::map_;
致谢
谢谢建哥!