代码
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class textTest : MonoBehaviour
{
public Text text;
public Text aText;
public Text bText;
public Text cText;
public Text dText;
private string valueOfAText;
private string valueOfBText;
private string valueOfCText;
private string valueOfDText;
private double aValue=0;
private double bValue =0;
private double cValue =0;
private double dValue =0;
private double resultValue=0;
// Start is called before the first frame update
void Start()
{
text.text = "D(1)=189.65+69.01A-4.91B+19.99C+5.22D-3.08AB+20.62AC+1.57AD+3.75BC+2.67BD-1.57CD-36.32A" + "\u00B2" + "+0.25B" + "\u00B2" + "-15.8C" + "\u00B2" + "-24.38D" + "