1.创建LetterSildeView 继承View
先定义两个画笔,一个是用来绘画未触摸绘画字母,一个是绘画触摸后绘画字母
private Paint paint;//未触摸
private Paint touchPaint;//触摸
接着定义存放26个字母的char数组
private char[] letters = new char[26];//存放字母数组
在构造函数中进行数据初始化,代码如下:
public LetterSildeView(Context context) {
this(context,null);
}
public LetterSildeView(Context context, @Nullable AttributeSet attrs) {
this(context, attrs,0);
}
public LetterSildeView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
//初始化未触摸画笔
paint = new Paint();
paint.setAntiAlias(true);
paint.setColor(Color.BLACK);
paint.setTextSize(sp2px(12));
//初始化触摸画笔
touchPaint = new Paint();
touchPaint.setAntiAlias(true);
touchPaint.setColor(Color.RED);
touchPaint.setTextSize(sp2px(12));
getLetters();
}
/**初始化26个字母*/
private void getLetters(){
for(int i=0;i<26;i++){
letters[i] = (char)(i+65);
}
}
sp转px:
private float sp2px(int sp){
return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP,sp,getResources().getDisplayMetrics());
}
测量整个控件的宽度:
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
textWitdh = (int) paint.measureText("A");//测量单个字母的宽度,这里以A为例子
int width = getPaddingLeft() + textWitdh + getPaddingRight();//整个控件的宽度应该是A字母+paddingLeft左边的距离+paddingRight右边的距离
setMeasuredDimension(width,MeasureSpec.getMode(heightMeasureSpec));//设置控件宽高度
}
通过onDraw方法绘画字母:
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int itemHeight = getHeight()/letters.length;//每个控件的宽度
int dx = getPaddingLeft();//绘画字母x轴的位置
Paint.FontMetrics fontMetrics = paint.getFontMetrics();
int dy = (int) ((fontMetrics.bottom-fontMetrics.top)/2 - fontMetrics.bottom);//获取字母中线
for(int i=0;i<letters.length;i++){
int baseLine = i * itemHeight + itemHeight/2 +dy; //获取每个字母的基线
if(currentNum==i){ //判断这个字母是否被触摸
canvas.drawText(String.valueOf(letters[i]),dx,baseLine,touchPaint);//绘画被触摸的字母
}else{//没有被触摸
canvas.drawText(String.valueOf(letters[i]),dx,baseLine,paint);//绘画未触摸的字母
}
}
}
在onTouchu事件中进行触摸判断:
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()){
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_MOVE:
float y = event.getY();
float itemHeight = getHeight()/26;//每个控件的高度
currentNum = (int) (y/itemHeight);//获取当前触摸是哪个字母
//获取被触摸的字母
if(currentNum>=letters.length){
currentNum = letters.length-1;
}if(currentNum<0){
currentNum = 0;
}
//将触摸的数据通过接口回调给调用者
if(onLetterStrBackListener!=null)
onLetterStrBackListener.onLetterTouchStrBack(String.valueOf(letters[currentNum]),getLeft()-getWidth()-30,y>getHeight()?getHeight()-25:y-25);
invalidate();
break;
case MotionEvent.ACTION_UP:
if(onLetterStrBackListener!=null)
onLetterStrBackListener.onTouchCanleListener();
currentNum = -1;
invalidate();
break;
}
return true;
}
定义回调事件代码:
OnLetterStrBackListener onLetterStrBackListener;
public void setOnLetterStrBackListener(OnLetterStrBackListener onLetterStrBackListener2){
this.onLetterStrBackListener = onLetterStrBackListener2;
}
public interface OnLetterStrBackListener{
void onLetterTouchStrBack(String letter,float x,float y);//触摸字母的回传,以及x轴,y轴的位置
void onTouchCanleListener();
}
完整代码:
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.util.Log;
import android.util.TypedValue;
import android.view.MotionEvent;
import android.view.View;
import androidx.annotation.Nullable;
public class LetterSildeView extends View {
private Paint paint;
private Paint touchPaint;
private char[] letters = new char[26];
private int textWitdh=0;
private int currentNum = -1;
public LetterSildeView(Context context) {
this(context,null);
}
public LetterSildeView(Context context, @Nullable AttributeSet attrs) {
this(context, attrs,0);
}
public LetterSildeView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
paint = new Paint();
paint.setAntiAlias(true);
paint.setColor(Color.BLACK);
paint.setTextSize(sp2px(12));
touchPaint = new Paint();
touchPaint.setAntiAlias(true);
touchPaint.setColor(Color.RED);
touchPaint.setTextSize(sp2px(12));
getLetters();
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
textWitdh = (int) paint.measureText("A");//测量单个字母的宽度,这里以A为例子
int width = getPaddingLeft() + textWitdh + getPaddingRight();//整个控件的宽度应该是A字母+paddingLeft左边的距离+paddingRight右边的距离
setMeasuredDimension(width,MeasureSpec.getMode(heightMeasureSpec));//设置控件宽高度
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int itemHeight = getHeight()/letters.length;//每个控件的宽度
int dx = getPaddingLeft();//绘画字母x轴的位置
Paint.FontMetrics fontMetrics = paint.getFontMetrics();
int dy = (int) ((fontMetrics.bottom-fontMetrics.top)/2 - fontMetrics.bottom);//获取字母中线
for(int i=0;i<letters.length;i++){
int baseLine = i * itemHeight + itemHeight/2 +dy; //获取每个字母的基线
if(currentNum==i){ //判断这个字母是否被触摸
canvas.drawText(String.valueOf(letters[i]),dx,baseLine,touchPaint);//绘画被触摸的字母
}else{//没有被触摸
canvas.drawText(String.valueOf(letters[i]),dx,baseLine,paint);//绘画未触摸的字母
}
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()){
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_MOVE:
float y = event.getY();
float itemHeight = getHeight()/26;
currentNum = (int) (y/itemHeight);
if(currentNum>=letters.length){
currentNum = letters.length-1;
}if(currentNum<0){
currentNum = 0;
}
if(onLetterStrBackListener!=null)
onLetterStrBackListener.onLetterTouchStrBack(String.valueOf(letters[currentNum]),getLeft()-getWidth()-30,y>getHeight()?getHeight()-25:y-25);
invalidate();
break;
case MotionEvent.ACTION_UP:
if(onLetterStrBackListener!=null)
onLetterStrBackListener.onTouchCanleListener();
currentNum = -1;
invalidate();
break;
}
return true;
}
private float sp2px(int sp){
return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP,sp,getResources().getDisplayMetrics());
}
private void getLetters(){
for(int i=0;i<26;i++){
letters[i] = (char)(i+65);
}
}
OnLetterStrBackListener onLetterStrBackListener;
public void setOnLetterStrBackListener(OnLetterStrBackListener onLetterStrBackListener2){
this.onLetterStrBackListener = onLetterStrBackListener2;
}
public interface OnLetterStrBackListener{
void onLetterTouchStrBack(String letter,float x,float y);
void onTouchCanleListener();
}
}
在布局中的使用:
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<com.xlkj.custom_view.LetterSildeView
android:id="@+id/letter_slide"
android:paddingRight="3dp"
android:paddingLeft="3dp"
android:layout_width="wrap_content"
android:layout_height="match_parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.977"
app:layout_constraintStart_toStartOf="parent"
tools:layout_editor_absoluteY="16dp" />
<TextView
android:id="@+id/tv_show"
android:gravity="center"
android:background="@drawable/tv_show_bg"
android:textColor="#fff"
android:textSize="20sp"
android:layout_width="30dp"
android:layout_height="30dp"
android:text="A"
app:layout_constraintBottom_toTopOf="@+id/waatting_view"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/ratingBar" />
</androidx.constraintlayout.widget.ConstraintLayout>
在代码中调用:
public class MainActivity extends AppCompatActivity implements LetterSildeView.OnLetterStrBackListener {
private LetterSildeView letterSildeView;
private TextView showLetter;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
showLetter = this.findViewById(R.id.tv_show);
letterSildeView = this.findViewById(R.id.letter_slide);
letterSildeView.setOnLetterStrBackListener(this);
}
@Override
public void onLetterTouchStrBack(String letter,float x,float y) {
showLetter.setVisibility(View.VISIBLE);
showLetter.setText(letter);
showLetter.setX(x);
showLetter.setY(y);
}
@Override
public void onTouchCanleListener() {
showLetter.setVisibility(View.GONE);
}
}
运行效果如下所示: