JS之比较两个对象是否相同

① 方法一:通过JSON.stringify(obj)来判断两个对象转后的字符串是否相等

优点:用法简单,对于顺序相同的两个对象可以快速进行比较得到结果
缺点:这种方法有限制就是当两个对比的对象中key的顺序不是完全相同时会比较出错

② 方法二:

较为简单的方法,如下

//比较2个对象是否相同
function isObjEqual(o1,o2){
	var props1 = Object.getOwnPropertyNames(o1);
    var props2 = Object.getOwnPropertyNames(o2);
    if (props1.length != props2.length) {
        return false;
    }
    for (var i = 0,max = props1.length; i < max; i++) {
        var propName = props1[i];
        if (o1[propName] !== o2[propName]) {
            return false;
        }
    }
    return true;
}
var obj1 = {id:1,name:"张三"}
var obj2 = {id:2,name:"李四"}
var obj3 = {id:1,name:"张三",age:25}
var obj4 = {id:1,name:"张三"}
console.log(isObjEqual(obj1,obj2));//false
console.log(isObjEqual(obj1,obj3));//false
console.log(isObjEqual(obj1,obj4));//true

扩展写法:

Object.prototype.vequal = function(obj){
	var props1 = Object.getOwnPropertyNames(this);
    var props2 = Object.getOwnPropertyNames(obj);
    if (props1.length != props2.length) {
        return false;
    }
    for (var i = 0,max = props1.length; i < max; i++) {
        var propName = props1[i];
        if (this[propName] !== obj[propName]) {
            return false;
        }
    }
    return true;
}
var obj1 = {id:1,name:"张三"}
var obj2 = {id:2,name:"李四"}
var obj3 = {id:1,name:"张三",age:25}
var obj4 = {id:1,name:"张三"}
console.log(obj1.equal(obj2));//false
console.log(obj1.equal(obj3));//false
console.log(obj1.equal(obj4));//true

getOwnPropertyNames 该方法可以将Object对象的第一层key获取到并返回一个由第一层key组成的数组。

优点:相对方法一进行了优化,可以应对不同顺序的Object进行比较,不用担心顺序不同而对比出错
缺点:从方法中可以看到只能获取到第一层的key组成的数组,当对象是复合对象时无法进行多层对象的比较

③ 方法三:


    function deepCompare(x, y) {
        var i, l, leftChain, rightChain;

        function compare2Objects(x, y) {
            var p;

            // remember that NaN === NaN returns false
            // and isNaN(undefined) returns true
            if (isNaN(x) && isNaN(y) && typeof x === 'number' && typeof y === 'number') {
                return true;
            }

            // Compare primitives and functions.     
            // Check if both arguments link to the same object.
            // Especially useful on the step where we compare prototypes
            if (x === y) {
                return true;
            }

            // Works in case when functions are created in constructor.
            // Comparing dates is a common scenario. Another built-ins?
            // We can even handle functions passed across iframes
            if ((typeof x === 'function' && typeof y === 'function') ||
                (x instanceof Date && y instanceof Date) ||
                (x instanceof RegExp && y instanceof RegExp) ||
                (x instanceof String && y instanceof String) ||
                (x instanceof Number && y instanceof Number)) {
                return x.toString() === y.toString();
            }

            // At last checking prototypes as good as we can
            if (!(x instanceof Object && y instanceof Object)) {
                return false;
            }

            if (x.isPrototypeOf(y) || y.isPrototypeOf(x)) {
                return false;
            }

            if (x.constructor !== y.constructor) {
                return false;
            }

            if (x.prototype !== y.prototype) {
                return false;
            }

            // Check for infinitive linking loops
            if (leftChain.indexOf(x) > -1 || rightChain.indexOf(y) > -1) {
                return false;
            }

            // Quick checking of one object being a subset of another.
            // todo: cache the structure of arguments[0] for performance
            for (p in y) {
                if (y.hasOwnProperty(p) !== x.hasOwnProperty(p)) {
                    return false;
                } else if (typeof y[p] !== typeof x[p]) {
                    return false;
                }
            }

            for (p in x) {
                if (y.hasOwnProperty(p) !== x.hasOwnProperty(p)) {
                    return false;
                } else if (typeof y[p] !== typeof x[p]) {
                    return false;
                }

                switch (typeof(x[p])) {
                    case 'object':
                    case 'function':

                        leftChain.push(x);
                        rightChain.push(y);

                        if (!compare2Objects(x[p], y[p])) {
                            return false;
                        }

                        leftChain.pop();
                        rightChain.pop();
                        break;

                    default:
                        if (x[p] !== y[p]) {
                            return false;
                        }
                        break;
                }
            }

            return true;
        }

        if (arguments.length < 1) {
            return true; //Die silently? Don't know how to handle such case, please help...
            // throw "Need two or more arguments to compare";
        }

        for (i = 1, l = arguments.length; i < l; i++) {

            leftChain = []; //Todo: this can be cached
            rightChain = [];

            if (!compare2Objects(arguments[0], arguments[i])) {
                return false;
            }
        }

        return true;
    }

深度对比两个对象是否完全相等,可以封装成一个组件方便随时调用。

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转载自blog.csdn.net/daipianpian/article/details/108197340