Unity_重置场景

绑摄像机上

using UnityEngine;
using System.Collections;

public class Reset : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		if(Input.GetKeyDown(KeyCode.R)){
			Application.LoadLevel(Application.loadedLevel);
		}
	}
}

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转载自blog.csdn.net/qq_36917144/article/details/122503431