类和对象的封装——成员属性私有化的优点

#include<iostream>
#include<string>
using namespace std;
//成员属性私有化的好处:

//创建人类;
class person {
public:
	void setname(string name)
	{
		m_name = name;
	}

	string ReadName()
	{
		return m_name;
	}
	
	void setAge(int age)
	{
		if (age > 0 && age < 150)    //只有年龄在0-150之间的才能正常写入;
		{
			m_age = age;
		}
		else
		{
			m_age = 0;
			cout << "你这个老妖精!" << endl;
		}
		
	}

	int ReadAge()
	{
		return m_age;
	}

	void SetLover(string lover)
	{
		m_lover = lover;
	}
private:
	//姓名:可读可写
	string m_name=" ";
	//年龄;可读,写时检测有效性;
	int m_age=0;
	//情人:可写不可读;
	string m_lover=" ";

};
int main() 
{
	person p1;
	p1.setname("李四");
	cout << "姓名" << p1.ReadName() << endl;

	p1.setAge(200);
	cout << "年龄:" << p1.ReadAge() << endl;

	p1.SetLover("苍井");

	system("pause"); 

	return 0;
}

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转载自blog.csdn.net/weixin_46432495/article/details/121684030
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