//server.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#define PORT 8888
#define BACKLOG 2
int main(int argc, char *argv[])
{
int ss, sc;
struct sockaddr_in server_addr;
struct sockaddr_in client_addr;
int err;
pid_t pid;
ss = socket(AF_INET, SOCK_STREAM, 0);
if ( ss < 0 )
{
printf("socket error\n");
return -1;
}
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr=htonl(INADDR_ANY);
server_addr.sin_port = htons(PORT);
err = bind(ss, (struct sockaddr*)&server_addr, sizeof(server_addr));
printf("bind err is %d \n", err);
if ( err < 0 )
{
printf("bind error\n");
return -1;
}
err=listen(ss, BACKLOG);
printf("listen err is %d \n", err);
if ( err < 0 )
{
printf("listen error\n");
return -1;
}
printf("listen 8888\n");
for(;;)
{
printf("in for loop 1\n");
socklen_t addrlen = sizeof(struct sockaddr);
sc = accept(ss, (struct sockaddr*)&client_addr, &addrlen);
printf("in for loop 2\n");
if(sc < 0 )
{
printf("accept is %d ", sc);
continue;
}
pid =fork();
if (pid ==0 )
{
printf("have a client in 1\n");
close(ss);
process_conn_server(sc);
}
else
{ printf("have a client in 1\n");
close(sc);
}
}
}
//client.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#define PORT 8888
int main(int argc, char *argv[])
{
int s;
struct sockaddr_in server_addr;
s=socket(AF_INET, SOCK_STREAM, 0);
printf("client socket fd:%d\n",s);
if ( s < 0)
{
printf("socket error\n");
return -1;
}
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr=htonl(INADDR_ANY);
server_addr.sin_port = htons(PORT);
inet_pton(AF_INET, argv[1], &server_addr.sin_addr);
printf("will connect \n");
connect(s, (struct sockaddr*)&server_addr, sizeof(struct sockaddr));
printf("connected \n");
process_conn_client(s);
close(s);
printf("done \n");
return 0;
}
//process.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
void process_conn_server(int s)
{
ssize_t size=0;
char buffer[1024];
char cmd[1024]={0};
for(;;)
{
memset(buffer, 0, sizeof(buffer));
memset(cmd, 0, sizeof(cmd));
size=read(s, buffer,1024);
if(size == 0)
return ;
printf("\n server get command from client:%s*size:%d**", buffer);
strcpy(cmd, buffer);
printf("cmd:%s*strlen:%d**\n", cmd, strlen(cmd));
cmd[sizeof(strlen)]='\0';
printf("handle cmd:%s***\n", cmd);
if(strcmp(cmd, "a") == 0){
printf("will run command a\n");
}
else if (strcmp(cmd, "b") == 0){
printf("will run command b\n");
}
else
printf("will run default command\n");
}
}
void process_conn_client(int s)
{
ssize_t size=0;
char buffer[1024];
for(;;)
{
//printf("client 1\n");
size=read(0, buffer,1024);
printf("client -> server command:%s* size:%d**\n", buffer, size);
if(size > 0)
{
write(s, buffer, size);
}
}
}
//Makefile
all:client server
client:process.o client.o
gcc -o client process.o client.o
server:process.o server.o
gcc -o server process.o server.o
process.o:
gcc -c process.c -o process.o
clean:
rm -f client server *.o
代码如上述所示,编译后:
root@tian:~/tech_learn/socket# ls
client client.c client.o Makefile process.c process.o server server.c server.o
在一个终端运行 server(./server),列外一个终端运行client(./client 127.0.0.1),运行结果如下:
server:
root@tian:~/tech_learn/socket# ./server
bind err is 0
listen err is 0
listen 8888
in for loop 1
in for loop 2
have a client in 1
in for loop 1
have a client in 1
server get command from client:a
*size:1024**cmd:a
*strlen:2**
handle cmd:a***
will run command a
server get command from client:b
*size:1024**cmd:b
*strlen:2**
handle cmd:b***
will run command b
server get command from client:c
*size:1024**cmd:c
*strlen:2**
handle cmd:c***
will run default command
client端运行结果如下:(client端传输命令给server,让server可以执行某个命令)
root@tian:~/tech_learn/socket# ./client 127.0.0.1
client socket fd:3
will connect
connected
a
client -> server command:a
ǽ�* size:2**
^C
root@tian:~/tech_learn/socket# ^C
root@tian:~/tech_learn/socket# ./client 127.0.0.1
client socket fd:3
will connect
connected
a
client -> server command:a
M��* size:2**
^C
root@tian:~/tech_learn/socket# ./client 127.0.0.1
client socket fd:3
will connect
connected
a
client -> server command:a
��* size:2**
b
client -> server command:b
��* size:2**
c
client -> server command:c
��* size:2**