1476 子矩形查询

题目描述:
请你实现一个类 SubrectangleQueries ,它的构造函数的参数是一个 rows x cols 的矩形(这里用整数矩阵表示),并支持以下两种操作:

  1. updateSubrectangle(int row1, int col1, int row2, int col2, int newValue)
    用 newValue 更新以 (row1,col1) 为左上角且以 (row2,col2) 为右下角的子矩形。
  2. getValue(int row, int col)
    返回矩形中坐标 (row,col) 的当前值

示例 1:
输入:
[“SubrectangleQueries”,“getValue”,“updateSubrectangle”,“getValue”,“getValue”,“updateSubrectangle”,“getValue”,“getValue”]
[[[[1,2,1],[4,3,4],[3,2,1],[1,1,1]]],[0,2],[0,0,3,2,5],[0,2],[3,1],[3,0,3,2,10],[3,1],[0,2]]
输出:
[null,1,null,5,5,null,10,5]
解释:
SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,2,1],[4,3,4],[3,2,1],[1,1,1]]);
// 初始的 (4x3) 矩形如下:
// 1 2 1
// 4 3 4
// 3 2 1
// 1 1 1
subrectangleQueries.getValue(0, 2); // 返回 1
subrectangleQueries.updateSubrectangle(0, 0, 3, 2, 5);
// 此次更新后矩形变为:
// 5 5 5
// 5 5 5
// 5 5 5
// 5 5 5
subrectangleQueries.getValue(0, 2); // 返回 5
subrectangleQueries.getValue(3, 1); // 返回 5
subrectangleQueries.updateSubrectangle(3, 0, 3, 2, 10);
// 此次更新后矩形变为:
// 5 5 5
// 5 5 5
// 5 5 5
// 10 10 10
subrectangleQueries.getValue(3, 1); // 返回 10
subrectangleQueries.getValue(0, 2); // 返回 5

示例 2:
输入:
[“SubrectangleQueries”,“getValue”,“updateSubrectangle”,“getValue”,“getValue”,“updateSubrectangle”,“getValue”]
[[[[1,1,1],[2,2,2],[3,3,3]]],[0,0],[0,0,2,2,100],[0,0],[2,2],[1,1,2,2,20],[2,2]]
输出:
[null,1,null,100,100,null,20]
解释:
SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,1,1],[2,2,2],[3,3,3]]);
subrectangleQueries.getValue(0, 0); // 返回 1
subrectangleQueries.updateSubrectangle(0, 0, 2, 2, 100);
subrectangleQueries.getValue(0, 0); // 返回 100
subrectangleQueries.getValue(2, 2); // 返回 100
subrectangleQueries.updateSubrectangle(1, 1, 2, 2, 20);
subrectangleQueries.getValue(2, 2); // 返回 20

提示:
最多有 500 次updateSubrectangle 和 getValue 操作。
1 <= rows, cols <= 100
rows == rectangle.length
cols == rectangle[i].length
0 <= row1 <= row2 < rows
0 <= col1 <= col2 < cols
1 <= newValue, rectangle[i][j] <= 10^9
0 <= row < rows
0 <= col < cols

方法1:
主要思路:解题链接汇总
(1)将改变过的区域记录下来,然后在获取某个位置的值时,先对该记录从后向前遍历,若是当前位置在某个记录所在的区域内,则返回当前记录中的值,否则返回原始数组中该位置的值;

class SubrectangleQueries {
    
    
public:
    vector<vector<int>> rec;
    vector<vector<int>> changes;//改变的记录
    SubrectangleQueries(vector<vector<int>>& rectangle):rec(rectangle) {
    
    

    }
    
    void updateSubrectangle(int row1, int col1, int row2, int col2, int newValue) {
    
    
        changes.push_back({
    
    row1,col1,row2,col2,newValue});
    }   
    
    int getValue(int row, int col) {
    
    
        for(int i=changes.size()-1;i>=0;--i){
    
    //该位置是否在某个记录所对应的区域
            if(row>=changes[i][0]&&col>=changes[i][1]&&row<=changes[i][2]&&col<=changes[i][3]){
    
    
                return changes[i][4];
            }
        }
        return rec[row][col];
    }
};

/**
 * Your SubrectangleQueries object will be instantiated and called as such:
 * SubrectangleQueries* obj = new SubrectangleQueries(rectangle);
 * obj->updateSubrectangle(row1,col1,row2,col2,newValue);
 * int param_2 = obj->getValue(row,col);
 */

//方法1使用go语言实现

type SubrectangleQueries struct {
    
    
    rec [][]int
    change [][]int
}


func Constructor(rectangle [][]int) SubrectangleQueries {
    
    
    return SubrectangleQueries{
    
    
        rec:rectangle,
        change:[][]int{
    
    },
    }
}


func (this *SubrectangleQueries) UpdateSubrectangle(row1 int, col1 int, row2 int, col2 int, newValue int)  {
    
    
    this.change=append(this.change,[]int{
    
    row1,col1,row2,col2,newValue})
}


func (this *SubrectangleQueries) GetValue(row int, col int) int {
    
    
    for i := len(this.change)-1;i>=0;i--{
    
    
        if this.change[i][0]<=row&&this.change[i][1]<=col&&
        this.change[i][2]>=row&&this.change[i][3]>=col {
    
    
            return this.change[i][4]
        }
    }
    return this.rec[row][col]
}


/**
 * Your SubrectangleQueries object will be instantiated and called as such:
 * obj := Constructor(rectangle);
 * obj.UpdateSubrectangle(row1,col1,row2,col2,newValue);
 * param_2 := obj.GetValue(row,col);
 */

方法2:
主要思路:
(1)直接模拟修改过程即可;

class SubrectangleQueries {
    
    
public:
    vector<vector<int>> rec;
    SubrectangleQueries(vector<vector<int>>& rectangle):rec(rectangle) {
    
    

    }
    
    void updateSubrectangle(int row1, int col1, int row2, int col2, int newValue) {
    
    
        for(int i=row1;i<=row2;++i){
    
    
            for(int j=col1;j<=col2;++j){
    
    
                rec[i][j]=newValue;
            }
        }
    }   
    
    int getValue(int row, int col) {
    
    
        return rec[row][col];
    }
};

/**
 * Your SubrectangleQueries object will be instantiated and called as such:
 * SubrectangleQueries* obj = new SubrectangleQueries(rectangle);
 * obj->updateSubrectangle(row1,col1,row2,col2,newValue);
 * int param_2 = obj->getValue(row,col);
 */

//对应的go实现

type SubrectangleQueries struct {
    
    
    rec [][]int
}


func Constructor(rectangle [][]int) SubrectangleQueries {
    
    
    return SubrectangleQueries{
    
    
        rec:rectangle,
    }
}


func (this *SubrectangleQueries) UpdateSubrectangle(row1 int, col1 int, row2 int, col2 int, newValue int)  {
    
    
    for i:=row1;i<=row2;i++ {
    
    
        for j:=col1;j<=col2;j++{
    
    
            this.rec[i][j]=newValue
        }
    }
}


func (this *SubrectangleQueries) GetValue(row int, col int) int {
    
    
    return this.rec[row][col]
}


/**
 * Your SubrectangleQueries object will be instantiated and called as such:
 * obj := Constructor(rectangle);
 * obj.UpdateSubrectangle(row1,col1,row2,col2,newValue);
 * param_2 := obj.GetValue(row,col);
 */

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转载自blog.csdn.net/weixin_44171872/article/details/114407719