c# rabbitmq 简单收发消息

发布消息:(生产者)

        /// <summary>
        /// 发送消息
        /// </summary>
        /// <param name="queue">队列名</param>
        /// <param name="message">消息内容</param>
        private static void PublishInfo(string queue, string message)
        {
            try
            {
                var factory = new ConnectionFactory();
                factory.HostName = "localhost";//RabbitMQ服务在本地运行
                factory.UserName = "guest";//用户名
                factory.Password = "guest";//密码

                using (var connection = factory.CreateConnection())
                {
                    using (var channel = connection.CreateModel())
                    {
                        bool durable = true;//将消息标记为持久性
                        channel.QueueDeclare(queue, durable, false, false, null);

                        IBasicProperties properties = channel.CreateBasicProperties();
                        properties.DeliveryMode = 2;

                        var body = Encoding.UTF8.GetBytes(message);
                        channel.BasicPublish("", queue, properties, body); //开始传递

                    }
                }
            }
            catch (System.Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }
            Console.ReadLine();
        }

使用:

PublishInfo("test", "222222222222");

 点击test进入队列内部:

消费消息:

方法一:旧版可用

        private static void ConsumeInfo(string queue)
        {
            try
            {
                var factory = new ConnectionFactory();
                factory.HostName = "localhost";//RabbitMQ服务在本地运行
                factory.UserName = "guest";//用户名
                factory.Password = "guest";//密码

                using (var connection = factory.CreateConnection())
                {
                    using (var channel = connection.CreateModel())
                    {
                        //bool durable = true;//将消息标记为持久性
                        //channel.QueueDeclare("sljcgx:finish-queue", durable, false, false, null);//声明队列,队列不存在则创建该队列

                        //设置prefetchCount : 1来告知RabbitMQ,在未收到消费端的消息确认时,不再分发消息,也就确保了当消费端处于忙碌状态时,不再分配任务。
                        channel.BasicQos(prefetchSize: 0, prefetchCount: 1, global: false);
                        var consumer = new QueueingBasicConsumer(channel);
                      
                        //false为手动确认,获取消息后需要添加 channel.BasicAck(ea.DeliveryTag, false)确认
                        //true则为自动确认,不需要这行代码
                        channel.BasicConsume(queue, false, consumer);

                        while (true)
                        {
                            try
                            {
                                var ea = (BasicDeliverEventArgs)consumer.Queue.Dequeue();//阻塞函数,获取队列中的消息
                                var bodyReceive = ea.Body;
                                string message = Encoding.UTF8.GetString(bodyReceive);
                                Console.WriteLine(message);
                                channel.BasicAck(ea.DeliveryTag, false);// 消息确认信号,确认后该消息将从队列里移除
                            }
                            catch (System.Exception ex)
                            {
                               
                                Console.WriteLine(ex.Message);
                            }
                        }
                    }

                }
            }
            catch (System.Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }
            Console.ReadLine();
        }

方法二:(通用)

        private static void ConsumeInfo2(string queue)
        {
            try
            {
                var factory = new ConnectionFactory();
                factory.HostName = "localhost";//RabbitMQ服务在本地运行
                factory.UserName = "guest";//用户名
                factory.Password = "guest";//密码
                var connection = factory.CreateConnection();
                var channel = connection.CreateModel();
                channel.QueueDeclare(queue, true, false, false, null);//声明队列,队列不存在则创建该队列
                channel.BasicQos(0, 1, false);//公平分发、同一时间只处理一个消息。

                var consumer = new EventingBasicConsumer(channel);  //消费者(指定消息通道)该事件在接收到消息时触发
                consumer.Received += (sender, e) =>
                {
                    byte[] body = e.Body.ToArray();   //消息字节数组
                    string message = Encoding.UTF8.GetString(body); //消息内容

                    Console.WriteLine(message);
                    channel.BasicAck(e.DeliveryTag, false);        //手工确认

                };
                channel.BasicConsume(queue, false, consumer);   //消费消息(在当前通道中监听 queue 队列,并进行消费)
                Console.ReadLine();
                connection.Close();
                channel.Close();
            }
            catch (System.Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }
        }

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转载自blog.csdn.net/fangyu723/article/details/107908066