GPUImageMovie 如何使用 initWithPlayerItem 方法初始化一个GPUImageMovie

GPUImageMovie 如何使用 initWithPlayerItem 方法初始化一个GPUImageMovie

- (void)setupGPUImageMovieWithPlayerItem{
    NSURL *sampleURL = [[NSBundle mainBundle] URLForResource:@"aichangVideo.mp4" withExtension:nil];
    AVPlayerItem *playerItem = [AVPlayerItem playerItemWithURL:sampleURL];
    GPUImageMovie *gpuImageMovie = [[GPUImageMovie alloc] initWithPlayerItem:playerItem];
    [gpuImageMovie startProcessing];
    
    //注意当GPUImageMovie使用initWithPlayerItem方法初始化时,需要调用
    //replaceCurrentItemWithPlayerItem方法才能调用outputMediaDataWillChange方法启用
    //GPUImageMovie的纹理输出功能
    AVPlayer *player = [[AVPlayer alloc] init];
    [player replaceCurrentItemWithPlayerItem:playerItem];
    [player play];
    
    GPUImageView *gpuImageView = [[GPUImageView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.width)];
    [self.view addSubview:gpuImageView];
    gpuImageView.center = self.view.center;
    
    [gpuImageMovie addTarget:gpuImageView];
}


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转载自blog.csdn.net/jeffasd/article/details/79539558