0.引入
https://en.cppreference.com/w/cpp/header/functional
https://en.cppreference.com/w/cpp/utility/functional/function
https://blog.csdn.net/nirendao/article/details/51586888--CopyConstructible, MoveConstructible, CopyAssignable, MoveAssignable
1.手册中如何描述它
Class template std::function is a general-purpose polymorphic function wrapper. Instances
of std::function can store, copy, and invoke any CopyConstructible Callable target --
functions, lambda expressions, bind expressions, or other function objects, as well as
pointers to member functions and pointers to data members.
The stored callable object is called the target of std::function. If a std::function
contains no target, it is called empty. Invoking the target of an empty std::function
results in std::bad_function_call exception being thrown.
std::function satisfies the requirements of CopyConstructible and CopyAssignable.
类模板std::function是一个通用的多态函数包装器.函数的实例可以存储、复制和调用任何
CopyConstructableCallable目标函数、lambda表达式、绑定表达式或其他函数对象,以及指向成员函数的指针
和指向数据成员的指针.
存储的可调用对象称为std::function.如果std::function不包含目标,则称之为空,调用空std::function的目
标会导致抛出std::bad_function_call异常.
函数满足CopyConstructible和CopyAssignable的要求。
2.示例代码
#include <functional>
#include <iostream>
struct Foo {
Foo(int num) : num_(num) {}
void print_add(int i) const { std::cout << num_+i << '\n'; }
int num_;
};
void print_num(int i)
{
std::cout << i << '\n';
}
struct PrintNum {
void operator()(int i) const
{
std::cout << i << '\n';
}
};
int main()
{
// store a free function
std::function<void(int)> f_display = print_num;
f_display(-9);
// store a lambda
std::function<void()> f_display_42 = []() { print_num(42); };
f_display_42();
// store the result of a call to std::bind
std::function<void()> f_display_31337 = std::bind(print_num, 31337);
f_display_31337();
// store a call to a member function
std::function<void(const Foo&, int)> f_add_display = &Foo::print_add;
const Foo foo(314159);
f_add_display(foo, 1);
f_add_display(314159, 1);
// store a call to a data member accessor
std::function<int(Foo const&)> f_num = &Foo::num_;
std::cout << "num_: " << f_num(foo) << '\n';
// store a call to a member function and object
using std::placeholders::_1;
std::function<void(int)> f_add_display2 = std::bind( &Foo::print_add, foo, _1 );
f_add_display2(2);
// store a call to a member function and object ptr
std::function<void(int)> f_add_display3 = std::bind( &Foo::print_add, &foo, _1 );
f_add_display3(3);
// store a call to a function object
std::function<void(int)> f_display_obj = PrintNum();
f_display_obj(18);
}