#pragma once
#include <cstdlib>
#include <iostream>
using namespace std;
#define MAXSIZE 100
#define TRUE 1
#define FALSE 0
#define OK 1
#define ERROR 0
#define INFEASIBLE -1
#define OVERFLOW -1
typedef int Status;
typedef char ElementType;
typedef struct {
ElementType* base;
int front;
int rear;
}SqQueue;
Status initQueue(SqQueue& Q) {
Q.base = new ElementType[MAXSIZE];
if (!Q.base) {
exit(OVERFLOW);
}
Q.front = 0;
Q.rear = 0;
return OK;
}
int queueLenth(SqQueue Q) {
return (Q.rear - Q.front + MAXSIZE) % MAXSIZE;
}
Status enQueue(SqQueue& Q, ElementType e) {
if ((Q.rear + 1) % MAXSIZE == Q.front) {
return ERROR;
}
Q.base[Q.rear] = e;
Q.rear = (Q.rear + 1) % MAXSIZE;
return OK;
}
Status deQueue(SqQueue& Q, ElementType& e) {
if (Q.rear == Q.front) {
return ERROR;
}
e = Q.base[Q.front];
Q.front = (Q.front + 1) % MAXSIZE;
return OK;
}
ElementType getHead(SqQueue Q) {
if (Q.front != Q.rear) {
return Q.base[Q.front];
}
}
循环队列的顺序表示与实现
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转载自blog.csdn.net/Warmmm/article/details/112884115
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