/// <summary>
/// 获取时间戳
/// </summary>
/// <param name="bflag"></param>
/// <returns></returns>
public static long GetTimeStamp(bool bflag = false)
{
TimeSpan ts = DateTime.UtcNow - new DateTime(1970, 1, 1, 0, 0, 0, 0);
long ret;
if (bflag) ret = Convert.ToInt64(ts.TotalSeconds);
else ret = Convert.ToInt64(ts.TotalMilliseconds);
return ret;
}
Unity获取时间戳
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转载自blog.csdn.net/a451319296/article/details/109134796
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