Android 自定义角标

Android的开发中,坚持强大的通知栏,用户通知有些地方需依赖数字角标,因此参考资料做些记录;
首先来看以下用法:

public class MainActivity extends Activity {

    Button mCloseButton;
    Button mOpenButton;
    MultiDirectionSlidingDrawer mDrawer;
    private ImageView bt;
    private BadgeView bg;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main_badge_layout);
        bt=(ImageView)findViewById(R.id.badge_image_view);
        bg=new BadgeView(getApplicationContext(),bt);
        bg.setText("12");
        bg.setTextColor(Color.WHITE);
        bg.setBadgePosition(BadgeView.POSITION_TOP_RIGHT);
        bg.setBadgeMargin(0,0);
        bg.setAnimation(alphaAnimation);
        bg.show();
   }
}
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent">
  <ImageView
      android:id="@+id/badge_image_view"
      android:layout_width="120dp"
      android:layout_height="120dp"
      android:text="@string/app_name"
      android:src="@drawable/icon"
      android:layout_alignParentTop="true"
      android:layout_alignParentLeft="true"
      android:layout_marginLeft="98dp"
      android:layout_marginTop="126dp" />
</LinearLayout>

要实现这个角标,我们一想有以下几种方式:
1、放置一个隐藏的图片在app中,在需要它显示的时候,显示该图片,并以该图片为背景,显示新增消息数;
2、自定义一个控件,用于显示该角标信息。例如,角标相对于控件的位置、底色、数字等;
对比或者使用后,你会发现,自定义一个控件,无疑更符合我们的使用习惯。无需特定的图片,减少了app的大小等,更重要的是,这样方便我们的使用。
在角标实现中,有个开源代码BadgeView写的很符合我们的心理预期。实现了我们常用的所有功能。
BadgeView
这是一个继承TextView控件,自定义而成的一个简单控件。我们通过它,可轻易实现对角标位置、角标底色、角标内容等控制。

package it.sephiroth.demo.slider.widget;

import android.content.Context;
import android.content.res.Resources;
import android.graphics.Color;
import android.graphics.Typeface;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.RoundRectShape;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.view.Gravity;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
import android.view.ViewParent;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.AlphaAnimation;
import android.view.animation.Animation;
import android.view.animation.DecelerateInterpolator;
import android.widget.FrameLayout;
import android.widget.TabWidget;
import android.widget.TextView;

/**
 * A simple text label view that can be applied as a "badge" to any given {@link android.view.View}.
 * This class is intended to be instantiated at runtime rather than included in XML layouts.
 */
public class BadgeView extends TextView {

    public static final int POSITION_TOP_LEFT = 1;
    public static final int POSITION_TOP_RIGHT = 2;
    public static final int POSITION_BOTTOM_LEFT = 3;
    public static final int POSITION_BOTTOM_RIGHT = 4;
    public static final int POSITION_CENTER = 5;

    private static final int DEFAULT_MARGIN_DIP = 5;
    private static final int DEFAULT_LR_PADDING_DIP = 3;
    private static final int DEFAULT_CORNER_RADIUS_DIP = 8;
    private static final int DEFAULT_POSITION = POSITION_TOP_RIGHT;
    private static final int DEFAULT_BADGE_COLOR = Color.parseColor("#FF3E3D"); //Color.RED;
    private static final int DEFAULT_TEXT_COLOR = Color.WHITE;

    private static Animation fadeIn;
    private static Animation fadeOut;

    private Context context;
    private View target;

    private int badgePosition;
    private int badgeMarginH;
    private int badgeMarginV;
    private int badgeColor;

    private boolean isShown;

    private ShapeDrawable badgeBg;

    private int targetTabIndex;

    public BadgeView(Context context) {
        this(context, (AttributeSet) null, android.R.attr.textViewStyle);
    }

    public BadgeView(Context context, AttributeSet attrs) {
        this(context, attrs, android.R.attr.textViewStyle);
    }

    /**
     * Constructor -
     *
     * create a new BadgeView instance attached to a target {@link android.view.View}.
     *
     * @param context context for this view.
     * @param target the View to attach the badge to.
     */
    public BadgeView(Context context, View target) {
        this(context, null, android.R.attr.textViewStyle, target, 0);
    }

    /**
     * Constructor -
     *
     * create a new BadgeView instance attached to a target {@link android.widget.TabWidget}
     * tab at a given index.
     *
     * @param context context for this view.
     * @param target the TabWidget to attach the badge to.
     * @param index the position of the tab within the target.
     */
    public BadgeView(Context context, TabWidget target, int index) {
        this(context, null, android.R.attr.textViewStyle, target, index);
    }

    public BadgeView(Context context, AttributeSet attrs, int defStyle) {
        this(context, attrs, defStyle, null, 0);
    }

    public BadgeView(Context context, AttributeSet attrs, int defStyle, View target, int tabIndex) {
        super(context, attrs, defStyle);
        init(context, target, tabIndex);
    }

    private void init(Context context, View target, int tabIndex) {

        this.context = context;
        this.target = target;
        this.targetTabIndex = tabIndex;

        // apply defaults
        badgePosition = DEFAULT_POSITION;
        badgeMarginH = dipToPixels(DEFAULT_MARGIN_DIP);
        badgeMarginV = badgeMarginH;
        badgeColor = DEFAULT_BADGE_COLOR;

        setTypeface(Typeface.DEFAULT_BOLD);
        int paddingPixels = dipToPixels(DEFAULT_LR_PADDING_DIP);
        setPadding(paddingPixels, -3, paddingPixels, -3);
        setTextColor(DEFAULT_TEXT_COLOR);

        fadeIn = new AlphaAnimation(0, 1);
        fadeIn.setInterpolator(new DecelerateInterpolator());
        fadeIn.setDuration(200);

        fadeOut = new AlphaAnimation(1, 0);
        fadeOut.setInterpolator(new AccelerateInterpolator());
        fadeOut.setDuration(200);

        isShown = false;

        if (this.target != null) {
            applyTo(this.target);
        } else {
            show();
        }

    }

    private void applyTo(View target) {

        LayoutParams lp = target.getLayoutParams();
        ViewParent parent = target.getParent();
        FrameLayout container = new FrameLayout(context);

        if (target instanceof TabWidget) {

            // set target to the relevant tab child container
            target = ((TabWidget) target).getChildTabViewAt(targetTabIndex);
            this.target = target;

            ((ViewGroup) target).addView(container,
                    new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));

            this.setVisibility(View.GONE);
            container.addView(this);

        } else {

            // TODO verify that parent is indeed a ViewGroup
            ViewGroup group = (ViewGroup) parent;
            int index = group.indexOfChild(target);

            group.removeView(target);
            group.addView(container, index, lp);

            container.addView(target);

            this.setVisibility(View.GONE);
            container.addView(this);

            group.invalidate();

        }

    }

    /**
     * Make the badge visible in the UI.
     *
     */
    public void show() {
        show(false, null);
    }

    /**
     * Make the badge visible in the UI.
     *
     * @param animate flag to apply the default fade-in animation.
     */
    public void show(boolean animate) {
        show(animate, fadeIn);
    }

    /**
     * Make the badge visible in the UI.
     *
     * @param anim Animation to apply to the view when made visible.
     */
    public void show(Animation anim) {
        show(true, anim);
    }

    /**
     * Make the badge non-visible in the UI.
     *
     */
    public void hide() {
        hide(false, null);
    }

    /**
     * Make the badge non-visible in the UI.
     *
     * @param animate flag to apply the default fade-out animation.
     */
    public void hide(boolean animate) {
        hide(animate, fadeOut);
    }

    /**
     * Make the badge non-visible in the UI.
     *
     * @param anim Animation to apply to the view when made non-visible.
     */
    public void hide(Animation anim) {
        hide(true, anim);
    }

    /**
     * Toggle the badge visibility in the UI.
     *
     */
    public void toggle() {
        toggle(false, null, null);
    }

    /**
     * Toggle the badge visibility in the UI.
     *
     * @param animate flag to apply the default fade-in/out animation.
     */
    public void toggle(boolean animate) {
        toggle(animate, fadeIn, fadeOut);
    }

    /**
     * Toggle the badge visibility in the UI.
     *
     * @param animIn Animation to apply to the view when made visible.
     * @param animOut Animation to apply to the view when made non-visible.
     */
    public void toggle(Animation animIn, Animation animOut) {
        toggle(true, animIn, animOut);
    }

    private void show(boolean animate, Animation anim) {
        if (getBackground() == null) {
            if (badgeBg == null) {
                badgeBg = getDefaultBackground();
            }
            setBackgroundDrawable(badgeBg);
        }
        applyLayoutParams();

        if (animate) {
            this.startAnimation(anim);
        }
        this.setVisibility(View.VISIBLE);
        isShown = true;
    }

    private void hide(boolean animate, Animation anim) {
        this.setVisibility(View.GONE);
        if (animate) {
            this.startAnimation(anim);
        }
        isShown = false;
    }

    private void toggle(boolean animate, Animation animIn, Animation animOut) {
        if (isShown) {
            hide(animate && (animOut != null), animOut);
        } else {
            show(animate && (animIn != null), animIn);
        }
    }

    /**
     * Increment the numeric badge label. If the current badge label cannot be converted to
     * an integer value, its label will be set to "0".
     *
     * @param offset the increment offset.
     */
    public int increment(int offset) {
        CharSequence txt = getText();
        int i;
        if (txt != null) {
            try {
                i = Integer.parseInt(txt.toString());
            } catch (NumberFormatException e) {
                i = 0;
            }
        } else {
            i = 0;
        }
        i = i + offset;
        setText(String.valueOf(i));
        return i;
    }

    /**
     * Decrement the numeric badge label. If the current badge label cannot be converted to
     * an integer value, its label will be set to "0".
     *
     * @param offset the decrement offset.
     */
    public int decrement(int offset) {
        return increment(-offset);
    }

    private ShapeDrawable getDefaultBackground() {

        int r = dipToPixels(DEFAULT_CORNER_RADIUS_DIP);
        float[] outerR = new float[] {r, r, r, r, r, r, r, r};

        RoundRectShape rr = new RoundRectShape(outerR, null, null);
        ShapeDrawable drawable = new ShapeDrawable(rr);
        drawable.getPaint().setColor(badgeColor);

        return drawable;

    }

    private void applyLayoutParams() {

        FrameLayout.LayoutParams lp = new FrameLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);

        switch (badgePosition) {
            case POSITION_TOP_LEFT:
                lp.gravity = Gravity.LEFT | Gravity.TOP;
                lp.setMargins(badgeMarginH, badgeMarginV, 0, 0);
                break;
            case POSITION_TOP_RIGHT:
                lp.gravity = Gravity.RIGHT | Gravity.TOP;
                lp.setMargins(0, badgeMarginV, badgeMarginH, 0);
                break;
            case POSITION_BOTTOM_LEFT:
                lp.gravity = Gravity.LEFT | Gravity.BOTTOM;
                lp.setMargins(badgeMarginH, 0, 0, badgeMarginV);
                break;
            case POSITION_BOTTOM_RIGHT:
                lp.gravity = Gravity.RIGHT | Gravity.BOTTOM;
                lp.setMargins(0, 0, badgeMarginH, badgeMarginV);
                break;
            case POSITION_CENTER:
                lp.gravity = Gravity.CENTER;
                lp.setMargins(0, 0, 0, 0);
                break;
            default:
                break;
        }

        setLayoutParams(lp);

    }

    /**
     * Returns the target View this badge has been attached to.
     *
     */
    public View getTarget() {
        return target;
    }

    /**
     * Is this badge currently visible in the UI?
     *
     */
    @Override
    public boolean isShown() {
        return isShown;
    }

    /**
     * Returns the positioning of this badge.
     *
     * one of POSITION_TOP_LEFT, POSITION_TOP_RIGHT, POSITION_BOTTOM_LEFT, POSITION_BOTTOM_RIGHT, POSTION_CENTER.
     *
     */
    public int getBadgePosition() {
        return badgePosition;
    }

    /**
     * Set the positioning of this badge.
     *
     * @param layoutPosition one of POSITION_TOP_LEFT, POSITION_TOP_RIGHT, POSITION_BOTTOM_LEFT, POSITION_BOTTOM_RIGHT, POSTION_CENTER.
     *
     */
    public void setBadgePosition(int layoutPosition) {
        this.badgePosition = layoutPosition;
    }

    /**
     * Returns the horizontal margin from the target View that is applied to this badge.
     *
     */
    public int getHorizontalBadgeMargin() {
        return badgeMarginH;
    }

    /**
     * Returns the vertical margin from the target View that is applied to this badge.
     *
     */
    public int getVerticalBadgeMargin() {
        return badgeMarginV;
    }

    /**
     * Set the horizontal/vertical margin from the target View that is applied to this badge.
     *
     * @param badgeMargin the margin in pixels.
     */
    public void setBadgeMargin(int badgeMargin) {
        this.badgeMarginH = badgeMargin;
        this.badgeMarginV = badgeMargin;
    }

    /**
     * Set the horizontal/vertical margin from the target View that is applied to this badge.
     *
     * @param horizontal margin in pixels.
     * @param vertical margin in pixels.
     */
    public void setBadgeMargin(int horizontal, int vertical) {
        this.badgeMarginH = horizontal;
        this.badgeMarginV = vertical;
    }

    /**
     * Returns the color value of the badge background.
     *
     */
    public int getBadgeBackgroundColor() {
        return badgeColor;
    }

    /**
     * Set the color value of the badge background.
     *
     * @param badgeColor the badge background color.
     */
    public void setBadgeBackgroundColor(int badgeColor) {
        this.badgeColor = badgeColor;
        badgeBg = getDefaultBackground();
    }

    private int dipToPixels(int dip) {
        Resources r = getResources();
        float px = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dip, r.getDisplayMetrics());
        return (int) px;
    }

}

转载http://blog.csdn.net/

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转载自blog.csdn.net/xiao_yuanjl/article/details/79259861