#include<stdio.h>
#include<sys/types.h>
#include<sys/socket.h>
#include<unistd.h>
#include<stdlib.h>
#include<errno.h>
#include<arpa/inet.h>
#include<netinet/in.h>
#include<string.h>
#define MAXLINE 1024
#define ERR_EXIT(m) do { perror(m); exit(EXIT_FAILURE); } while (0)
int main(int argc, char **argv)
{
int sockfd;
struct sockaddr_in servaddr;
//创建sockfd
if((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
ERR_EXIT("socket error");
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(49160);
//servaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
if((inet_pton(AF_INET, "127.0.0.1", &servaddr.sin_addr))<0)
ERR_EXIT("inet_pton error");
if(connect(sockfd, (struct sockaddr *)&servaddr, sizeof(servaddr)) < 0)
{
ERR_EXIT("connect error");
}
char sendbuf[MAXLINE] = {0};
char recvbuf[MAXLINE] = {0};
while(1)
{
printf("input your world:\n");
scanf("%s", sendbuf);
write(sockfd, sendbuf, strlen(sendbuf));
//send(sockfd, sendbuf, strlen(sendbuf),0);
//receive server msg
read(sockfd, recvbuf, sizeof(recvbuf));
//recv(sockfd, recvbuf, MAXLINE, 0);
printf("receive server ack:%s\n",recvbuf);
if (strcmp(sendbuf, "quit") == 0)
{
printf("client quit\n");
break;
}
memset(sendbuf, 0, sizeof(sendbuf));
memset(recvbuf, 0, sizeof(recvbuf));
}
close(sockfd);
return 0;
}
server端连接https://blog.csdn.net/ding283595861/article/details/104390861
如果server端ctrl+C退出,由于client端阻塞到用户输入,导致没法第一时间收到server的FIN消息. 可以通过改进client代码,用select来检查socket.可以处理这种case