1.QGraphicsItem -- 是个基类
class Q_WIDGETS_EXPORT QGraphicsItem { public: enum GraphicsItemFlag { ItemIsMovable = 0x1, ItemIsSelectable = 0x2, ItemIsFocusable = 0x4, ItemClipsToShape = 0x8, ItemClipsChildrenToShape = 0x10, ItemIgnoresTransformations = 0x20, ItemIgnoresParentOpacity = 0x40, ItemDoesntPropagateOpacityToChildren = 0x80, ItemStacksBehindParent = 0x100, ItemUsesExtendedStyleOption = 0x200, ItemHasNoContents = 0x400, ItemSendsGeometryChanges = 0x800, ItemAcceptsInputMethod = 0x1000, ItemNegativeZStacksBehindParent = 0x2000, ItemIsPanel = 0x4000, ItemIsFocusScope = 0x8000, // internal ItemSendsScenePositionChanges = 0x10000, ItemStopsClickFocusPropagation = 0x20000, ItemStopsFocusHandling = 0x40000, ItemContainsChildrenInShape = 0x80000 // NB! Don't forget to increase the d_ptr->flags bit field by 1 when adding a new flag. }; Q_DECLARE_FLAGS(GraphicsItemFlags, GraphicsItemFlag) enum GraphicsItemChange { ItemPositionChange, ItemMatrixChange, ItemVisibleChange, ItemEnabledChange, ItemSelectedChange, ItemParentChange, ItemChildAddedChange, ItemChildRemovedChange, ItemTransformChange, ItemPositionHasChanged, ItemTransformHasChanged, ItemSceneChange, ItemVisibleHasChanged, ItemEnabledHasChanged, ItemSelectedHasChanged, ItemParentHasChanged, ItemSceneHasChanged, ItemCursorChange, ItemCursorHasChanged, ItemToolTipChange, ItemToolTipHasChanged, ItemFlagsChange, ItemFlagsHaveChanged, ItemZValueChange, ItemZValueHasChanged, ItemOpacityChange, ItemOpacityHasChanged, ItemScenePositionHasChanged, ItemRotationChange, ItemRotationHasChanged, ItemScaleChange, ItemScaleHasChanged, ItemTransformOriginPointChange, ItemTransformOriginPointHasChanged }; enum CacheMode { NoCache, ItemCoordinateCache, DeviceCoordinateCache }; enum PanelModality { NonModal, PanelModal, SceneModal }; explicit QGraphicsItem(QGraphicsItem *parent = Q_NULLPTR); virtual ~QGraphicsItem(); QGraphicsScene *scene() const; QGraphicsItem *parentItem() const; QGraphicsItem *topLevelItem() const; QGraphicsObject *parentObject() const; QGraphicsWidget *parentWidget() const; QGraphicsWidget *topLevelWidget() const; QGraphicsWidget *window() const; QGraphicsItem *panel() const; void setParentItem(QGraphicsItem *parent); #if QT_DEPRECATED_SINCE(5, 0) QT_DEPRECATED inline QList<QGraphicsItem *> children() const { return childItems(); } #endif QList<QGraphicsItem *> childItems() const; bool isWidget() const; bool isWindow() const; bool isPanel() const; QGraphicsObject *toGraphicsObject(); const QGraphicsObject *toGraphicsObject() const; QGraphicsItemGroup *group() const; void setGroup(QGraphicsItemGroup *group); GraphicsItemFlags flags() const; void setFlag(GraphicsItemFlag flag, bool enabled = true); void setFlags(GraphicsItemFlags flags); CacheMode cacheMode() const; void setCacheMode(CacheMode mode, const QSize &cacheSize = QSize()); PanelModality panelModality() const; void setPanelModality(PanelModality panelModality); bool isBlockedByModalPanel(QGraphicsItem **blockingPanel = Q_NULLPTR) const; #ifndef QT_NO_TOOLTIP QString toolTip() const; void setToolTip(const QString &toolTip); #endif #ifndef QT_NO_CURSOR QCursor cursor() const; void setCursor(const QCursor &cursor); bool hasCursor() const; void unsetCursor(); #endif bool isVisible() const; bool isVisibleTo(const QGraphicsItem *parent) const; void setVisible(bool visible); inline void hide() { setVisible(false); } inline void show() { setVisible(true); } bool isEnabled() const; void setEnabled(bool enabled); bool isSelected() const; void setSelected(bool selected); bool acceptDrops() const; void setAcceptDrops(bool on); qreal opacity() const; qreal effectiveOpacity() const; void setOpacity(qreal opacity); #ifndef QT_NO_GRAPHICSEFFECT // Effect QGraphicsEffect *graphicsEffect() const; void setGraphicsEffect(QGraphicsEffect *effect); #endif //QT_NO_GRAPHICSEFFECT Qt::MouseButtons acceptedMouseButtons() const; void setAcceptedMouseButtons(Qt::MouseButtons buttons); #if QT_DEPRECATED_SINCE(5, 0) QT_DEPRECATED inline bool acceptsHoverEvents() const { return acceptHoverEvents(); } QT_DEPRECATED inline void setAcceptsHoverEvents(bool enabled) { setAcceptHoverEvents(enabled); } #endif bool acceptHoverEvents() const; void setAcceptHoverEvents(bool enabled); bool acceptTouchEvents() const; void setAcceptTouchEvents(bool enabled); bool filtersChildEvents() const; void setFiltersChildEvents(bool enabled); bool handlesChildEvents() const; void setHandlesChildEvents(bool enabled); bool isActive() const; void setActive(bool active); bool hasFocus() const; void setFocus(Qt::FocusReason focusReason = Qt::OtherFocusReason); void clearFocus(); QGraphicsItem *focusProxy() const; void setFocusProxy(QGraphicsItem *item); QGraphicsItem *focusItem() const; QGraphicsItem *focusScopeItem() const; void grabMouse(); void ungrabMouse(); void grabKeyboard(); void ungrabKeyboard(); // Positioning in scene coordinates QPointF pos() const; inline qreal x() const { return pos().x(); } void setX(qreal x); inline qreal y() const { return pos().y(); } void setY(qreal y); QPointF scenePos() const; void setPos(const QPointF &pos); inline void setPos(qreal x, qreal y); inline void moveBy(qreal dx, qreal dy) { setPos(pos().x() + dx, pos().y() + dy); } void ensureVisible(const QRectF &rect = QRectF(), int xmargin = 50, int ymargin = 50); inline void ensureVisible(qreal x, qreal y, qreal w, qreal h, int xmargin = 50, int ymargin = 50); // Local transformation QMatrix matrix() const; QMatrix sceneMatrix() const; void setMatrix(const QMatrix &matrix, bool combine = false); void resetMatrix(); QTransform transform() const; QTransform sceneTransform() const; QTransform deviceTransform(const QTransform &viewportTransform) const; QTransform itemTransform(const QGraphicsItem *other, bool *ok = Q_NULLPTR) const; void setTransform(const QTransform &matrix, bool combine = false); void resetTransform(); #if QT_DEPRECATED_SINCE(5, 0) QT_DEPRECATED inline void rotate(qreal angle) { setTransform(QTransform().rotate(angle), true); } QT_DEPRECATED inline void scale(qreal sx, qreal sy) { setTransform(QTransform::fromScale(sx, sy), true); } QT_DEPRECATED inline void shear(qreal sh, qreal sv) { setTransform(QTransform().shear(sh, sv), true); } QT_DEPRECATED inline void translate(qreal dx, qreal dy) { setTransform(QTransform::fromTranslate(dx, dy), true); } #endif void setRotation(qreal angle); qreal rotation() const; void setScale(qreal scale); qreal scale() const; QList<QGraphicsTransform *> transformations() const; void setTransformations(const QList<QGraphicsTransform *> &transformations); QPointF transformOriginPoint() const; void setTransformOriginPoint(const QPointF &origin); inline void setTransformOriginPoint(qreal ax, qreal ay) { setTransformOriginPoint(QPointF(ax,ay)); } virtual void advance(int phase); // Stacking order qreal zValue() const; void setZValue(qreal z); void stackBefore(const QGraphicsItem *sibling); // Hit test virtual QRectF boundingRect() const = 0; QRectF childrenBoundingRect() const; QRectF sceneBoundingRect() const; virtual QPainterPath shape() const; bool isClipped() const; QPainterPath clipPath() const; virtual bool contains(const QPointF &point) const; virtual bool collidesWithItem(const QGraphicsItem *other, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; virtual bool collidesWithPath(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QList<QGraphicsItem *> collidingItems(Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; bool isObscured(const QRectF &rect = QRectF()) const; inline bool isObscured(qreal x, qreal y, qreal w, qreal h) const; virtual bool isObscuredBy(const QGraphicsItem *item) const; virtual QPainterPath opaqueArea() const; QRegion boundingRegion(const QTransform &itemToDeviceTransform) const; qreal boundingRegionGranularity() const; void setBoundingRegionGranularity(qreal granularity); // Drawing virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = Q_NULLPTR) = 0; void update(const QRectF &rect = QRectF()); inline void update(qreal x, qreal y, qreal width, qreal height); void scroll(qreal dx, qreal dy, const QRectF &rect = QRectF()); // Coordinate mapping QPointF mapToItem(const QGraphicsItem *item, const QPointF &point) const; QPointF mapToParent(const QPointF &point) const; QPointF mapToScene(const QPointF &point) const; QPolygonF mapToItem(const QGraphicsItem *item, const QRectF &rect) const; QPolygonF mapToParent(const QRectF &rect) const; QPolygonF mapToScene(const QRectF &rect) const; QRectF mapRectToItem(const QGraphicsItem *item, const QRectF &rect) const; QRectF mapRectToParent(const QRectF &rect) const; QRectF mapRectToScene(const QRectF &rect) const; QPolygonF mapToItem(const QGraphicsItem *item, const QPolygonF &polygon) const; QPolygonF mapToParent(const QPolygonF &polygon) const; QPolygonF mapToScene(const QPolygonF &polygon) const; QPainterPath mapToItem(const QGraphicsItem *item, const QPainterPath &path) const; QPainterPath mapToParent(const QPainterPath &path) const; QPainterPath mapToScene(const QPainterPath &path) const; QPointF mapFromItem(const QGraphicsItem *item, const QPointF &point) const; QPointF mapFromParent(const QPointF &point) const; QPointF mapFromScene(const QPointF &point) const; QPolygonF mapFromItem(const QGraphicsItem *item, const QRectF &rect) const; QPolygonF mapFromParent(const QRectF &rect) const; QPolygonF mapFromScene(const QRectF &rect) const; QRectF mapRectFromItem(const QGraphicsItem *item, const QRectF &rect) const; QRectF mapRectFromParent(const QRectF &rect) const; QRectF mapRectFromScene(const QRectF &rect) const; QPolygonF mapFromItem(const QGraphicsItem *item, const QPolygonF &polygon) const; QPolygonF mapFromParent(const QPolygonF &polygon) const; QPolygonF mapFromScene(const QPolygonF &polygon) const; QPainterPath mapFromItem(const QGraphicsItem *item, const QPainterPath &path) const; QPainterPath mapFromParent(const QPainterPath &path) const; QPainterPath mapFromScene(const QPainterPath &path) const; inline QPointF mapToItem(const QGraphicsItem *item, qreal x, qreal y) const; inline QPointF mapToParent(qreal x, qreal y) const; inline QPointF mapToScene(qreal x, qreal y) const; inline QPolygonF mapToItem(const QGraphicsItem *item, qreal x, qreal y, qreal w, qreal h) const; inline QPolygonF mapToParent(qreal x, qreal y, qreal w, qreal h) const; inline QPolygonF mapToScene(qreal x, qreal y, qreal w, qreal h) const; inline QRectF mapRectToItem(const QGraphicsItem *item, qreal x, qreal y, qreal w, qreal h) const; inline QRectF mapRectToParent(qreal x, qreal y, qreal w, qreal h) const; inline QRectF mapRectToScene(qreal x, qreal y, qreal w, qreal h) const; inline QPointF mapFromItem(const QGraphicsItem *item, qreal x, qreal y) const; inline QPointF mapFromParent(qreal x, qreal y) const; inline QPointF mapFromScene(qreal x, qreal y) const; inline QPolygonF mapFromItem(const QGraphicsItem *item, qreal x, qreal y, qreal w, qreal h) const; inline QPolygonF mapFromParent(qreal x, qreal y, qreal w, qreal h) const; inline QPolygonF mapFromScene(qreal x, qreal y, qreal w, qreal h) const; inline QRectF mapRectFromItem(const QGraphicsItem *item, qreal x, qreal y, qreal w, qreal h) const; inline QRectF mapRectFromParent(qreal x, qreal y, qreal w, qreal h) const; inline QRectF mapRectFromScene(qreal x, qreal y, qreal w, qreal h) const; bool isAncestorOf(const QGraphicsItem *child) const; QGraphicsItem *commonAncestorItem(const QGraphicsItem *other) const; bool isUnderMouse() const; // Custom data QVariant data(int key) const; void setData(int key, const QVariant &value); Qt::InputMethodHints inputMethodHints() const; void setInputMethodHints(Qt::InputMethodHints hints); enum { Type = 1, UserType = 65536 }; virtual int type() const; void installSceneEventFilter(QGraphicsItem *filterItem); void removeSceneEventFilter(QGraphicsItem *filterItem); protected: void updateMicroFocus(); virtual bool sceneEventFilter(QGraphicsItem *watched, QEvent *event); virtual bool sceneEvent(QEvent *event); virtual void contextMenuEvent(QGraphicsSceneContextMenuEvent *event); virtual void dragEnterEvent(QGraphicsSceneDragDropEvent *event); virtual void dragLeaveEvent(QGraphicsSceneDragDropEvent *event); virtual void dragMoveEvent(QGraphicsSceneDragDropEvent *event); virtual void dropEvent(QGraphicsSceneDragDropEvent *event); virtual void focusInEvent(QFocusEvent *event); virtual void focusOutEvent(QFocusEvent *event); virtual void hoverEnterEvent(QGraphicsSceneHoverEvent *event); virtual void hoverMoveEvent(QGraphicsSceneHoverEvent *event); virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent *event); virtual void keyPressEvent(QKeyEvent *event); virtual void keyReleaseEvent(QKeyEvent *event); virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event); virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event); virtual void wheelEvent(QGraphicsSceneWheelEvent *event); virtual void inputMethodEvent(QInputMethodEvent *event); virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const; virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value); enum Extension { UserExtension = 0x80000000 }; virtual bool supportsExtension(Extension extension) const; virtual void setExtension(Extension extension, const QVariant &variant); virtual QVariant extension(const QVariant &variant) const; protected: QGraphicsItem(QGraphicsItemPrivate &dd, QGraphicsItem *parent); QScopedPointer<QGraphicsItemPrivate> d_ptr; void addToIndex(); void removeFromIndex(); void prepareGeometryChange(); private: Q_DISABLE_COPY(QGraphicsItem) Q_DECLARE_PRIVATE(QGraphicsItem) friend class QGraphicsItemGroup; friend class QGraphicsScene; friend class QGraphicsScenePrivate; friend class QGraphicsSceneFindItemBspTreeVisitor; friend class QGraphicsSceneBspTree; friend class QGraphicsView; friend class QGraphicsViewPrivate; friend class QGraphicsObject; friend class QGraphicsWidget; friend class QGraphicsWidgetPrivate; friend class QGraphicsProxyWidgetPrivate; friend class QGraphicsSceneIndex; friend class QGraphicsSceneIndexPrivate; friend class QGraphicsSceneBspTreeIndex; friend class QGraphicsSceneBspTreeIndexPrivate; friend class QGraphicsItemEffectSourcePrivate; friend class QGraphicsTransformPrivate; #ifndef QT_NO_GESTURES friend class QGestureManager; #endif friend class ::tst_QGraphicsItem; friend bool qt_closestLeaf(const QGraphicsItem *, const QGraphicsItem *); friend bool qt_closestItemFirst(const QGraphicsItem *, const QGraphicsItem *); };
2.QGraphicsScene
class QGraphicsScene : public QObject
class Q_WIDGETS_EXPORT QGraphicsScene : public QObject { Q_OBJECT Q_PROPERTY(QBrush backgroundBrush READ backgroundBrush WRITE setBackgroundBrush) Q_PROPERTY(QBrush foregroundBrush READ foregroundBrush WRITE setForegroundBrush) Q_PROPERTY(ItemIndexMethod itemIndexMethod READ itemIndexMethod WRITE setItemIndexMethod) Q_PROPERTY(QRectF sceneRect READ sceneRect WRITE setSceneRect) Q_PROPERTY(int bspTreeDepth READ bspTreeDepth WRITE setBspTreeDepth) Q_PROPERTY(QPalette palette READ palette WRITE setPalette) Q_PROPERTY(QFont font READ font WRITE setFont) Q_PROPERTY(bool sortCacheEnabled READ isSortCacheEnabled WRITE setSortCacheEnabled) Q_PROPERTY(bool stickyFocus READ stickyFocus WRITE setStickyFocus) Q_PROPERTY(qreal minimumRenderSize READ minimumRenderSize WRITE setMinimumRenderSize) public: enum ItemIndexMethod { BspTreeIndex, NoIndex = -1 }; enum SceneLayer { ItemLayer = 0x1, BackgroundLayer = 0x2, ForegroundLayer = 0x4, AllLayers = 0xffff }; Q_DECLARE_FLAGS(SceneLayers, SceneLayer) QGraphicsScene(QObject *parent = Q_NULLPTR); QGraphicsScene(const QRectF &sceneRect, QObject *parent = Q_NULLPTR); QGraphicsScene(qreal x, qreal y, qreal width, qreal height, QObject *parent = Q_NULLPTR); virtual ~QGraphicsScene(); QRectF sceneRect() const; inline qreal width() const { return sceneRect().width(); } inline qreal height() const { return sceneRect().height(); } void setSceneRect(const QRectF &rect); inline void setSceneRect(qreal x, qreal y, qreal w, qreal h) { setSceneRect(QRectF(x, y, w, h)); } void render(QPainter *painter, const QRectF &target = QRectF(), const QRectF &source = QRectF(), Qt::AspectRatioMode aspectRatioMode = Qt::KeepAspectRatio); ItemIndexMethod itemIndexMethod() const; void setItemIndexMethod(ItemIndexMethod method); bool isSortCacheEnabled() const; void setSortCacheEnabled(bool enabled); int bspTreeDepth() const; void setBspTreeDepth(int depth); QRectF itemsBoundingRect() const; QList<QGraphicsItem *> items(Qt::SortOrder order = Qt::DescendingOrder) const; QList<QGraphicsItem *> items(const QPointF &pos, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, Qt::SortOrder order = Qt::DescendingOrder, const QTransform &deviceTransform = QTransform()) const; QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, Qt::SortOrder order = Qt::DescendingOrder, const QTransform &deviceTransform = QTransform()) const; QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, Qt::SortOrder order = Qt::DescendingOrder, const QTransform &deviceTransform = QTransform()) const; QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, Qt::SortOrder order = Qt::DescendingOrder, const QTransform &deviceTransform = QTransform()) const; QList<QGraphicsItem *> collidingItems(const QGraphicsItem *item, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; #if QT_DEPRECATED_SINCE(5, 0) QT_DEPRECATED inline QGraphicsItem *itemAt(const QPointF &position) const { QList<QGraphicsItem *> itemsAtPoint = items(position); return itemsAtPoint.isEmpty() ? Q_NULLPTR : itemsAtPoint.first(); } #endif QGraphicsItem *itemAt(const QPointF &pos, const QTransform &deviceTransform) const; #if QT_DEPRECATED_SINCE(5, 0) QT_DEPRECATED inline QList<QGraphicsItem *> items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const { return items(QRectF(x, y, w, h), mode); } #endif inline QList<QGraphicsItem *> items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const { return items(QRectF(x, y, w, h), mode, order, deviceTransform); } #if QT_DEPRECATED_SINCE(5, 0) QT_DEPRECATED inline QGraphicsItem *itemAt(qreal x, qreal y) const { QList<QGraphicsItem *> itemsAtPoint = items(QPointF(x, y)); return itemsAtPoint.isEmpty() ? Q_NULLPTR : itemsAtPoint.first(); } #endif inline QGraphicsItem *itemAt(qreal x, qreal y, const QTransform &deviceTransform) const { return itemAt(QPointF(x, y), deviceTransform); } QList<QGraphicsItem *> selectedItems() const; QPainterPath selectionArea() const; void setSelectionArea(const QPainterPath &path, const QTransform &deviceTransform); void setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, const QTransform &deviceTransform = QTransform()); void setSelectionArea(const QPainterPath &path, Qt::ItemSelectionOperation selectionOperation, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, const QTransform &deviceTransform = QTransform()); // ### Qt6 merge the last 2 functions and add a default: Qt::ItemSelectionOperation selectionOperation = Qt::ReplaceSelection QGraphicsItemGroup *createItemGroup(const QList<QGraphicsItem *> &items); void destroyItemGroup(QGraphicsItemGroup *group); void addItem(QGraphicsItem *item); QGraphicsEllipseItem *addEllipse(const QRectF &rect, const QPen &pen = QPen(), const QBrush &brush = QBrush()); QGraphicsLineItem *addLine(const QLineF &line, const QPen &pen = QPen()); QGraphicsPathItem *addPath(const QPainterPath &path, const QPen &pen = QPen(), const QBrush &brush = QBrush()); QGraphicsPixmapItem *addPixmap(const QPixmap &pixmap); QGraphicsPolygonItem *addPolygon(const QPolygonF &polygon, const QPen &pen = QPen(), const QBrush &brush = QBrush()); QGraphicsRectItem *addRect(const QRectF &rect, const QPen &pen = QPen(), const QBrush &brush = QBrush()); QGraphicsTextItem *addText(const QString &text, const QFont &font = QFont()); QGraphicsSimpleTextItem *addSimpleText(const QString &text, const QFont &font = QFont()); QGraphicsProxyWidget *addWidget(QWidget *widget, Qt::WindowFlags wFlags = Qt::WindowFlags()); inline QGraphicsEllipseItem *addEllipse(qreal x, qreal y, qreal w, qreal h, const QPen &pen = QPen(), const QBrush &brush = QBrush()) { return addEllipse(QRectF(x, y, w, h), pen, brush); } inline QGraphicsLineItem *addLine(qreal x1, qreal y1, qreal x2, qreal y2, const QPen &pen = QPen()) { return addLine(QLineF(x1, y1, x2, y2), pen); } inline QGraphicsRectItem *addRect(qreal x, qreal y, qreal w, qreal h, const QPen &pen = QPen(), const QBrush &brush = QBrush()) { return addRect(QRectF(x, y, w, h), pen, brush); } void removeItem(QGraphicsItem *item); QGraphicsItem *focusItem() const; void setFocusItem(QGraphicsItem *item, Qt::FocusReason focusReason = Qt::OtherFocusReason); bool hasFocus() const; void setFocus(Qt::FocusReason focusReason = Qt::OtherFocusReason); void clearFocus(); void setStickyFocus(bool enabled); bool stickyFocus() const; QGraphicsItem *mouseGrabberItem() const; QBrush backgroundBrush() const; void setBackgroundBrush(const QBrush &brush); QBrush foregroundBrush() const; void setForegroundBrush(const QBrush &brush); virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const; QList <QGraphicsView *> views() const; inline void update(qreal x, qreal y, qreal w, qreal h) { update(QRectF(x, y, w, h)); } inline void invalidate(qreal x, qreal y, qreal w, qreal h, SceneLayers layers = AllLayers) { invalidate(QRectF(x, y, w, h), layers); } QStyle *style() const; void setStyle(QStyle *style); QFont font() const; void setFont(const QFont &font); QPalette palette() const; void setPalette(const QPalette &palette); bool isActive() const; QGraphicsItem *activePanel() const; void setActivePanel(QGraphicsItem *item); QGraphicsWidget *activeWindow() const; void setActiveWindow(QGraphicsWidget *widget); bool sendEvent(QGraphicsItem *item, QEvent *event); qreal minimumRenderSize() const; void setMinimumRenderSize(qreal minSize); public Q_SLOTS: void update(const QRectF &rect = QRectF()); void invalidate(const QRectF &rect = QRectF(), SceneLayers layers = AllLayers); void advance(); void clearSelection(); void clear(); protected: bool event(QEvent *event) Q_DECL_OVERRIDE; bool eventFilter(QObject *watched, QEvent *event) Q_DECL_OVERRIDE; virtual void contextMenuEvent(QGraphicsSceneContextMenuEvent *event); virtual void dragEnterEvent(QGraphicsSceneDragDropEvent *event); virtual void dragMoveEvent(QGraphicsSceneDragDropEvent *event); virtual void dragLeaveEvent(QGraphicsSceneDragDropEvent *event); virtual void dropEvent(QGraphicsSceneDragDropEvent *event); virtual void focusInEvent(QFocusEvent *event); virtual void focusOutEvent(QFocusEvent *event); virtual void helpEvent(QGraphicsSceneHelpEvent *event); virtual void keyPressEvent(QKeyEvent *event); virtual void keyReleaseEvent(QKeyEvent *event); virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event); virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event); virtual void wheelEvent(QGraphicsSceneWheelEvent *event); virtual void inputMethodEvent(QInputMethodEvent *event); virtual void drawBackground(QPainter *painter, const QRectF &rect); virtual void drawForeground(QPainter *painter, const QRectF &rect); virtual void drawItems(QPainter *painter, int numItems, QGraphicsItem *items[], const QStyleOptionGraphicsItem options[], QWidget *widget = Q_NULLPTR); protected Q_SLOTS: // ### Qt 6: make unconditional #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) virtual #endif bool focusNextPrevChild(bool next); Q_SIGNALS: void changed(const QList<QRectF> ®ion); void sceneRectChanged(const QRectF &rect); void selectionChanged(); void focusItemChanged(QGraphicsItem *newFocus, QGraphicsItem *oldFocus, Qt::FocusReason reason); private: Q_DECLARE_PRIVATE(QGraphicsScene) Q_DISABLE_COPY(QGraphicsScene) Q_PRIVATE_SLOT(d_func(), void _q_emitUpdated()) Q_PRIVATE_SLOT(d_func(), void _q_polishItems()) Q_PRIVATE_SLOT(d_func(), void _q_processDirtyItems()) Q_PRIVATE_SLOT(d_func(), void _q_updateScenePosDescendants()) friend class QGraphicsItem; friend class QGraphicsItemPrivate; friend class QGraphicsObject; friend class QGraphicsView; friend class QGraphicsViewPrivate; friend class QGraphicsWidget; friend class QGraphicsWidgetPrivate; friend class QGraphicsEffect; friend class QGraphicsSceneIndex; friend class QGraphicsSceneIndexPrivate; friend class QGraphicsSceneBspTreeIndex; friend class QGraphicsSceneBspTreeIndexPrivate; friend class QGraphicsItemEffectSourcePrivate; #ifndef QT_NO_GESTURES friend class QGesture; #endif };
3.QGraphicsView
class QGraphicsView : public QAbstractScrollArea
class QAbstractScrollArea : public QFrame
class QFrame : public QWidget
class QWidget : public QObject, public QPaintDevice
class Q_WIDGETS_EXPORT QGraphicsView : public QAbstractScrollArea { Q_OBJECT Q_FLAGS(QPainter::RenderHints CacheMode OptimizationFlags) Q_PROPERTY(QBrush backgroundBrush READ backgroundBrush WRITE setBackgroundBrush) Q_PROPERTY(QBrush foregroundBrush READ foregroundBrush WRITE setForegroundBrush) Q_PROPERTY(bool interactive READ isInteractive WRITE setInteractive) Q_PROPERTY(QRectF sceneRect READ sceneRect WRITE setSceneRect) Q_PROPERTY(Qt::Alignment alignment READ alignment WRITE setAlignment) Q_PROPERTY(QPainter::RenderHints renderHints READ renderHints WRITE setRenderHints) Q_PROPERTY(DragMode dragMode READ dragMode WRITE setDragMode) Q_PROPERTY(CacheMode cacheMode READ cacheMode WRITE setCacheMode) Q_PROPERTY(ViewportAnchor transformationAnchor READ transformationAnchor WRITE setTransformationAnchor) Q_PROPERTY(ViewportAnchor resizeAnchor READ resizeAnchor WRITE setResizeAnchor) Q_PROPERTY(ViewportUpdateMode viewportUpdateMode READ viewportUpdateMode WRITE setViewportUpdateMode) #ifndef QT_NO_RUBBERBAND Q_PROPERTY(Qt::ItemSelectionMode rubberBandSelectionMode READ rubberBandSelectionMode WRITE setRubberBandSelectionMode) #endif Q_PROPERTY(OptimizationFlags optimizationFlags READ optimizationFlags WRITE setOptimizationFlags) public: enum ViewportAnchor { NoAnchor, AnchorViewCenter, AnchorUnderMouse }; Q_ENUM(ViewportAnchor) enum CacheModeFlag { CacheNone = 0x0, CacheBackground = 0x1 }; Q_DECLARE_FLAGS(CacheMode, CacheModeFlag) enum DragMode { NoDrag, ScrollHandDrag, RubberBandDrag }; Q_ENUM(DragMode) enum ViewportUpdateMode { FullViewportUpdate, MinimalViewportUpdate, SmartViewportUpdate, NoViewportUpdate, BoundingRectViewportUpdate }; Q_ENUM(ViewportUpdateMode) enum OptimizationFlag { DontClipPainter = 0x1, // obsolete DontSavePainterState = 0x2, DontAdjustForAntialiasing = 0x4, IndirectPainting = 0x8 }; Q_DECLARE_FLAGS(OptimizationFlags, OptimizationFlag) QGraphicsView(QWidget *parent = Q_NULLPTR); QGraphicsView(QGraphicsScene *scene, QWidget *parent = Q_NULLPTR); ~QGraphicsView(); QSize sizeHint() const Q_DECL_OVERRIDE; QPainter::RenderHints renderHints() const; void setRenderHint(QPainter::RenderHint hint, bool enabled = true); void setRenderHints(QPainter::RenderHints hints); Qt::Alignment alignment() const; void setAlignment(Qt::Alignment alignment); ViewportAnchor transformationAnchor() const; void setTransformationAnchor(ViewportAnchor anchor); ViewportAnchor resizeAnchor() const; void setResizeAnchor(ViewportAnchor anchor); ViewportUpdateMode viewportUpdateMode() const; void setViewportUpdateMode(ViewportUpdateMode mode); OptimizationFlags optimizationFlags() const; void setOptimizationFlag(OptimizationFlag flag, bool enabled = true); void setOptimizationFlags(OptimizationFlags flags); DragMode dragMode() const; void setDragMode(DragMode mode); #ifndef QT_NO_RUBBERBAND Qt::ItemSelectionMode rubberBandSelectionMode() const; void setRubberBandSelectionMode(Qt::ItemSelectionMode mode); QRect rubberBandRect() const; #endif CacheMode cacheMode() const; void setCacheMode(CacheMode mode); void resetCachedContent(); bool isInteractive() const; void setInteractive(bool allowed); QGraphicsScene *scene() const; void setScene(QGraphicsScene *scene); QRectF sceneRect() const; void setSceneRect(const QRectF &rect); inline void setSceneRect(qreal x, qreal y, qreal w, qreal h); QMatrix matrix() const; void setMatrix(const QMatrix &matrix, bool combine = false); void resetMatrix(); QTransform transform() const; QTransform viewportTransform() const; bool isTransformed() const; void setTransform(const QTransform &matrix, bool combine = false); void resetTransform(); void rotate(qreal angle); void scale(qreal sx, qreal sy); void shear(qreal sh, qreal sv); void translate(qreal dx, qreal dy); void centerOn(const QPointF &pos); inline void centerOn(qreal x, qreal y); void centerOn(const QGraphicsItem *item); void ensureVisible(const QRectF &rect, int xmargin = 50, int ymargin = 50); inline void ensureVisible(qreal x, qreal y, qreal w, qreal h, int xmargin = 50, int ymargin = 50); void ensureVisible(const QGraphicsItem *item, int xmargin = 50, int ymargin = 50); void fitInView(const QRectF &rect, Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio); inline void fitInView(qreal x, qreal y, qreal w, qreal h, Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio); void fitInView(const QGraphicsItem *item, Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio); void render(QPainter *painter, const QRectF &target = QRectF(), const QRect &source = QRect(), Qt::AspectRatioMode aspectRatioMode = Qt::KeepAspectRatio); QList<QGraphicsItem *> items() const; QList<QGraphicsItem *> items(const QPoint &pos) const; inline QList<QGraphicsItem *> items(int x, int y) const; QList<QGraphicsItem *> items(const QRect &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; inline QList<QGraphicsItem *> items(int x, int y, int w, int h, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QList<QGraphicsItem *> items(const QPolygon &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QGraphicsItem *itemAt(const QPoint &pos) const; inline QGraphicsItem *itemAt(int x, int y) const; QPointF mapToScene(const QPoint &point) const; QPolygonF mapToScene(const QRect &rect) const; QPolygonF mapToScene(const QPolygon &polygon) const; QPainterPath mapToScene(const QPainterPath &path) const; QPoint mapFromScene(const QPointF &point) const; QPolygon mapFromScene(const QRectF &rect) const; QPolygon mapFromScene(const QPolygonF &polygon) const; QPainterPath mapFromScene(const QPainterPath &path) const; inline QPointF mapToScene(int x, int y) const; inline QPolygonF mapToScene(int x, int y, int w, int h) const; inline QPoint mapFromScene(qreal x, qreal y) const; inline QPolygon mapFromScene(qreal x, qreal y, qreal w, qreal h) const; QVariant inputMethodQuery(Qt::InputMethodQuery query) const Q_DECL_OVERRIDE; QBrush backgroundBrush() const; void setBackgroundBrush(const QBrush &brush); QBrush foregroundBrush() const; void setForegroundBrush(const QBrush &brush); public Q_SLOTS: void updateScene(const QList<QRectF> &rects); void invalidateScene(const QRectF &rect = QRectF(), QGraphicsScene::SceneLayers layers = QGraphicsScene::AllLayers); void updateSceneRect(const QRectF &rect); #ifndef QT_NO_RUBBERBAND Q_SIGNALS: void rubberBandChanged(QRect viewportRect, QPointF fromScenePoint, QPointF toScenePoint); #endif protected Q_SLOTS: void setupViewport(QWidget *widget) Q_DECL_OVERRIDE; protected: QGraphicsView(QGraphicsViewPrivate &, QWidget *parent = Q_NULLPTR); bool event(QEvent *event) Q_DECL_OVERRIDE; bool viewportEvent(QEvent *event) Q_DECL_OVERRIDE; #ifndef QT_NO_CONTEXTMENU void contextMenuEvent(QContextMenuEvent *event) Q_DECL_OVERRIDE; #endif #if QT_CONFIG(draganddrop) void dragEnterEvent(QDragEnterEvent *event) Q_DECL_OVERRIDE; void dragLeaveEvent(QDragLeaveEvent *event) Q_DECL_OVERRIDE; void dragMoveEvent(QDragMoveEvent *event) Q_DECL_OVERRIDE; void dropEvent(QDropEvent *event) Q_DECL_OVERRIDE; #endif void focusInEvent(QFocusEvent *event) Q_DECL_OVERRIDE; bool focusNextPrevChild(bool next) Q_DECL_OVERRIDE; void focusOutEvent(QFocusEvent *event) Q_DECL_OVERRIDE; void keyPressEvent(QKeyEvent *event) Q_DECL_OVERRIDE; void keyReleaseEvent(QKeyEvent *event) Q_DECL_OVERRIDE; void mouseDoubleClickEvent(QMouseEvent *event) Q_DECL_OVERRIDE; void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE; void mouseMoveEvent(QMouseEvent *event) Q_DECL_OVERRIDE; void mouseReleaseEvent(QMouseEvent *event) Q_DECL_OVERRIDE; #ifndef QT_NO_WHEELEVENT void wheelEvent(QWheelEvent *event) Q_DECL_OVERRIDE; #endif void paintEvent(QPaintEvent *event) Q_DECL_OVERRIDE; void resizeEvent(QResizeEvent *event) Q_DECL_OVERRIDE; void scrollContentsBy(int dx, int dy) Q_DECL_OVERRIDE; void showEvent(QShowEvent *event) Q_DECL_OVERRIDE; void inputMethodEvent(QInputMethodEvent *event) Q_DECL_OVERRIDE; virtual void drawBackground(QPainter *painter, const QRectF &rect); virtual void drawForeground(QPainter *painter, const QRectF &rect); virtual void drawItems(QPainter *painter, int numItems, QGraphicsItem *items[], const QStyleOptionGraphicsItem options[]); private: Q_DECLARE_PRIVATE(QGraphicsView) Q_DISABLE_COPY(QGraphicsView) #ifndef QT_NO_CURSOR Q_PRIVATE_SLOT(d_func(), void _q_setViewportCursor(const QCursor &)) Q_PRIVATE_SLOT(d_func(), void _q_unsetViewportCursor()) #endif friend class QGraphicsSceneWidget; friend class QGraphicsScene; friend class QGraphicsScenePrivate; friend class QGraphicsItemPrivate; };