Java网络编程(三) —— UDP实现数据发送与接收

概述

UDP编程使用DatagramPacket包

1. udp发送接收步骤

发送端

  1. 建立udpsocket服务
  2. 将数据封装到数据包
  3. 使用socket发送数据包
  4. 关闭资源
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;

public class UDPsend {
    public static void main(String[] args) {
        try {
            System.out.println("client start!!!");
            //创建socket,设置发送端端口号
            DatagramSocket clientSocket = new DatagramSocket(10003);
            DatagramPacket datagramPacket = new DatagramPacket(new byte[1024], 1024);
            datagramPacket.setAddress(InetAddress.getLocalHost());//设置目的地址(本机)
            datagramPacket.setPort(10004);//设置目的端口号

            //键盘录入
            BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(System.in));
            String line = null;

            while ((line = bufferedReader.readLine()) != null) {
                if ("886".equals(line))
                    break;

                byte[] buf = line.getBytes();
                datagramPacket.setData(buf);//存入数据到packet
                clientSocket.send(datagramPacket);//发送数据
            }
            clientSocket.close();

        } catch (IOException e) {
            e.printStackTrace();
        }
    }
}

接收端

  1. 定义udpsocket服务,定义一个端口号,数字标识,也就是该接收端应用程序的端口号。
  2. 定义一个数据包,存储要接收的数据
  3. 通过socket服务的receive方法接收数据并存储
  4. 取出数据打印到控制台上
  5. 关闭资源
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;

public class UDPreceive {
    public static void main(String[] args) {
        try {
            System.out.println("server start!!!");
            //设置接收端端口
            DatagramSocket server = new DatagramSocket(10004);
            while (true) {
                byte[] buf = new byte[1024];
                DatagramPacket packet = new DatagramPacket(buf, buf.length);
                server.receive(packet);//阻塞等待输入
                String receiveData = new String(packet.getData(),0,packet.getLength());
                System.out.println(packet.getAddress().getHostName() + "(" + packet.getPort() + "):" + receiveData);
            }

        } catch (IOException e) {
            e.printStackTrace();
        }
    }
}

2. udp使用多线程发送和接收

该代码对上面代码进行了一些优化。
使用两个线程,一个线程作为客户端,另一个线程作为服务端。
效果图:
在这里插入图片描述

发送端代码

import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import java.util.Scanner;

public class UDPsend implements Runnable {
    private DatagramSocket datagramSocket;

    public UDPsend(DatagramSocket datagramSocket) {
        this.datagramSocket = datagramSocket;
    }

    @Override
    public void run() {
        try {
            System.out.println("发送端已开启请输入:");
            Scanner sc = new Scanner(System.in);
            while (sc.hasNext()) {
                //创建packet,data放入packet,然后发送

                //1.首先创建packet包
                DatagramPacket datagramPacket = new DatagramPacket(new byte[1024], 1024);
                datagramPacket.setAddress(InetAddress.getLocalHost());//设置目的地址(本机)
                datagramPacket.setPort(10005);//设置目的端口号
                //2.把数据放入pacekt
                String sin = sc.nextLine();//接收到键盘输入字符串
                byte[] buf = sin.getBytes();//字符串转换成byte数组
                datagramPacket.setData(buf);//数据存入到packet包
                //3.发送
                datagramSocket.send(datagramPacket);//发送packet数据包
            }

        } catch (Exception e) {
            throw new RuntimeException("send eroooooor");
        }
    }
}

接收端代码

import java.net.DatagramPacket;
import java.net.DatagramSocket;

public class UDPreceive implements Runnable {
    private DatagramSocket datagramSocket;

    public UDPreceive(DatagramSocket datagramSocket) {
        this.datagramSocket = datagramSocket;
    }

    @Override
    public void run() {
        try {
            System.out.println("接收端已开启!等待接收");
            while (true) {
                //创建缓冲区
                byte[] buf = new byte[1024];
                //创建接收packet用来接收数据
                DatagramPacket packet = new DatagramPacket(buf, buf.length);
                //使用socket接收packet包
                datagramSocket.receive(packet);//阻塞等待接收
                //提取packet包中数据存入字符串
                String receiveData = new String(packet.getData(), 0, packet.getLength());//数据从0到数据到长度
                //打印
                System.out.println(packet.getAddress().getHostName() + "(" + packet.getPort() + "):" + receiveData);
            }

        } catch (Exception e) {
            throw new RuntimeException("send eroooooor");
        }
    }
}

测试开启线程服务

import java.net.DatagramSocket;

public class TestAll {
    public static void main(String[] args) {
        try {
            DatagramSocket ClientSocket = new DatagramSocket(10006);//设置发送端端口号
            DatagramSocket ServerSocket = new DatagramSocket(10005);//设计接收端端口号
            //开启线程
            new Thread(new UDPreceive(ServerSocket)).start();
            new Thread(new UDPsend(ClientSocket)).start();
        } catch (Exception e) {
            throw new RuntimeException("send eroooooor");
        }

    }
}

总结

以上就是UDP的发送与接收端简单的代码实现,简洁易懂,注释都有详细代码说明。

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转载自blog.csdn.net/chongbin007/article/details/93391688