'restrict' keyword

restrict is a keyword that can be used in pointer declarations. By adding this type qualifier, a programmer hints to the compiler that for the lifetime of the pointer, only the pointer itself or a value directly derived from it (such as pointer + 1) will be used to access the object to which it points.

restrict limits the effects of pointer aliasing, aiding optimizations.

wiki and stackoverflow (copied below also) has very illuminating and concrete examples.

-------------

The Wikipedia example is very illuminating.

It clearly shows how it allows to save one assembly instruction.

Without restrict:

void f(int *a, int *b, int *x) {
  *a += *x;
  *b += *x;
}

Pseudo assembly:

load R1 ← *x    ; Load the value of x pointer
load R2 ← *a    ; Load the value of a pointer
add R2 += R1    ; Perform Addition
set R2 → *a     ; Update the value of a pointer
; Similarly for b, note that x is loaded twice,
; because a may be equal to x.
load R1 ← *x
load R2 ← *b
add R2 += R1
set R2 → *b

With restrict:

void fr(int *restrict a, int *restrict b, int *restrict x);

Pseudo assembly:

load R1 ← *x
load R2 ← *a
add R2 += R1
set R2 → *a
; Note that x is not reloaded,
; because the compiler knows it is unchanged
; load R1 ← *x
load R2 ← *b
add R2 += R1
set R2 → *b

Does GCC really do it?

GCC 4.8 Linux x86-64:

gcc -g -std=c99 -O0 -c main.c
objdump -S main.o

With -O0, they are the same.

With -O3:

void f(int *a, int *b, int *x) {
    *a += *x;
   0:   8b 02                   mov    (%rdx),%eax
   2:   01 07                   add    %eax,(%rdi)
    *b += *x;
   4:   8b 02                   mov    (%rdx),%eax
   6:   01 06                   add    %eax,(%rsi)  

void fr(int *restrict a, int *restrict b, int *restrict x) {
    *a += *x;
  10:   8b 02                   mov    (%rdx),%eax
  12:   01 07                   add    %eax,(%rdi)
    *b += *x;
  14:   01 06                   add    %eax,(%rsi) 

For the uninitiated, the calling convention is:

  • rdi = first parameter
  • rsi = second parameter
  • rdx = third parameter

GCC output was even clearer than the wiki article: 4 instructions vs 3 instructions.

Arrays

So far we have single instruction savings, but if pointer represent arrays to be looped over, a common use case, then a bunch of instructions could be saved, as mentioned by supercat.

Consider for example:

void f(char *restrict p1, char *restrict p2) {
    for (int i = 0; i < 50; i++) {
        p1[i] = 4;
        p2[i] = 9;
    }
}

Because of restrict, a smart compiler (or human), could optimize that to:

memset(p1, 4, 50);
memset(p2, 9, 50);

which is potentially much more efficient as it may be assembly optimized on a decent libc implementation (like glibc): Is it better to use std::memcpy() or std::copy() in terms to performance?

Does GCC really do it?

GCC 5.2.1.Linux x86-64 Ubuntu 15.10:

gcc -g -std=c99 -O0 -c main.c
objdump -dr main.o

With -O0, both are the same.

With -O3:

  • with restrict:

    3f0:   48 85 d2                test   %rdx,%rdx
    3f3:   74 33                   je     428 <fr+0x38>
    3f5:   55                      push   %rbp
    3f6:   53                      push   %rbx
    3f7:   48 89 f5                mov    %rsi,%rbp
    3fa:   be 04 00 00 00          mov    $0x4,%esi
    3ff:   48 89 d3                mov    %rdx,%rbx
    402:   48 83 ec 08             sub    $0x8,%rsp
    406:   e8 00 00 00 00          callq  40b <fr+0x1b>
                            407: R_X86_64_PC32      memset-0x4
    40b:   48 83 c4 08             add    $0x8,%rsp
    40f:   48 89 da                mov    %rbx,%rdx
    412:   48 89 ef                mov    %rbp,%rdi
    415:   5b                      pop    %rbx
    416:   5d                      pop    %rbp
    417:   be 09 00 00 00          mov    $0x9,%esi
    41c:   e9 00 00 00 00          jmpq   421 <fr+0x31>
                            41d: R_X86_64_PC32      memset-0x4
    421:   0f 1f 80 00 00 00 00    nopl   0x0(%rax)
    428:   f3 c3                   repz retq

    Two memset calls as expected.

  • without restrict: no stdlib calls, just a 16 iteration wide loop unrolling which I do not intend to reproduce here :-)

I haven't had the patience to benchmark them, but I believe that the restrict version will be faster.

C99

Let's look at the standard for completeness sake.

restrict says that two pointers cannot point to overlapping memory regions. The most common usage is for function arguments.

This restricts how the function can be called, but allows for more compile-time optimizations.

If the caller does not follow the restrict contract, undefined behavior.

The C99 N1256 draft 6.7.3/7 "Type qualifiers" says:

The intended use of the restrict qualifier (like the register storage class) is to promote optimization, and deleting all instances of the qualifier from all preprocessing translation units composing a conforming program does not change its meaning (i.e., observable behavior).

and 6.7.3.1 "Formal definition of restrict" gives the gory details.

Strict aliasing rule

The restrict keyword only affects pointers of compatible types (e.g. two int*) because the strict aliasing rules says that aliasing incompatible types is undefined behavior by default, and so compilers can assume it does not happen and optimize away.

See: What is the strict aliasing rule?

See also

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