11 30, the second lesson
first consolidating the first lesson about the contents:
appearance, movement, control, event
The main focus is the appearance,
by making a movie, so that the two children in the dialogue, the familiar appearance of the building blocks speak.
Then use the appearance of special effects model, so that students are familiar with the effects of
Explain the principles of coordinates
This also focuses on a clone (a lot of snow does not need a lot of roles, only one role can)
Finally, snowflakes, he told one after the snow game
Left and right movement control keys to control the car
Third Lesson Plan:
First review a few moves, special effects, cloning technology appearance, and then review the principles of coordinates.
Prioritize:
control module and events module
there will be news, you can add a start page, end page (event)
Arrangements game: play, (you can determine whether touch color)?
Aircraft war? Play hamster?
When explaining the event, there are two ways to control the left and right keys
first is directly "When the time xx click the" building blocks pull out,
the second method is to use a loop control
of these two is not the same, not the same place, at the end of the game, the first method is still able to control
Explain events, you can explain the sound control, timer control
timer control, if we talked about playing, you can
Kitten (Pico) is a versatile player, both will be football basketball, so when switching the background, you can control the football and basketball transformation
here will be used to hide, and display
From here the game is football or basketball (basketball can shoot) it?
Fourth:
the calculation module
Fifth:
Paint module
We arranged a total of 10 times or lessons, very complex game might not do this,
but the basic building blocks are able to explain it again
and then do some simple games, or a little more complex,
multi-scene, multi-role,
Snake, Zombies
finally the phone can play.
Jump jump? Super Mary?