Winsocket developed using DirectX and FPS games

Only entry directX, very interested in graphics, so in their own complete set picked a such a topic. The aim is simple, that is not the engine, and only DirectX winsocket to complete a basic model of online FPS LAN.

The following figure shows is that I made some Han:

In fact, the light module can be ignored, because the point light source is the most water.

The hardest part is the project module it online. I'll just link to it on Github: https://github.com/Tnarinototoro/FPS-Game . Demo videos are. Interested can look

 

Guess you like

Origin www.cnblogs.com/Tonarinototoro/p/11409617.html